Huntbuddy (script): Difference between revisions
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Revision as of 14:10, 24 March 2011
General Information
Script designed to support another character while hunting in DragonRealms.
Front end: Stormfront
Recommended name: huntbuddy
Usage: .huntbuddy [help|menu|start <name>] Where: start <name> = basic usage; <name> is hunting partner's name help = help menu = main menu
Change Log
Version 1.2 April 20, 2010 Updated to new exp mind levels
To Do
1. Add empath options.
The Script
TOP: # ____________________________________________________________ # Huntbuddy version 1.2 # by Mendaleev last update: April 20, 2010, 22:00 hours # # Script designed to support another character while hunting in DragonRealms # # StormFront compatible (written in SF v1.0.1.22) # # normal run syntax: .huntbuddy start <name> # .huntbuddy help # .huntbuddy menu # ____________________________________________________________ # Do not use AFK or in violation of any policy. # You are responsible for everything; I am responsible for nothing. # As allowed, permission is provided for you to use, modify, or basically # do what you want with it. # # Needs: # 1. Empath heal/options # ____________________________________________________________ SCRIPT_RUN_TESTS: FIRST_RUN_TEST: pause .5 match SCRIPT_HAS_RUN_BEFORE flag itsran match SCRIPT_HAS_NOT_RUN_BEFORE not a valid flag match FIRST_RUN_TEST ...wait match FIRST_RUN_TEST You may only type ahead put set %huntbuddy_firstruntest matchwait SCRIPT_HAS_NOT_RUN_BEFORE: goto FIRST_RUN_POPUP SCRIPT_HAS_RUN_BEFORE: goto SCRIPT_RUN_TESTS_END SCRIPT_RUN_TESTS_END: TOPSTART: IF_1 goto COMMANDLINE_JUMP goto ERROR_WRONGUSAGE ############################################################################# ########################### MAIN SCRIPT SECTION ####################### ############################################################################# HUNT_START: HUNT_START_RETREAT: setvariable subreturnflagretreat HUNT_START_RETREAT goto SUB_RETREAT SUBRETURN_HUNT_START_RETREAT: #echo *** Initializing script run variables - START #______________________________________________________________________________pause variables # The following pause variables can be changed to modify the speed of the script. setvariable matchwaitpause .3 setvariable branchtestpause .3 setvariable rtcheckpause .3 setvariable naked_put_pause .3 setvariable retreatpause .7 setvariable aftercastrtpause 1 #______________________________________________________________________________flags/variables # The following flags/variables can be changed to suit your needs setvariable mofesmana 5 setvariable mofespause 1 #______________________________________________________________________________flags/variables do not change below # Do not change the following flags/variables setvariable flagndchands FULL setvariable flagmindstate AWAKE setvariable flagndcpyramidfirstlook YES setvariable flagndcpyramidstartedempty YES setvariable ndcpyramidloopnum 1 setvariable flagorigamifail NO setvariable flagarmworndone NOTDONE #______________________________________________________________________________message array # stow/put hits setvariable stowH1 You stow setvariable stowH2 You put setvariable stowH3 You pick up setvariable hitstow %stowH1%|%stowH2%|%stowH3% # stow/put fails setvariable stowF1 Stow what setvariable stowF2 What were you referring to setvariable stowF3 But that is already in your inventory setvariable stowF4 Perhaps you should be holding that first setvariable stowF5 There isn't any more room setvariable stowF6 You just can't get setvariable stowF7 You can't fit anything else setvariable stowF8 That's too heavy to go in there setvariable stowF9 The (.*) too long setvariable stowF10 The (.*) too wide setvariable stowF11 The (.*) too unwieldy setvariable stowF12 The (.*) to fit setvariable stowF13 But that's closed setvariable stowF14 I can't find your container for stowing things in # setvariable stowF15 You need a free hand to pick that up # note that {What were you referring to} is a bad call for both item and container setvariable failstowcall %stowF1%|%stowF2%|%stowF3%|%stowF4% setvariable failstowfull %stowF5%|%stowF6%|%stowF7% setvariable failstowsize %stowF8%|%stowF9%|%stowF10%|%stowF11%|%stowF12% setvariable errorstow %stowF13%|%stowF14% #------------------------------------------------------------------------------- # combat fails setvariable combatF1 You are still stunned setvariable combatF2 You don't feel setvariable combatF3 Strangely setvariable combatF4 You are stun setvariable combatF5 You(.*) mesmerize setvariable combatF6 You(.*) calm setvariable combatF7 You(.*) peace setvariable combatF8 You can't do that while entangled setvariable combatF9 You're stunned setvariable failcombat %combatF1%|%combatF2%|%combatF3%|%combatF4%|%combatF5%|%combatF6%|%combatF7%|%combatF8%|%combatF9% #------------------------------------------------------------------------------- # wear hits setvariable wearH1 You put setvariable wearH2 You work setvariable wearH3 You slip setvariable wearH4 You slide setvariable wearH5 You attach setvariable wearH6 You sling setvariable wearH7 You tie setvariable wearH8 You drape setvariable wearH9 you hang setvariable hitwear %wearH1%|%wearH2%|%wearH3%|%wearH4%|%wearH5%|%wearH6%|%wearH7%|%wearH8%|%wearH9% # wear fails setvariable wearF1 Wear what setvariable wearF2 You can't wear setvariable wearF3 Shouldn't you be holding that first setvariable wearF4 You are already wearing that setvariable wearF5 T(.*) can't fit setvariable wearF6 A(.*) can't fit #You should unload You need to unload setvariable failwear %wearF1%|%wearF2%|%wearF3%|%wearF4%|%wearF5%|%wearF6% #------------------------------------------------------------------------------- # remove hits (note You loosen for an armshield is not included) setvariable remH1 You take setvariable remH2 You work setvariable remH3 You pull setvariable remH4 You remove setvariable remH5 You sling setvariable remH6 You detach setvariable remH7 You untie setvariable remH8 you draw setvariable remH9 You slip setvariable hitremove %remH1%|%remH2%|%remH3%|%remH4%|%remH5%|%remH6%|%remH7%|%remH8%|%remH9% # remove fails setvariable remF1 Remove what setvariable remF2 You aren't wearing that # setvariable remF3 You must have one hand free setvariable failremove %remF1%|%remF2% #------------------------------------------------------------------------------- # get hits setvariable getH1 You get setvariable getH2 You pick up setvariable hitget %getH1%|%getH2% # get fails setvariable getF1 What were you referring to setvariable getF2 But that is already in your inventory setvariable failget %getF1%|%getF2% #You are already holding that #------------------------------------------------------------------------------- # wield hits setvariable wieldH1 You draw setvariable wieldH2 You slip setvariable wieldH3 You untie setvariable hitwield %wieldH1%|%wieldH2%|%wieldH3% # sheathe hits setvariable sheatheH1 You sheathe setvariable sheatheH2 You slip setvariable sheatheH3 You tie setvariable sheatheH4 You put setvariable sheatheH5 