User:Mozzik/Sandbox: Difference between revisions

From Elanthipedia
< User:Mozzik
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 1: Line 1:
== General ==
== General Information==

===Predictions===
A prediction simply applies a bonus or penalty to any skill. They are capped at 30% of the base skill, plus a flat modifier from the tool (See below). There is no known hard cap, but in practice much beyond ~130 ranks is at the whim of the random number generator, and much beyond 200 ranks has not been observed. Durations range from a few minutes to upwards of two hours.

A person can be under the influence of an unlimited number of predictions, but only one prediction per skill. Multiple predictions on the same skill will average out into one prediction (meaning small positive predictions can be useful blunt out large negative ones).

In all forms of divination the messages received do not necessarily reflect the actual result, and can drift based on skill and random chance. The only exceptions are that if a specific skill is seen it will be correct, and the polarity of a prediction will be accurate (With the rare exception of a prediction on a very low skill with a significant tool modifier that pushes a positive prediction negative or the reverse.). This fact is currently under review due to the existence of {{com|Predict}} Analyze.


===Observations===
===Observations===
Line 6: Line 13:
While not all celestial bodies teach the same amount from an observation, the values are fairly close meaning bodies that touch multiple areas are almost always preferable. Furthermore the Sun and moons will always give at least a partial success through anything except total cloud cover. The timer on observations is random from 2-4 minutes.
While not all celestial bodies teach the same amount from an observation, the values are fairly close meaning bodies that touch multiple areas are almost always preferable. Furthermore the Sun and moons will always give at least a partial success through anything except total cloud cover. The timer on observations is random from 2-4 minutes.


While a prediction can be performed from a single observation, each further observation will fill your pool further (Which can be checked with {{com|PREDICT}} STATE). The amount of insight in your observation pool will dramatically influence the power and duration of any given prediction and increase the likelihood of the prediction being beneficial.
While a prediction can be performed from a single observation, each further observation will fill your pool further (Which can be checked with {{com|PREDICT}} STATE). An observation that would add insight to otherwise filled pools will message as such and not start the observation timer. The amount of insight in your observation pool will dramatically influence the power and duration of any given prediction and increase the likelihood of the prediction being beneficial.

===Predictions===
Caps
Multiple predictions on the same skill will merge into a single prediction.
misreads, Cannot read wrong skill


===Tools===
===Tools===

Revision as of 19:59, 28 February 2010

General Information

Predictions

A prediction simply applies a bonus or penalty to any skill. They are capped at 30% of the base skill, plus a flat modifier from the tool (See below). There is no known hard cap, but in practice much beyond ~130 ranks is at the whim of the random number generator, and much beyond 200 ranks has not been observed. Durations range from a few minutes to upwards of two hours.

A person can be under the influence of an unlimited number of predictions, but only one prediction per skill. Multiple predictions on the same skill will average out into one prediction (meaning small positive predictions can be useful blunt out large negative ones).

In all forms of divination the messages received do not necessarily reflect the actual result, and can drift based on skill and random chance. The only exceptions are that if a specific skill is seen it will be correct, and the polarity of a prediction will be accurate (With the rare exception of a prediction on a very low skill with a significant tool modifier that pushes a positive prediction negative or the reverse.). This fact is currently under review due to the existence of PREDICT Analyze.

Observations

The first step in making any prediction is to successfully OBSERVE a celestial body. Information on specific bodies, such as the skillsets they teach and the circle they are learned at can be found here on the Starchart.

While not all celestial bodies teach the same amount from an observation, the values are fairly close meaning bodies that touch multiple areas are almost always preferable. Furthermore the Sun and moons will always give at least a partial success through anything except total cloud cover. The timer on observations is random from 2-4 minutes.

While a prediction can be performed from a single observation, each further observation will fill your pool further (Which can be checked with PREDICT STATE). An observation that would add insight to otherwise filled pools will message as such and not start the observation timer. The amount of insight in your observation pool will dramatically influence the power and duration of any given prediction and increase the likelihood of the prediction being beneficial.

Tools

How tools bonus penalty for align penalty for sect rub/invoke/look Fumble chance/Crit Chance


Bonding

Sects bond faster Physical Quals vs Bonding.