You hang setvariable hitsheathe %sheatheH1%|%sheatheH2%|%sheatheH3%|%sheatheH4%|%sheatheH5% #------------------------------------------------------------------------------- #ndc fails # setvariable ndcF1 You cannot # setvariable ndcF2 You can't # setvariable ndcF3 It's too difficult to fold anything while fighting # setvariable failndc %ndcF1%|%ndcF2%|%ndcF3% #echo *** Initializing script run variables - COMPLETED put awake pause .3 ############################################################################# ########################### PRECOMBAT SECTION ######################### ############################################################################# #_______________________________________________________________________remove all arms PRECOMBAT_REMOVE_ARMS_START: PRECOMBAT_REMOVE_ARMS_RETREAT: setvariable subreturnflagretreat PRECOMBAT_REMOVE_ARMS_RETREAT goto SUB_RETREAT SUBRETURN_PRECOMBAT_REMOVE_ARMS_RETREAT: PRECOMBAT_REMOVE_ARMS_GO: setvariable subreturnflagremoveallarms PRECOMBAT_REMOVE_ARMS_GO goto SUB_REMOVE_ALL_ARMS SUBRETURN_PRECOMBAT_REMOVE_ARMS_GO: PRECOMBAT_REMOVE_ARMS_END: #_______________________________________________________________________equip arms PRECOMBAT_EQUIP_ARMS_START: PRECOMBAT_EQUIP_ARMS_GO: setvariable subreturnflagequiparms PRECOMBAT_EQUIP_ARMS_GO goto SUB_EQUIP_ARMS SUBRETURN_PRECOMBAT_EQUIP_ARMS_GO: PRECOMBAT_EQUIP_ARMS_END: ############################################################################# ########################### MAIN START SECTION ######################## ############################################################################# #_______________________________________________________________________Main Start MAIN_START: goto MINDSTATE_START MINDSTATE_RETURN: #_______________________________________________________________________Actions goto FISSURE FISSURE_RETURN: goto MOF MOF_RETURN: #_______________________________________________________________________Actions BUFF MAIN_START_BUFF_MASTER_TEST: goto MAIN_START_BUFF_MASTER_TEST_%huntbuddy_buff_master_test MAIN_START_BUFF_MASTER_TEST_ON: goto MAIN_START_BUFF_MANA_CHECK MAIN_START_BUFF_MASTER_TEST_OFF: goto MAIN_START_BUFF_END MAIN_START_BUFF_MANA_CHECK: pause %matchwaitpause match MAIN_START_BUFF_START complete attunement match MAIN_START_BUFF_START fully attuned match MAIN_START_BUFF_END MANA HELP match MAIN_START_BUFF_MANA_CHECK ...wait match MAIN_START_BUFF_MANA_CHECK You may only type ahead put mana matchwait MAIN_START_BUFF_START: goto BUFF_PARTNER_START BUFF_PARTNER_RETURN: goto BUFF_START BUFF_SELF_RETURN: MAIN_START_BUFF_END: #_______________________________________________________________________Actions ENCHANTE goto SING_START SING_RETURN: goto CHANT_START CHANT_RETURN: #_______________________________________________________________________Actions HIDE MAIN_START_HIDE_TEST: goto MAIN_START_HIDE_TEST_%huntbuddy_hide_test MAIN_START_HIDE_TEST_ON: goto MAIN_START_HIDE_GO MAIN_START_HIDE_TEST_OFF: goto MAIN_START_HIDE_END MAIN_START_HIDE_GO: setvariable subreturnflaghide MAIN_START_HIDE_GO goto SUB_HIDE SUBRETURN_MAIN_START_HIDE_GO: MAIN_START_HIDE_END: #_______________________________________________________________________Actions OTHER goto NDC_ACTIONS NDC_ACTIONS_RETURN: MAIN_START_END_RELOOP: goto MAIN_START ############################################################################# ########################### MIND STATE SECTION ######################## ############################################################################# #_______________________________________________________________________check mind state MINDSTATE_START: MINDSTATE_TEST: goto MINDSTATE_TEST_%huntbuddy_mindstate_test MINDSTATE_TEST_ON: goto MINDSTATE_TEST_GO MINDSTATE_TEST_OFF: goto MINDSTATE_END MINDSTATE_TEST_GO: pause %matchwaitpause match MINDSTATE_AWAKE EXP HELP match MINDSTATE_AWAKE Overall state of mind: Clear match MINDSTATE_AWAKE Overall state of mind: Fluid match MINDSTATE_SLEEP Overall state of mind: Murky match MINDSTATE_SLEEP Overall state of mind: Very Murky match MINDSTATE_SLEEP Overall state of mind: Thick match MINDSTATE_SLEEP Overall state of mind: Very Thick match MINDSTATE_SLEEP Overall state of mind: Dense match MINDSTATE_SLEEP Overall state of mind: Very Dense match MINDSTATE_SLEEP Overall state of mind: Stagnant match MINDSTATE_SLEEP Overall state of mind: Very Stagnant match MINDSTATE_SLEEP Overall state of mind: Frozen match MINDSTATE_SLEEP Overall state of mind: Very Frozen # matchre STRANGE /%failcombat%/i # match DEAD_CHARACTER You are a ghost match MINDSTATE_TEST_GO ...wait match MINDSTATE_TEST_GO You may only type ahead put exp matchwait MINDSTATE_AWAKE: goto MINDSTATE_AWAKE_%flagmindstate MINDSTATE_AWAKE_AWAKE: goto MINDSTATE_END MINDSTATE_AWAKE_ASLEEP: setvariable flagmindstate AWAKE echo echo *** Awaking Mind echo MINDSTATE_AWAKE_AWAKE: setvariable subreturnflagnp MINDSTATE_AWAKE_AWAKE setvariable nakedput awake goto SUB_NAKED_PUT SUBRETURN_MINDSTATE_AWAKE_AWAKE: goto MINDSTATE_END MINDSTATE_SLEEP: goto MINDSTATE_SLEEP_%flagmindstate MINDSTATE_SLEEP_ASLEEP: goto MINDSTATE_END MINDSTATE_SLEEP_AWAKE: setvariable flagmindstate ASLEEP echo echo *** Sleeping Mind echo MINDSTATE_SLEEP_SLEEP: setvariable subreturnflagnp MINDSTATE_SLEEP_SLEEP setvariable nakedput sleep goto SUB_NAKED_PUT SUBRETURN_MINDSTATE_SLEEP_SLEEP: goto MINDSTATE_END MINDSTATE_END: goto MINDSTATE_RETURN ############################################################################# ########################### BUFF SECTION ############################## ############################################################################# #_______________________________________________________________________Cast Buff spells on self BUFF_START: BUFF_MASTER_TEST: goto BUFF_MASTER_TEST_%huntbuddy_buff_master_test BUFF_MASTER_TEST_ON: goto BUFF_SELF_TEST BUFF_MASTER_TEST_OFF: goto BUFF_END BUFF_SELF_TEST: goto BUFF_SELF_TEST_%huntbuddy_buff_self_test BUFF_SELF_TEST_ON: goto BUFF_GO BUFF_SELF_TEST_OFF: goto BUFF_END BUFF_GO: BUFF_HUM_STOP: setvariable subreturnflaghumstop BUFF_HUM_STOP goto SUB_HUM_STOP SUBRETURN_BUFF_HUM_STOP: #------------------------------------------------------------- BUFF_TEST_1: goto BUFF_TEST_1_%huntbuddy_buff_test_1 BUFF_TEST_1_ON: goto BUFF_GO_1 BUFF_TEST_1_OFF: goto BUFF_TEST_2 BUFF_GO_1: BUFF_RETREAT_TEST_1: goto BUFF_RETREAT_TEST_1_%huntbuddy_buff_retreat_test BUFF_RETREAT_TEST_1_ON: goto BUFF_RETREAT_1 BUFF_RETREAT_TEST_1_OFF: goto SUBRETURN_BUFF_RETREAT_1 BUFF_RETREAT_1: setvariable subreturnflagretreat BUFF_RETREAT_1 goto SUB_RETREAT SUBRETURN_BUFF_RETREAT_1: setvariable spell_name %huntbuddy_buff_name_1 setvariable spell_prep_power %huntbuddy_buff_prep_power_1 setvariable spell_harn_test %huntbuddy_buff_harn_test_1 setvariable spell_harn_power %huntbuddy_buff_harn_power_1 setvariable spell_harn_loop %huntbuddy_buff_harn_loop_1 setvariable spell_cam_test %huntbuddy_buff_cam_test_1 setvariable spell_cam_power %huntbuddy_buff_cam_power_1 setvariable spell_cam_loop %huntbuddy_buff_cam_loop_1 setvariable spell_cast_pause %huntbuddy_buff_cast_pause_1 setvariable spell_targeted_test OFF BUFF_SPELL_PREP_1: setvariable subreturnflag BUFF_SPELL_PREP_1 goto SUB_SPELL_PREP SUBRETURN_BUFF_SPELL_PREP_1: echo echo *** Casting: %huntbuddy_buff_name_1 on self echo BUFF_SPELL_CAST_1: pause %matchwaitpause match BUFF_SPELL_CAST_1 ...wait match BUFF_SPELL_CAST_1 You may only type ahead matchre BUFF_SPELL_CAST_1_PAUSE /.*/i put cast matchwait BUFF_SPELL_CAST_1_PAUSE: pause %aftercastrtpause RTCHECK_BUFF_SPELL_CAST_1: pause %rtcheckpause match RTCHECK_BUFF_SPELL_CAST_1_READY What were you referring to match RTCHECK_BUFF_SPELL_CAST_1 ...wait match RTCHECK_BUFF_SPELL_CAST_1 You may only type ahead put get my rtchecking matchwait RTCHECK_BUFF_SPELL_CAST_1_READY: BUFF_RELEASE_1: pause %matchwaitpause match BUFF_RELEASE_1 ...wait match BUFF_RELEASE_1 You may only type ahead matchre BUFF_END_1 /.*/i put release matchwait BUFF_END_1: goto BUFF_TEST_2 #------------------------------------------------------------- BUFF_TEST_2: goto BUFF_TEST_2_%huntbuddy_buff_test_2 BUFF_TEST_2_ON: goto BUFF_GO_2 BUFF_TEST_2_OFF: goto BUFF_TEST_3 BUFF_GO_2: BUFF_RETREAT_TEST_2: goto BUFF_RETREAT_TEST_2_%huntbuddy_buff_retreat_test BUFF_RETREAT_TEST_2_ON: goto BUFF_RETREAT_2 BUFF_RETREAT_TEST_2_OFF: goto SUBRETURN_BUFF_RETREAT_2 BUFF_RETREAT_2: setvariable subreturnflagretreat BUFF_RETREAT_2 goto SUB_RETREAT SUBRETURN_BUFF_RETREAT_2: setvariable spell_name %huntbuddy_buff_name_2 setvariable spell_prep_power %huntbuddy_buff_prep_power_2 setvariable spell_harn_test %huntbuddy_buff_harn_test_2 setvariable spell_harn_power %huntbuddy_buff_harn_power_2 setvariable spell_harn_loop %huntbuddy_buff_harn_loop_2 setvariable spell_cam_test %huntbuddy_buff_cam_test_2 setvariable spell_cam_power %huntbuddy_buff_cam_power_2 setvariable spell_cam_loop %huntbuddy_buff_cam_loop_2 setvariable spell_cast_pause %huntbuddy_buff_cast_pause_2 setvariable spell_targeted_test OFF BUFF_SPELL_PREP_2: setvariable subreturnflag BUFF_SPELL_PREP_2 goto SUB_SPELL_PREP SUBRETURN_BUFF_SPELL_PREP_2: echo echo *** Casting: %huntbuddy_buff_name_2 on self echo BUFF_SPELL_CAST_2: pause %matchwaitpause match BUFF_SPELL_CAST_2 ...wait match BUFF_SPELL_CAST_2 You may only type ahead matchre BUFF_SPELL_CAST_2_PAUSE /.*/i put cast matchwait BUFF_SPELL_CAST_2_PAUSE: pause %aftercastrtpause RTCHECK_BUFF_SPELL_CAST_2: pause %rtcheckpause match RTCHECK_BUFF_SPELL_CAST_2_READY What were you referring to match RTCHECK_BUFF_SPELL_CAST_2 ...wait match RTCHECK_BUFF_SPELL_CAST_2 You may only type ahead put get my rtchecking matchwait RTCHECK_BUFF_SPELL_CAST_2_READY: BUFF_RELEASE_2: pause %matchwaitpause match BUFF_RELEASE_2 ...wait match BUFF_RELEASE_2 You may only type ahead matchre BUFF_END_2 /.*/i put release matchwait BUFF_END_2: goto BUFF_TEST_3 #------------------------------------------------------------- BUFF_TEST_3: goto BUFF_TEST_3_%huntbuddy_buff_test_3 BUFF_TEST_3_ON: goto BUFF_GO_3 BUFF_TEST_3_OFF: goto BUFF_TEST_4 BUFF_GO_3: BUFF_RETREAT_TEST_3: goto BUFF_RETREAT_TEST_3_%huntbuddy_buff_retreat_test BUFF_RETREAT_TEST_3_ON: goto BUFF_RETREAT_3 BUFF_RETREAT_TEST_3_OFF: goto SUBRETURN_BUFF_RETREAT_3 BUFF_RETREAT_3: setvariable subreturnflagretreat BUFF_RETREAT_3 goto SUB_RETREAT SUBRETURN_BUFF_RETREAT_3: setvariable spell_name %huntbuddy_buff_name_3 setvariable spell_prep_power %huntbuddy_buff_prep_power_3 setvariable spell_harn_test %huntbuddy_buff_harn_test_3 setvariable spell_harn_power %huntbuddy_buff_harn_power_3 setvariable spell_harn_loop %huntbuddy_buff_harn_loop_3 setvariable spell_cam_test %huntbuddy_buff_cam_test_3 setvariable spell_cam_power %huntbuddy_buff_cam_power_3 setvariable spell_cam_loop %huntbuddy_buff_cam_loop_3 setvariable spell_cast_pause %huntbuddy_buff_cast_pause_3 setvariable spell_targeted_test OFF BUFF_SPELL_PREP_3: setvariable subreturnflag BUFF_SPELL_PREP_3 goto SUB_SPELL_PREP SUBRETURN_BUFF_SPELL_PREP_3: echo echo *** Casting: %huntbuddy_buff_name_3 on self echo BUFF_SPELL_CAST_3: pause %matchwaitpause match BUFF_SPELL_CAST_3 ...wait match BUFF_SPELL_CAST_3 You may only type ahead matchre BUFF_SPELL_CAST_3_PAUSE /.*/i put cast matchwait BUFF_SPELL_CAST_3_PAUSE: pause %aftercastrtpause RTCHECK_BUFF_SPELL_CAST_3: pause %rtcheckpause match RTCHECK_BUFF_SPELL_CAST_3_READY What were you referring to match RTCHECK_BUFF_SPELL_CAST_3 ...wait match RTCHECK_BUFF_SPELL_CAST_3 You may only type ahead put get my rtchecking matchwait RTCHECK_BUFF_SPELL_CAST_3_READY: BUFF_RELEASE_3: pause %matchwaitpause match BUFF_RELEASE_3 ...wait match BUFF_RELEASE_3 You may only type ahead matchre BUFF_END_3 /.*/i put release matchwait BUFF_END_3: goto BUFF_TEST_4 #------------------------------------------------------------- BUFF_TEST_4: goto BUFF_TEST_4_%huntbuddy_buff_test_4 BUFF_TEST_4_ON: goto BUFF_GO_4 BUFF_TEST_4_OFF: goto BUFF_TEST_5 BUFF_GO_4: BUFF_RETREAT_TEST_4: goto BUFF_RETREAT_TEST_4_%huntbuddy_buff_retreat_test BUFF_RETREAT_TEST_4_ON: goto BUFF_RETREAT_4 BUFF_RETREAT_TEST_4_OFF: goto SUBRETURN_BUFF_RETREAT_4 BUFF_RETREAT_4: setvariable subreturnflagretreat BUFF_RETREAT_4 goto SUB_RETREAT SUBRETURN_BUFF_RETREAT_4: setvariable spell_name %huntbuddy_buff_name_4 setvariable spell_prep_power %huntbuddy_buff_prep_power_4 setvariable spell_harn_test %huntbuddy_buff_harn_test_4 setvariable spell_harn_power %huntbuddy_buff_harn_power_4 setvariable spell_harn_loop %huntbuddy_buff_harn_loop_4 setvariable spell_cam_test %huntbuddy_buff_cam_test_4 setvariable spell_cam_power %huntbuddy_buff_cam_power_4 setvariable spell_cam_loop %huntbuddy_buff_cam_loop_4 setvariable spell_cast_pause %huntbuddy_buff_cast_pause_4 setvariable spell_targeted_test OFF BUFF_SPELL_PREP_4: setvariable subreturnflag BUFF_SPELL_PREP_4 goto SUB_SPELL_PREP SUBRETURN_BUFF_SPELL_PREP_4: echo echo *** Casting: %huntbuddy_buff_name_4 on self echo BUFF_SPELL_CAST_4: pause %matchwaitpause match BUFF_SPELL_CAST_4 ...wait match BUFF_SPELL_CAST_4 You may only type ahead matchre BUFF_SPELL_CAST_4_PAUSE /.*/i put cast matchwait BUFF_SPELL_CAST_4_PAUSE: pause %aftercastrtpause RTCHECK_BUFF_SPELL_CAST_4: pause %rtcheckpause match RTCHECK_BUFF_SPELL_CAST_4_READY What were you referring to match RTCHECK_BUFF_SPELL_CAST_4 ...wait match RTCHECK_BUFF_SPELL_CAST_4 You may only type ahead put get my rtchecking matchwait RTCHECK_BUFF_SPELL_CAST_4_READY: BUFF_RELEASE_4: pause %matchwaitpause match BUFF_RELEASE_4 ...wait match BUFF_RELEASE_4 You may only type ahead matchre BUFF_END_4 /.*/i put release matchwait BUFF_END_4: goto BUFF_TEST_5 #------------------------------------------------------------- BUFF_TEST_5: goto BUFF_TEST_5_%huntbuddy_buff_test_5 BUFF_TEST_5_ON: goto BUFF_GO_5 BUFF_TEST_5_OFF: goto BUFF_TEST_6 BUFF_GO_5: BUFF_RETREAT_TEST_5: goto BUFF_RETREAT_TEST_5_%huntbuddy_buff_retreat_test BUFF_RETREAT_TEST_5_ON: goto BUFF_RETREAT_5 BUFF_RETREAT_TEST_5_OFF: goto SUBRETURN_BUFF_RETREAT_5 BUFF_RETREAT_5: setvariable subreturnflagretreat BUFF_RETREAT_5 goto SUB_RETREAT SUBRETURN_BUFF_RETREAT_5: setvariable spell_name %huntbuddy_buff_name_5 setvariable spell_prep_power %huntbuddy_buff_prep_power_5 setvariable spell_harn_test %huntbuddy_buff_harn_test_5 setvariable spell_harn_power %huntbuddy_buff_harn_power_5 setvariable spell_harn_loop %huntbuddy_buff_harn_loop_5 setvariable spell_cam_test %huntbuddy_buff_cam_test_5 setvariable spell_cam_power %huntbuddy_buff_cam_power_5 setvariable spell_cam_loop %huntbuddy_buff_cam_loop_5 setvariable spell_cast_pause %huntbuddy_buff_cast_pause_5 setvariable spell_targeted_test OFF BUFF_SPELL_PREP_5: setvariable subreturnflag BUFF_SPELL_PREP_5 goto SUB_SPELL_PREP SUBRETURN_BUFF_SPELL_PREP_5: echo echo *** Casting: %huntbuddy_buff_name_5 on self echo BUFF_SPELL_CAST_5: pause %matchwaitpause match BUFF_SPELL_CAST_5 ...wait match BUFF_SPELL_CAST_5 You may only type ahead matchre BUFF_SPELL_CAST_5_PAUSE /.*/i put cast matchwait BUFF_SPELL_CAST_5_PAUSE: pause %aftercastrtpause RTCHECK_BUFF_SPELL_CAST_5: pause %rtcheckpause match RTCHECK_BUFF_SPELL_CAST_5_READY What were you referring to match RTCHECK_BUFF_SPELL_CAST_5 ...wait match RTCHECK_BUFF_SPELL_CAST_5 You may only type ahead put get my rtchecking matchwait RTCHECK_BUFF_SPELL_CAST_5_READY: BUFF_RELEASE_5: pause %matchwaitpause match BUFF_RELEASE_5 ...wait match BUFF_RELEASE_5 You may only type ahead matchre BUFF_END_5 /.*/i put release matchwait BUFF_END_5: goto BUFF_TEST_6 #------------------------------------------------------------- BUFF_TEST_6: goto BUFF_TEST_6_%huntbuddy_buff_test_6 BUFF_TEST_6_ON: goto BUFF_GO_6 BUFF_TEST_6_OFF: goto BUFF_END BUFF_GO_6: BUFF_RETREAT_TEST_6: goto BUFF_RETREAT_TEST_6_%huntbuddy_buff_retreat_test BUFF_RETREAT_TEST_6_ON: goto BUFF_RETREAT_6 BUFF_RETREAT_TEST_6_OFF: goto SUBRETURN_BUFF_RETREAT_6 BUFF_RETREAT_6: setvariable subreturnflagretreat BUFF_RETREAT_6 goto SUB_RETREAT SUBRETURN_BUFF_RETREAT_6: setvariable spell_name %huntbuddy_buff_name_6 setvariable spell_prep_power %huntbuddy_buff_prep_power_6 setvariable spell_harn_test %huntbuddy_buff_harn_test_6 setvariable spell_harn_power %huntbuddy_buff_harn_power_6 setvariable spell_harn_loop %huntbuddy_buff_harn_loop_6 setvariable spell_cam_test %huntbuddy_buff_cam_test_6 setvariable spell_cam_power %huntbuddy_buff_cam_power_6 setvariable spell_cam_loop %huntbuddy_buff_cam_loop_6 setvariable spell_cast_pause %huntbuddy_buff_cast_pause_6 setvariable spell_targeted_test OFF BUFF_SPELL_PREP_6: setvariable subreturnflag BUFF_SPELL_PREP_6 goto SUB_SPELL_PREP SUBRETURN_BUFF_SPELL_PREP_6: echo echo *** Casting: %huntbuddy_buff_name_6 on self echo BUFF_SPELL_CAST_6: pause %matchwaitpause match BUFF_SPELL_CAST_6 ...wait match BUFF_SPELL_CAST_6 You may only type ahead matchre BUFF_SPELL_CAST_6_PAUSE /.*/i put cast matchwait BUFF_SPELL_CAST_6_PAUSE: pause %aftercastrtpause RTCHECK_BUFF_SPELL_CAST_6: pause %rtcheckpause match RTCHECK_BUFF_SPELL_CAST_6_READY What were you referring to match RTCHECK_BUFF_SPELL_CAST_6 ...wait match RTCHECK_BUFF_SPELL_CAST_6 You may only type ahead put get my rtchecking matchwait RTCHECK_BUFF_SPELL_CAST_6_READY: BUFF_RELEASE_6: pause %matchwaitpause match BUFF_RELEASE_6 ...wait match BUFF_RELEASE_6 You may only type ahead matchre BUFF_END_6 /.*/i put release matchwait BUFF_END_6: goto BUFF_END BUFF_END: goto BUFF_SELF_RETURN #_______________________________________________________________________Cast Buff spells on partner BUFF_PARTNER_START: BUFF_PARTNER_MASTER_TEST: goto BUFF_PARTNER_MASTER_TEST_%huntbuddy_buff_master_test BUFF_PARTNER_MASTER_TEST_ON: goto BUFF_PARTNER_TEST BUFF_PARTNER_MASTER_TEST_OFF: goto BUFF_PARTNER_END BUFF_PARTNER_TEST: goto BUFF_PARTNER_TEST_%huntbuddy_buff_partner_test BUFF_PARTNER_TEST_ON: goto BUFF_PARTNER_GO BUFF_PARTNER_TEST_OFF: goto BUFF_PARTNER_END BUFF_PARTNER_GO: BUFF_PARTNER_HUM_STOP: setvariable subreturnflaghumstop BUFF_PARTNER_HUM_STOP goto SUB_HUM_STOP SUBRETURN_BUFF_PARTNER_HUM_STOP: #------------------------------------------------------------- BUFF_PARTNER_TEST_1: goto BUFF_PARTNER_TEST_1_%huntbuddy_buff_test_1 BUFF_PARTNER_TEST_1_ON: goto BUFF_PARTNER_GO_1 BUFF_PARTNER_TEST_1_OFF: goto BUFF_PARTNER_TEST_2 BUFF_PARTNER_GO_1: BUFF_PARTNER_RETREAT_TEST_1: goto BUFF_PARTNER_RETREAT_TEST_1_%huntbuddy_buff_retreat_test BUFF_PARTNER_RETREAT_TEST_1_ON: goto BUFF_PARTNER_RETREAT_1 BUFF_PARTNER_RETREAT_TEST_1_OFF: goto SUBRETURN_BUFF_PARTNER_RETREAT_1 BUFF_PARTNER_RETREAT_1: setvariable subreturnflagretreat BUFF_PARTNER_RETREAT_1 goto SUB_RETREAT SUBRETURN_BUFF_PARTNER_RETREAT_1: setvariable spell_name %huntbuddy_buff_name_1 setvariable spell_prep_power %huntbuddy_buff_prep_power_1 setvariable spell_harn_test %huntbuddy_buff_harn_test_1 setvariable spell_harn_power %huntbuddy_buff_harn_power_1 setvariable spell_harn_loop %huntbuddy_buff_harn_loop_1 setvariable spell_cam_test %huntbuddy_buff_cam_test_1 setvariable spell_cam_power %huntbuddy_buff_cam_power_1 setvariable spell_cam_loop %huntbuddy_buff_cam_loop_1 setvariable spell_cast_pause %huntbuddy_buff_cast_pause_1 setvariable spell_targeted_test OFF BUFF_PARTNER_SPELL_PREP_1: setvariable subreturnflag BUFF_PARTNER_SPELL_PREP_1 goto SUB_SPELL_PREP SUBRETURN_BUFF_PARTNER_SPELL_PREP_1: echo echo *** Casting: %huntbuddy_buff_name_1 on %partner_name echo BUFF_PARTNER_SPELL_CAST_1: pause %matchwaitpause match BUFF_PARTNER_SPELL_CAST_1 ...wait match BUFF_PARTNER_SPELL_CAST_1 You may only type ahead matchre BUFF_PARTNER_SPELL_CAST_1_PAUSE /.*/i put cast %partner_name matchwait BUFF_PARTNER_SPELL_CAST_1_PAUSE: pause %aftercastrtpause RTCHECK_BUFF_PARTNER_SPELL_CAST_1: pause %rtcheckpause match RTCHECK_BUFF_PARTNER_SPELL_CAST_1_READY What were you referring to match RTCHECK_BUFF_PARTNER_SPELL_CAST_1 ...wait match RTCHECK_BUFF_PARTNER_SPELL_CAST_1 You may only type ahead put get my rtchecking matchwait RTCHECK_BUFF_PARTNER_SPELL_CAST_1_READY: BUFF_PARTNER_RELEASE_1: pause %matchwaitpause match BUFF_PARTNER_RELEASE_1 ...wait match BUFF_PARTNER_RELEASE_1 You may only type ahead matchre BUFF_PARTNER_END_1 /.*/i put release matchwait BUFF_PARTNER_END_1: goto BUFF_PARTNER_TEST_2 #------------------------------------------------------------- BUFF_PARTNER_TEST_2: goto BUFF_PARTNER_TEST_2_%huntbuddy_buff_test_2 BUFF_PARTNER_TEST_2_ON: goto BUFF_PARTNER_GO_2 BUFF_PARTNER_TEST_2_OFF: goto BUFF_PARTNER_TEST_3 BUFF_PARTNER_GO_2: BUFF_PARTNER_RETREAT_TEST_2: goto BUFF_PARTNER_RETREAT_TEST_2_%huntbuddy_buff_retreat_test BUFF_PARTNER_RETREAT_TEST_2_ON: goto BUFF_PARTNER_RETREAT_2 BUFF_PARTNER_RETREAT_TEST_2_OFF: goto SUBRETURN_BUFF_PARTNER_RETREAT_2 BUFF_PARTNER_RETREAT_2: setvariable subreturnflagretreat BUFF_PARTNER_RETREAT_2 goto SUB_RETREAT SUBRETURN_BUFF_PARTNER_RETREAT_2: setvariable spell_name %huntbuddy_buff_name_2 setvariable spell_prep_power %huntbuddy_buff_prep_power_2 setvariable spell_harn_test %huntbuddy_buff_harn_test_2 setvariable spell_harn_power %huntbuddy_buff_harn_power_2 setvariable spell_harn_loop %huntbuddy_buff_harn_loop_2 setvariable spell_cam_test %huntbuddy_buff_cam_test_2 setvariable spell_cam_power %huntbuddy_buff_cam_power_2 setvariable spell_cam_loop %huntbuddy_buff_cam_loop_2 setvariable spell_cast_pause %huntbuddy_buff_cast_pause_2 setvariable spell_targeted_test OFF BUFF_PARTNER_SPELL_PREP_2: setvariable subreturnflag BUFF_PARTNER_SPELL_PREP_2 goto SUB_SPELL_PREP SUBRETURN_BUFF_PARTNER_SPELL_PREP_2: echo echo *** Casting: %huntbuddy_buff_name_2 on %partner_name echo BUFF_PARTNER_SPELL_CAST_2: pause %matchwaitpause match BUFF_PARTNER_SPELL_CAST_2 ...wait match BUFF_PARTNER_SPELL_CAST_2 You may only type ahead matchre BUFF_PARTNER_SPELL_CAST_2_PAUSE /.*/i put cast %partner_name matchwait BUFF_PARTNER_SPELL_CAST_2_PAUSE: pause %aftercastrtpause RTCHECK_BUFF_PARTNER_SPELL_CAST_2: pause %rtcheckpause match RTCHECK_BUFF_PARTNER_SPELL_CAST_2_READY What were you referring to match RTCHECK_BUFF_PARTNER_SPELL_CAST_2 ...wait match RTCHECK_BUFF_PARTNER_SPELL_CAST_2 You may only type ahead put get my rtchecking matchwait RTCHECK_BUFF_PARTNER_SPELL_CAST_2_READY: BUFF_PARTNER_RELEASE_2: pause %matchwaitpause match BUFF_PARTNER_RELEASE_2 ...wait match BUFF_PARTNER_RELEASE_2 You may only type ahead matchre BUFF_PARTNER_END_2 /.*/i put release matchwait BUFF_PARTNER_END_2: goto BUFF_PARTNER_TEST_3 #------------------------------------------------------------- BUFF_PARTNER_TEST_3: goto BUFF_PARTNER_TEST_3_%huntbuddy_buff_test_3 BUFF_PARTNER_TEST_3_ON: goto BUFF_PARTNER_GO_3 BUFF_PARTNER_TEST_3_OFF: goto BUFF_PARTNER_TEST_4 BUFF_PARTNER_GO_3: BUFF_PARTNER_RETREAT_TEST_3: goto BUFF_PARTNER_RETREAT_TEST_3_%huntbuddy_buff_retreat_test BUFF_PARTNER_RETREAT_TEST_3_ON: goto BUFF_PARTNER_RETREAT_3 BUFF_PARTNER_RETREAT_TEST_3_OFF: goto SUBRETURN_BUFF_PARTNER_RETREAT_3 BUFF_PARTNER_RETREAT_3: setvariable subreturnflagretreat BUFF_PARTNER_RETREAT_3 goto SUB_RETREAT SUBRETURN_BUFF_PARTNER_RETREAT_3: setvariable spell_name %huntbuddy_buff_name_3 setvariable spell_prep_power %huntbuddy_buff_prep_power_3 setvariable spell_harn_test %huntbuddy_buff_harn_test_3 setvariable spell_harn_power %huntbuddy_buff_harn_power_3 setvariable spell_harn_loop %huntbuddy_buff_harn_loop_3 setvariable spell_cam_test %huntbuddy_buff_cam_test_3 setvariable spell_cam_power %huntbuddy_buff_cam_power_3 setvariable spell_cam_loop %huntbuddy_buff_cam_loop_3 setvariable spell_cast_pause %huntbuddy_buff_cast_pause_3 setvariable spell_targeted_test OFF BUFF_PARTNER_SPELL_PREP_3: setvariable subreturnflag BUFF_PARTNER_SPELL_PREP_3 goto SUB_SPELL_PREP SUBRETURN_BUFF_PARTNER_SPELL_PREP_3: echo echo *** Casting: %huntbuddy_buff_name_3 on %partner_name echo BUFF_PARTNER_SPELL_CAST_3: pause %matchwaitpause match BUFF_PARTNER_SPELL_CAST_3 ...wait match BUFF_PARTNER_SPELL_CAST_3 You may only type ahead matchre BUFF_PARTNER_SPELL_CAST_3_PAUSE /.*/i put cast %partner_name matchwait BUFF_PARTNER_SPELL_CAST_3_PAUSE: pause %aftercastrtpause RTCHECK_BUFF_PARTNER_SPELL_CAST_3: pause %rtcheckpause match RTCHECK_BUFF_PARTNER_SPELL_CAST_3_READY What were you referring to match RTCHECK_BUFF_PARTNER_SPELL_CAST_3 ...wait match RTCHECK_BUFF_PARTNER_SPELL_CAST_3 You may only type ahead put get my rtchecking matchwait RTCHECK_BUFF_PARTNER_SPELL_CAST_3_READY: BUFF_PARTNER_RELEASE_3: pause %matchwaitpause match BUFF_PARTNER_RELEASE_3 ...wait match BUFF_PARTNER_RELEASE_3 You may only type ahead matchre BUFF_PARTNER_END_3 /.*/i put release matchwait BUFF_PARTNER_END_3: goto BUFF_PARTNER_TEST_4 #------------------------------------------------------------- BUFF_PARTNER_TEST_4: goto BUFF_PARTNER_TEST_4_%huntbuddy_buff_test_4 BUFF_PARTNER_TEST_4_ON: goto BUFF_PARTNER_GO_4 BUFF_PARTNER_TEST_4_OFF: goto BUFF_PARTNER_TEST_5 BUFF_PARTNER_GO_4: BUFF_PARTNER_RETREAT_TEST_4: goto BUFF_PARTNER_RETREAT_TEST_4_%huntbuddy_buff_retreat_test BUFF_PARTNER_RETREAT_TEST_4_ON: goto BUFF_PARTNER_RETREAT_4 BUFF_PARTNER_RETREAT_TEST_4_OFF: goto SUBRETURN_BUFF_PARTNER_RETREAT_4 BUFF_PARTNER_RETREAT_4: setvariable subreturnflagretreat BUFF_PARTNER_RETREAT_4 goto SUB_RETREAT SUBRETURN_BUFF_PARTNER_RETREAT_4: setvariable spell_name %huntbuddy_buff_name_4 setvariable spell_prep_power %huntbuddy_buff_prep_power_4 setvariable spell_harn_test %huntbuddy_buff_harn_test_4 setvariable spell_harn_power %huntbuddy_buff_harn_power_4 setvariable spell_harn_loop %huntbuddy_buff_harn_loop_4 setvariable spell_cam_test %huntbuddy_buff_cam_test_4 setvariable spell_cam_power %huntbuddy_buff_cam_power_4 setvariable spell_cam_loop %huntbuddy_buff_cam_loop_4 setvariable spell_cast_pause %huntbuddy_buff_cast_pause_4 setvariable spell_targeted_test OFF BUFF_PARTNER_SPELL_PREP_4: setvariable subreturnflag BUFF_PARTNER_SPELL_PREP_4 goto SUB_SPELL_PREP SUBRETURN_BUFF_PARTNER_SPELL_PREP_4: echo echo *** Casting: %huntbuddy_buff_name_4 on %partner_name echo BUFF_PARTNER_SPELL_CAST_4: pause %matchwaitpause match BUFF_PARTNER_SPELL_CAST_4 ...wait match BUFF_PARTNER_SPELL_CAST_4 You may only type ahead matchre BUFF_PARTNER_SPELL_CAST_4_PAUSE /.*/i put cast %partner_name matchwait BUFF_PARTNER_SPELL_CAST_4_PAUSE: pause %aftercastrtpause RTCHECK_BUFF_PARTNER_SPELL_CAST_4: pause %rtcheckpause match RTCHECK_BUFF_PARTNER_SPELL_CAST_4_READY What were you referring to match RTCHECK_BUFF_PARTNER_SPELL_CAST_4 ...wait match RTCHECK_BUFF_PARTNER_SPELL_CAST_4 You may only type ahead put get my rtchecking matchwait RTCHECK_BUFF_PARTNER_SPELL_CAST_4_READY: BUFF_PARTNER_RELEASE_4: pause %matchwaitpause match BUFF_PARTNER_RELEASE_4 ...wait match BUFF_PARTNER_RELEASE_4 You may only type ahead matchre BUFF_PARTNER_END_4 /.*/i put release matchwait BUFF_PARTNER_END_4: goto BUFF_PARTNER_TEST_5 #------------------------------------------------------------- BUFF_PARTNER_TEST_5: goto BUFF_PARTNER_TEST_5_%huntbuddy_buff_test_5 BUFF_PARTNER_TEST_5_ON: goto BUFF_PARTNER_GO_5 BUFF_PARTNER_TEST_5_OFF: goto BUFF_PARTNER_TEST_6 BUFF_PARTNER_GO_5: BUFF_PARTNER_RETREAT_TEST_5: goto BUFF_PARTNER_RETREAT_TEST_5_%huntbuddy_buff_retreat_test BUFF_PARTNER_RETREAT_TEST_5_ON: goto BUFF_PARTNER_RETREAT_5 BUFF_PARTNER_RETREAT_TEST_5_OFF: goto SUBRETURN_BUFF_PARTNER_RETREAT_5 BUFF_PARTNER_RETREAT_5: setvariable subreturnflagretreat BUFF_PARTNER_RETREAT_5 goto SUB_RETREAT SUBRETURN_BUFF_PARTNER_RETREAT_5: setvariable spell_name %huntbuddy_buff_name_5 setvariable spell_prep_power %huntbuddy_buff_prep_power_5 setvariable spell_harn_test %huntbuddy_buff_harn_test_5 setvariable spell_harn_power %huntbuddy_buff_harn_power_5 setvariable spell_harn_loop %huntbuddy_buff_harn_loop_5 setvariable spell_cam_test %huntbuddy_buff_cam_test_5 setvariable spell_cam_power %huntbuddy_buff_cam_power_5 setvariable spell_cam_loop %huntbuddy_buff_cam_loop_5 setvariable spell_cast_pause %huntbuddy_buff_cast_pause_5 setvariable spell_targeted_test OFF BUFF_PARTNER_SPELL_PREP_5: setvariable subreturnflag BUFF_PARTNER_SPELL_PREP_5 goto SUB_SPELL_PREP SUBRETURN_BUFF_PARTNER_SPELL_PREP_5: echo echo *** Casting: %huntbuddy_buff_name_5 on %partner_name echo BUFF_PARTNER_SPELL_CAST_5: pause %matchwaitpause match BUFF_PARTNER_SPELL_CAST_5 ...wait match BUFF_PARTNER_SPELL_CAST_5 You may only type ahead matchre BUFF_PARTNER_SPELL_CAST_5_PAUSE /.*/i put cast %partner_name matchwait BUFF_PARTNER_SPELL_CAST_5_PAUSE: pause %aftercastrtpause RTCHECK_BUFF_PARTNER_SPELL_CAST_5: pause %rtcheckpause match RTCHECK_BUFF_PARTNER_SPELL_CAST_5_READY What were you referring to match RTCHECK_BUFF_PARTNER_SPELL_CAST_5 ...wait match RTCHECK_BUFF_PARTNER_SPELL_CAST_5 You may only type ahead put get my rtchecking matchwait RTCHECK_BUFF_PARTNER_SPELL_CAST_5_READY: BUFF_PARTNER_RELEASE_5: pause %matchwaitpause match BUFF_PARTNER_RELEASE_5 ...wait match BUFF_PARTNER_RELEASE_5 You may only type ahead matchre BUFF_PARTNER_END_5 /.*/i put release matchwait BUFF_PARTNER_END_5: goto BUFF_PARTNER_TEST_6 on %partner_name #------------------------------------------------------------- BUFF_PARTNER_TEST_6: goto BUFF_PARTNER_TEST_6_%huntbuddy_buff_test_6 BUFF_PARTNER_TEST_6_ON: goto BUFF_PARTNER_GO_6 BUFF_PARTNER_TEST_6_OFF: goto BUFF_PARTNER_END BUFF_PARTNER_GO_6: BUFF_PARTNER_RETREAT_TEST_6: goto BUFF_PARTNER_RETREAT_TEST_6_%huntbuddy_buff_retreat_test BUFF_PARTNER_RETREAT_TEST_6_ON: goto BUFF_PARTNER_RETREAT_6 BUFF_PARTNER_RETREAT_TEST_6_OFF: goto SUBRETURN_BUFF_PARTNER_RETREAT_6 BUFF_PARTNER_RETREAT_6: setvariable subreturnflagretreat BUFF_PARTNER_RETREAT_6 goto SUB_RETREAT SUBRETURN_BUFF_PARTNER_RETREAT_6: setvariable spell_name %huntbuddy_buff_name_6 setvariable spell_prep_power %huntbuddy_buff_prep_power_6 setvariable spell_harn_test %huntbuddy_buff_harn_test_6 setvariable spell_harn_power %huntbuddy_buff_harn_power_6 setvariable spell_harn_loop %huntbuddy_buff_harn_loop_6 setvariable spell_cam_test %huntbuddy_buff_cam_test_6 setvariable spell_cam_power %huntbuddy_buff_cam_power_6 setvariable spell_cam_loop %huntbuddy_buff_cam_loop_6 setvariable spell_cast_pause %huntbuddy_buff_cast_pause_6 setvariable spell_targeted_test OFF BUFF_PARTNER_SPELL_PREP_6: setvariable subreturnflag BUFF_PARTNER_SPELL_PREP_6 goto SUB_SPELL_PREP SUBRETURN_BUFF_PARTNER_SPELL_PREP_6: echo echo *** Casting: %huntbuddy_buff_name_6 on %partner_name echo BUFF_PARTNER_SPELL_CAST_6: pause %matchwaitpause match BUFF_PARTNER_SPELL_CAST_6 ...wait match BUFF_PARTNER_SPELL_CAST_6 You may only type ahead matchre BUFF_PARTNER_SPELL_CAST_6_PAUSE /.*/i put cast %partner_name matchwait BUFF_PARTNER_SPELL_CAST_6_PAUSE: pause %aftercastrtpause RTCHECK_BUFF_PARTNER_SPELL_CAST_6: pause %rtcheckpause match RTCHECK_BUFF_PARTNER_SPELL_CAST_6_READY What were you referring to match RTCHECK_BUFF_PARTNER_SPELL_CAST_6 ...wait match RTCHECK_BUFF_PARTNER_SPELL_CAST_6 You may only type ahead put get my rtchecking matchwait RTCHECK_BUFF_PARTNER_SPELL_CAST_6_READY: BUFF_PARTNER_RELEASE_6: pause %matchwaitpause match BUFF_PARTNER_RELEASE_6 ...wait match BUFF_PARTNER_RELEASE_6 You may only type ahead matchre BUFF_PARTNER_END_6 /.*/i put release matchwait BUFF_PARTNER_END_6: goto BUFF_PARTNER_END BUFF_PARTNER_END: goto BUFF_PARTNER_RETURN ############################################################################# ########################### ENCHANTE SECTION ########################## ############################################################################# #_______________________________________________________________________sing SING_START: SING_TEST: goto SING_TEST_%huntbuddy_sing_test SING_TEST_ON: goto SING_GO SING_TEST_OFF: goto SING_END SING_GO: pause .3 put sing %huntbuddy_sing_type pause .3 SING_END: goto SING_RETURN #_______________________________________________________________________chant CHANT_START: CHANT_TEST: goto CHANT_TEST_%huntbuddy_chant_test CHANT_TEST_ON: goto CHANT_GO CHANT_TEST_OFF: goto CHANT_END CHANT_GO: pause .3 put chant %huntbuddy_chant_type pause .3 CHANT_END: goto CHANT_RETURN ############################################################################# ########################### NDC SECTION ############################### ############################################################################# NDC_ACTIONS: NDC_ACTIONS_START: setvariable flagndchands FULL #_______________________________________________________________________hum NDC_HUM_START: NDC_HUM_TEST: goto NDC_HUM_TEST_%huntbuddy_ndc_hum_test NDC_HUM_TEST_ON: goto NDC_HUM_MENTAL_CHECK NDC_HUM_TEST_OFF: goto NDC_HUM_END NDC_HUM_MENTAL_CHECK: setvariable subreturnflag NDC_HUM_MENTAL_CHECK setvariable skillclass VO goto SUB_MENTAL_CHECK SUBRETURN_NDC_HUM_MENTAL_CHECK: NDC_HUM_MENTAL_CHECK_TEST: goto NDC_HUM_MENTAL_CHECK_TEST_%skillmental NDC_HUM_MENTAL_CHECK_TEST_FULL: goto NDC_HUM_SKIP NDC_HUM_MENTAL_CHECK_TEST_NOTFULL: goto NDC_HUM_GO NDC_HUM_GO: NDC_HUM_GO_RETREAT: setvariable subreturnflagretreat NDC_HUM_GO_RETREAT goto SUB_RETREAT SUBRETURN_NDC_HUM_GO_RETREAT: echo echo *** NDC humming %huntbuddy_ndc_hum_item echo NDC_HUM_GO_GO: pause %matchwaitpause match NDC_HUM_GO_GO ...wait match NDC_HUM_GO_GO You may only type ahead matchre NDC_HUM_END /.*/i put hum %huntbuddy_ndc_hum_item matchwait NDC_HUM_SKIP: echo echo *** NDC Vocals full, skipping echo goto NDC_HUM_END NDC_HUM_END: #_______________________________________________________________________pow NDC_POW_START: NDC_POW_TEST: goto NDC_POW_TEST_%huntbuddy_ndc_pow_test NDC_POW_TEST_ON: goto NDC_POW_MENTAL_CHECK NDC_POW_TEST_OFF: goto NDC_POW_END NDC_POW_MENTAL_CHECK: setvariable subreturnflag NDC_POW_MENTAL_CHECK setvariable skillclass PP goto SUB_MENTAL_CHECK SUBRETURN_NDC_POW_MENTAL_CHECK: NDC_POW_MENTAL_CHECK_TEST: goto NDC_POW_MENTAL_CHECK_TEST_%skillmental NDC_POW_MENTAL_CHECK_TEST_FULL: goto NDC_POW_SKIP NDC_POW_MENTAL_CHECK_TEST_NOTFULL: goto NDC_POW_GO NDC_POW_GO: NDC_POW_GO_RETREAT: setvariable subreturnflagretreat NDC_POW_GO_RETREAT goto SUB_RETREAT SUBRETURN_NDC_POW_GO_RETREAT: echo echo *** NDC powing echo NDC_POW_GO_GO: setvariable subreturnflagnp NDC_POW_GO_GO setvariable nakedput pow goto SUB_NAKED_PUT SUBRETURN_NDC_POW_GO_GO: goto NDC_POW_END NDC_POW_SKIP: echo echo *** NDC Power Perceive full, skipping echo goto NDC_POW_END NDC_POW_END: #_______________________________________________________________________juggle NDC_JUGGLE_START: NDC_JUGGLE_TEST: goto NDC_JUGGLE_TEST_%huntbuddy_ndc_juggle_test NDC_JUGGLE_TEST_ON: goto NDC_JUGGLE_MENTAL_CHECK NDC_JUGGLE_TEST_OFF: goto NDC_JUGGLE_END NDC_JUGGLE_MENTAL_CHECK: setvariable subreturnflag NDC_JUGGLE_MENTAL_CHECK setvariable skillclass PE goto SUB_MENTAL_CHECK SUBRETURN_NDC_JUGGLE_MENTAL_CHECK: NDC_JUGGLE_MENTAL_CHECK_TEST: goto NDC_JUGGLE_MENTAL_CHECK_TEST_%skillmental NDC_JUGGLE_MENTAL_CHECK_TEST_FULL: goto NDC_JUGGLE_SKIP NDC_JUGGLE_MENTAL_CHECK_TEST_NOTFULL: goto NDC_JUGGLE_HANDS_CHECK NDC_JUGGLE_HANDS_CHECK: goto NDC_JUGGLE_HANDS_CHECK_%flagndchands NDC_JUGGLE_HANDS_CHECK_FULL: goto NDC_JUGGLE_EMPTY_HANDS NDC_JUGGLE_HANDS_CHECK_EMPTY: goto NDC_JUGGLE_GO NDC_JUGGLE_EMPTY_HANDS: setvariable flagndchands EMPTY setvariable subreturnflagemptyhands NDC_JUGGLE_EMPTY_HANDS goto SUB_EMPTY_HANDS SUBRETURN_NDC_JUGGLE_EMPTY_HANDS: NDC_JUGGLE_GO: NDC_JUGGLE_GO_RETREAT: setvariable subreturnflagretreat NDC_JUGGLE_GO_RETREAT goto SUB_RETREAT SUBRETURN_NDC_JUGGLE_GO_RETREAT: echo echo *** NDC juggling %huntbuddy_ndc_juggle_item echo NDC_JUGGLE_GO_GET_ITEM: pause %matchwaitpause match NDC_JUGGLE_GO_JUGGLE you get matchre NDC_JUGGLE_FAIL /%failget%/i match NDC_JUGGLE_GO_GET_ITEM ...wait match NDC_JUGGLE_GO_GET_ITEM You may only type ahead put get my %huntbuddy_ndc_juggle_item matchwait NDC_JUGGLE_GO_JUGGLE: pause %matchwaitpause match NDC_JUGGLE_GO_JUGGLE ...wait match NDC_JUGGLE_GO_JUGGLE You may only type ahead matchre NDC_JUGGLE_GO_JUGGLE_PAUSE /.*/i put juggle my %huntbuddy_ndc_juggle_item matchwait NDC_JUGGLE_GO_JUGGLE_PAUSE: pause 1 RTCHECK_NDC_JUGGLE_GO_JUGGLE: pause %rtcheckpause match RTCHECK_NDC_JUGGLE_GO_JUGGLE_READY What were you referring to match RTCHECK_NDC_JUGGLE_GO_JUGGLE ...wait match RTCHECK_NDC_JUGGLE_GO_JUGGLE You may only type ahead put get my rtchecking matchwait RTCHECK_NDC_JUGGLE_GO_JUGGLE_READY: NDC_JUGGLE_GO_STOW_ITEM: pause %matchwaitpause matchre NDC_JUGGLE_END /%hitstow%/i matchre NDC_JUGGLE_END /%failstowcall%/i matchre ERROR_STOW /%failstowfull%/i matchre ERROR_STOW /%failstowsize%/i matchre ERROR_STOW /%errorstow%/i match NDC_JUGGLE_GO_STOW_ITEM ...wait match NDC_JUGGLE_GO_STOW_ITEM You may only type ahead put stow my %huntbuddy_ndc_juggle_item matchwait NDC_JUGGLE_FAIL: echo echo ************************************************************* echo *** Juggle fail echo echo I can't find your juggle item: %huntbuddy_ndc_juggle_item echo echo Either bad name or in a closed container echo echo Trying to continue echo echo ************************************************************* echo pause 1 goto NDC_JUGGLE_END NDC_JUGGLE_SKIP: echo echo *** NDC Perception full, skipping echo goto NDC_JUGGLE_END NDC_JUGGLE_END: #_______________________________________________________________________compendium NDC_COMP_START: NDC_COMP_TEST: goto NDC_COMP_TEST_%huntbuddy_ndc_comp_test NDC_COMP_TEST_ON: goto NDC_COMP_MENTAL_CHECK NDC_COMP_TEST_OFF: goto NDC_COMP_END NDC_COMP_MENTAL_CHECK: setvariable subreturnflag NDC_COMP_MENTAL_CHECK setvariable skillclass FA goto SUB_MENTAL_CHECK SUBRETURN_NDC_COMP_MENTAL_CHECK: NDC_COMP_MENTAL_CHECK_TEST: goto NDC_COMP_MENTAL_CHECK_TEST_%skillmental NDC_COMP_MENTAL_CHECK_TEST_FULL: goto NDC_COMP_SKIP NDC_COMP_MENTAL_CHECK_TEST_NOTFULL: goto NDC_COMP_HANDS_CHECK NDC_COMP_HANDS_CHECK: goto NDC_COMP_HANDS_CHECK_%flagndchands NDC_COMP_HANDS_CHECK_FULL: goto NDC_COMP_EMPTY_HANDS NDC_COMP_HANDS_CHECK_EMPTY: goto NDC_COMP_GO NDC_COMP_EMPTY_HANDS: setvariable flagndchands EMPTY setvariable subreturnflagemptyhands NDC_COMP_EMPTY_HANDS goto SUB_EMPTY_HANDS SUBRETURN_NDC_COMP_EMPTY_HANDS: NDC_COMP_GO: NDC_COMP_GO_RETREAT: setvariable subreturnflagretreat NDC_COMP_GO_RETREAT goto SUB_RETREAT SUBRETURN_NDC_COMP_GO_RETREAT: echo echo *** NDC study compendium echo NDC_COMP_GO_GET_ITEM: pause %matchwaitpause match NDC_COMP_GO_OPEN you get matchre NDC_COMP_FAIL /%failget%/i match NDC_COMP_GO_GET_ITEM ...wait match NDC_COMP_GO_GET_ITEM You may only type ahead put get my compendium matchwait NDC_COMP_GO_OPEN: pause %matchwaitpause match NDC_COMP_GO_OPEN ...wait match NDC_COMP_GO_OPEN You may only type ahead matchre NDC_COMP_GO_TURN /.*/i put open my compendium matchwait NDC_COMP_GO_TURN: pause %matchwaitpause match NDC_COMP_GO_TURN ...wait match NDC_COMP_GO_TURN You may only type ahead matchre NDC_COMP_GO_STUDY /.*/i put turn my compendium matchwait NDC_COMP_GO_STUDY: pause %matchwaitpause match NDC_COMP_GO_STUDY ...wait match NDC_COMP_GO_STUDY You may only type ahead matchre NDC_COMP_GO_STUDY_PAUSE /.*/i put study my compendium matchwait NDC_COMP_GO_STUDY_PAUSE: pause 1 RTCHECK_NDC_COMP_GO_STUDY: pause %rtcheckpause match RTCHECK_NDC_COMP_GO_STUDY_READY What were you referring to match RTCHECK_NDC_COMP_GO_STUDY ...wait match RTCHECK_NDC_COMP_GO_STUDY You may only type ahead put get my rtchecking matchwait RTCHECK_NDC_COMP_GO_STUDY_READY: NDC_COMP_GO_CLOSE: pause %matchwaitpause match NDC_COMP_GO_CLOSE ...wait match NDC_COMP_GO_CLOSE You may only type ahead matchre NDC_COMP_GO_STOW_ITEM /.*/i put close my compendium matchwait NDC_COMP_GO_STOW_ITEM: pause %matchwaitpause matchre NDC_COMP_END /%hitstow%/i matchre NDC_COMP_END /%failstowcall%/i matchre ERROR_STOW /%failstowfull%/i matchre ERROR_STOW /%failstowsize%/i matchre ERROR_STOW /%errorstow%/i match NDC_COMP_GO_STOW_ITEM ...wait match NDC_COMP_GO_STOW_ITEM You may only type ahead put stow my compendium matchwait NDC_COMP_FAIL: echo echo ************************************************************* echo *** Compendium fail echo echo I can't find your compendium echo echo Either not on you or in a closed container echo echo Trying to continue echo echo ************************************************************* echo pause 1 goto NDC_COMP_END NDC_COMP_SKIP: echo echo *** NDC first aid full, skipping compendium echo goto NDC_COMP_END NDC_COMP_END: #_______________________________________________________________________stones NDC_STONES_START: NDC_STONES_TEST: goto NDC_STONES_TEST_%huntbuddy_ndc_stones_test NDC_STONES_TEST_ON: goto NDC_STONES_MENTAL_CHECK NDC_STONES_TEST_OFF: goto NDC_STONES_END NDC_STONES_MENTAL_CHECK: setvariable subreturnflag NDC_STONES_MENTAL_CHECK setvariable skillclass ML goto SUB_MENTAL_CHECK SUBRETURN_NDC_STONES_MENTAL_CHECK: NDC_STONES_MENTAL_CHECK_TEST: goto NDC_STONES_MENTAL_CHECK_TEST_%skillmental NDC_STONES_MENTAL_CHECK_TEST_FULL: goto NDC_STONES_SKIP NDC_STONES_MENTAL_CHECK_TEST_NOTFULL: goto NDC_STONES_HANDS_CHECK NDC_STONES_HANDS_CHECK: goto NDC_STONES_HANDS_CHECK_%flagndchands NDC_STONES_HANDS_CHECK_FULL: goto NDC_STONES_EMPTY_HANDS NDC_STONES_HANDS_CHECK_EMPTY: goto NDC_STONES_GO NDC_STONES_EMPTY_HANDS: setvariable flagndchands EMPTY setvariable subreturnflagemptyhands NDC_STONES_EMPTY_HANDS goto SUB_EMPTY_HANDS SUBRETURN_NDC_STONES_EMPTY_HANDS: NDC_STONES_GO: NDC_STONES_GO_RETREAT: setvariable subreturnflagretreat NDC_STONES_GO_RETREAT goto SUB_RETREAT SUBRETURN_NDC_STONES_GO_RETREAT: echo echo *** NDC combining stones echo NDC_STONES_GO_GET_ITEM: pause %matchwaitpause match NDC_STONES_GO_REMOVE you get matchre NDC_STONES_FAIL /%failget%/i match NDC_STONES_GO_GET_ITEM ...wait match NDC_STONES_GO_GET_ITEM You may only type ahead put get my stones matchwait NDC_STONES_GO_REMOVE: setvariable subreturnflagnp3 NDC_STONES_GO_REMOVE setvariable nakedput1 remove setvariable nakedput2 1 setvariable nakedput3 stone goto SUB_NAKED_PUT3 SUBRETURN_NDC_STONES_GO_REMOVE: NDC_STONES_GO_COMBINE: setvariable subreturnflagnp3 NDC_STONES_GO_COMBINE setvariable nakedput1 combine setvariable nakedput2 my setvariable nakedput3 stone goto SUB_NAKED_PUT3 SUBRETURN_NDC_STONES_GO_COMBINE: NDC_STONES_GO_STOWLEFT: pause %matchwaitpause matchre NDC_STONES_GO_STOWRIGHT /%hitstow%/i matchre NDC_STONES_GO_STOWRIGHT /%failstowcall%/i matchre ERROR_STOW /%failstowfull%/i matchre ERROR_STOW /%failstowsize%/i matchre ERROR_STOW /%errorstow%/i match NDC_STONES_GO_STOWLEFT ...wait match NDC_STONES_GO_STOWLEFT You may only type ahead put stow left matchwait NDC_STONES_GO_STOWRIGHT: pause %matchwaitpause matchre NDC_STONES_END /%hitstow%/i matchre NDC_STONES_END /%failstowcall%/i matchre ERROR_STOW /%failstowfull%/i matchre ERROR_STOW /%failstowsize%/i matchre ERROR_STOW /%errorstow%/i match NDC_STONES_GO_STOWRIGHT ...wait match NDC_STONES_GO_STOWRIGHT You may only type ahead put stow right matchwait NDC_STONES_FAIL: echo echo ************************************************************* echo *** Combine stones fail echo echo I can't find your stones echo echo Either not on you or in a closed container echo echo Trying to continue echo echo ************************************************************* echo pause 1 goto NDC_STONES_END NDC_STONES_SKIP: echo echo *** NDC Mechanical Lore full, skipping stones echo goto NDC_STONES_END NDC_STONES_END: #_______________________________________________________________________pyramid NDC_PYRAMID_START: NDC_PYRAMID_TEST: goto NDC_PYRAMID_TEST_%huntbuddy_ndc_pyramid_test NDC_PYRAMID_TEST_ON: goto NDC_PYRAMID_STARTEMPTY_TEST NDC_PYRAMID_TEST_OFF: goto NDC_PYRAMID_END NDC_PYRAMID_STARTEMPTY_TEST: goto NDC_PYRAMID_STARTEMPTY_TEST_%flagndcpyramidstartedempty NDC_PYRAMID_STARTEMPTY_TEST_YES: goto NDC_PYRAMID_GO_LOOPCHECK NDC_PYRAMID_STARTEMPTY_TEST_NO: goto NDC_PYRAMID_NOTEMPTYSTART_FAIL NDC_PYRAMID_GO_LOOPCHECK: goto NDC_PYRAMID_GO_LOOPCHECK_%ndcpyramidloopnum NDC_PYRAMID_GO_LOOPCHECK_1: counter set %ndcpyramidloopnum counter add 1 setvariable ndcpyramidloopnum %c goto NDC_PYRAMID_MENTAL_CHECK NDC_PYRAMID_GO_LOOPCHECK_2: counter set %ndcpyramidloopnum counter add 1 setvariable ndcpyramidloopnum %c goto NDC_PYRAMID_END NDC_PYRAMID_GO_LOOPCHECK_3: counter set %ndcpyramidloopnum counter add 1 setvariable ndcpyramidloopnum %c goto NDC_PYRAMID_END NDC_PYRAMID_GO_LOOPCHECK_4: setvariable ndcpyramidloopnum 1 goto NDC_PYRAMID_END NDC_PYRAMID_MENTAL_CHECK: setvariable subreturnflag NDC_PYRAMID_MENTAL_CHECK setvariable skillclass ML goto SUB_MENTAL_CHECK SUBRETURN_NDC_PYRAMID_MENTAL_CHECK: NDC_PYRAMID_MENTAL_CHECK_TEST: goto NDC_PYRAMID_MENTAL_CHECK_TEST_%skillmental NDC_PYRAMID_MENTAL_CHECK_TEST_FULL: goto NDC_PYRAMID_SKIP NDC_PYRAMID_MENTAL_CHECK_TEST_NOTFULL: goto NDC_PYRAMID_HANDS_CHECK NDC_PYRAMID_HANDS_CHECK: goto NDC_PYRAMID_HANDS_CHECK_%flagndchands NDC_PYRAMID_HANDS_CHECK_FULL: goto NDC_PYRAMID_EMPTY_HANDS NDC_PYRAMID_HANDS_CHECK_EMPTY: goto NDC_PYRAMID_GO NDC_PYRAMID_EMPTY_HANDS: setvariable flagndchands EMPTY setvariable subreturnflagemptyhands NDC_PYRAMID_EMPTY_HANDS goto SUB_EMPTY_HANDS SUBRETURN_NDC_PYRAMID_EMPTY_HANDS: NDC_PYRAMID_GO: NDC_PYRAMID_GO_RETREAT: setvariable subreturnflagretreat NDC_PYRAMID_GO_RETREAT goto SUB_RETREAT SUBRETURN_NDC_PYRAMID_GO_RETREAT: echo echo *** NDC pyramid echo NDC_PYRAMID_GO_FIRSTLOOK_TEST: goto NDC_PYRAMID_GO_FIRSTLOOK_TEST_%flagndcpyramidfirstlook NDC_PYRAMID_GO_FIRSTLOOK_TEST_YES: goto NDC_PYRAMID_GO_FIRSTLOOK NDC_PYRAMID_GO_FIRSTLOOK_TEST_NO: goto NDC_PYRAMID_GO_OPEN NDC_PYRAMID_GO_FIRSTLOOK: setvariable flagndcpyramidfirstlook NO NDC_PYRAMID_GO_FIRSTLOOK_GET_ITEM_TAP: pause %matchwaitpause matchre NDC_PYRAMID_GO_FIRSTLOOK_OPEN /You tap (.*) Wayerd pyramid on the ground/i matchre NDC_PYRAMID_GO_FIRSTLOOK_GET_ITEM /You tap (.*) Wayerd pyramid inside your/i matchre NDC_PYRAMID_GO_FIRSTLOOK_DROP /You tap (.*) Wayerd pyramid that you are holding/i match NDC_PYRAMID_FAIL I could not find what you were referring to match NDC_PYRAMID_GO_FIRSTLOOK_GET_ITEM_TAP ...wait match NDC_PYRAMID_GO_FIRSTLOOK_GET_ITEM_TAP You may only type ahead put tap pyramid matchwait NDC_PYRAMID_GO_FIRSTLOOK_GET_ITEM: pause %matchwaitpause match NDC_PYRAMID_GO_FIRSTLOOK_DROP you get matchre NDC_PYRAMID_FAIL /%failget%/i match NDC_PYRAMID_GO_FIRSTLOOK_GET_ITEM ...wait match NDC_PYRAMID_GO_FIRSTLOOK_GET_ITEM You may only type ahead put get my pyramid matchwait NDC_PYRAMID_GO_FIRSTLOOK_DROP: pause %matchwaitpause match NDC_PYRAMID_GO_FIRSTLOOK_DROP ...wait match NDC_PYRAMID_GO_FIRSTLOOK_DROP You may only type ahead matchre NDC_PYRAMID_GO_FIRSTLOOK_OPEN /.*/i put drop my pyramid matchwait NDC_PYRAMID_GO_FIRSTLOOK_OPEN: pause %matchwaitpause match NDC_PYRAMID_GO_FIRSTLOOK_OPEN ...wait match NDC_PYRAMID_GO_FIRSTLOOK_OPEN You may only type ahead matchre NDC_PYRAMID_GO_FIRSTLOOK_LOOK /.*/i put open pyramid matchwait NDC_PYRAMID_GO_FIRSTLOOK_LOOK: pause %matchwaitpause match NDC_PYRAMID_GO_CHECKDRIED_YES_FORAGE There is nothing in there matchre NDC_PYRAMID_GO_FIRSTLOOK_GET /In the (.*) dried/i matchre NDC_PYRAMID_GO_FIRSTLOOK_GET /In the (.*)\./i match NDC_PYRAMID_GO_FIRSTLOOK_LOOK ...wait match NDC_PYRAMID_GO_FIRSTLOOK_LOOK You may only type ahead put look in pyramid matchwait #----------------------------------------------------- NDC_PYRAMID_GO_FIRSTLOOK_GET: pause %matchwaitpause match NDC_PYRAMID_GO_FIRSTLOOK_DROP You get matchre NDC_PYRAMID_GO_FIRSTLOOK_LOOK2 /%failget%/i match NDC_PYRAMID_GO_FIRSTLOOK_GET ...wait match NDC_PYRAMID_GO_FIRSTLOOK_GET You may only type ahead put get %huntbuddy_ndc_pyramid_item in pyramid matchwait NDC_PYRAMID_GO_FIRSTLOOK_DROP: pause %matchwaitpause match NDC_PYRAMID_GO_FIRSTLOOK_DROP ...wait match NDC_PYRAMID_GO_FIRSTLOOK_DROP You may only type ahead matchre NDC_PYRAMID_GO_FIRSTLOOK_GET /.*/i put drop my %huntbuddy_ndc_pyramid_item matchwait NDC_PYRAMID_GO_FIRSTLOOK_LOOK2: pause %matchwaitpause match NDC_PYRAMID_GO_CHECKDRIED_YES_FORAGE There is nothing in there matchre NDC_PYRAMID_GO_FIRSTLOOK_CANTEMPTY /In the (.*) dried/i matchre NDC_PYRAMID_GO_FIRSTLOOK_CANTEMPTY /In the (.*)\./i match NDC_PYRAMID_GO_FIRSTLOOK_LOOK2 ...wait match NDC_PYRAMID_GO_FIRSTLOOK_LOOK2 You may only type ahead put look in pyramid matchwait NDC_PYRAMID_GO_FIRSTLOOK_CANTEMPTY: setvariable flagndcpyramidstartedempty NO NDC_PYRAMID_GO_FIRSTLOOK_CANTEMPTY_CLOSE: pause %matchwaitpause match NDC_PYRAMID_GO_FIRSTLOOK_CANTEMPTY_CLOSE ...wait match NDC_PYRAMID_GO_FIRSTLOOK_CANTEMPTY_CLOSE You may only type ahead matchre NDC_PYRAMID_NOTEMPTYSTART_FAIL /.*/i put close pyramid matchwait #----------------------------------------------------- NDC_PYRAMID_GO_OPEN: pause %matchwaitpause match NDC_PYRAMID_GO_OPEN ...wait match NDC_PYRAMID_GO_OPEN You may only type ahead matchre NDC_PYRAMID_GO_CHECKDRIED /.*/i put open pyramid matchwait NDC_PYRAMID_GO_CHECKDRIED: pause %matchwaitpause match NDC_PYRAMID_GO_CHECKDRIED_YES_FORAGE There is nothing in there matchre NDC_PYRAMID_GO_CHECKDRIED_YES_DRIED /In the (.*) dried/i matchre NDC_PYRAMID_GO_CHECKDRIED_NO /In the (.*)\./i match NDC_PYRAMID_GO_CHECKDRIED ...wait match NDC_PYRAMID_GO_CHECKDRIED You may only type ahead put look in pyramid matchwait NDC_PYRAMID_GO_CHECKDRIED_YES_DRIED: NDC_PYRAMID_GO_CHECKDRIED_YES_DRIED_GET: pause %matchwaitpause match NDC_PYRAMID_GO_CHECKDRIED_YES_DRIED_GET ...wait match NDC_PYRAMID_GO_CHECKDRIED_YES_DRIED_GET You may only type ahead matchre NDC_PYRAMID_GO_CHECKDRIED_YES_DROP /.*/i put get %huntbuddy_ndc_pyramid_item in pyramid matchwait NDC_PYRAMID_GO_CHECKDRIED_YES_DROP: pause %matchwaitpause match NDC_PYRAMID_GO_CHECKDRIED_YES_DROP ...wait match NDC_PYRAMID_GO_CHECKDRIED_YES_DROP You may only type ahead matchre NDC_PYRAMID_GO_CHECKDRIED_YES_FORAGE /.*/i put drop my %huntbuddy_ndc_pyramid_item matchwait NDC_PYRAMID_GO_CHECKDRIED_YES_FORAGE: setvariable subreturnflagnp2 NDC_PYRAMID_GO_CHECKDRIED_YES_FORAGE setvariable nakedput1 forage setvariable nakedput2 %huntbuddy_ndc_pyramid_item goto SUB_NAKED_PUT2 SUBRETURN_NDC_PYRAMID_GO_CHECKDRIED_YES_FORAGE: NDC_PYRAMID_GO_CHECKDRIED_YES_PUTIN: pause %matchwaitpause match NDC_PYRAMID_GO_CHECKDRIED_YES_PUTIN ...wait match NDC_PYRAMID_GO_CHECKDRIED_YES_PUTIN You may only type ahead matchre NDC_PYRAMID_GO_CHECKDRIED_YES_CLOSE /.*/i put put my %huntbuddy_ndc_pyramid_item in pyramid matchwait NDC_PYRAMID_GO_CHECKDRIED_YES_CLOSE: pause %matchwaitpause match NDC_PYRAMID_GO_CHECKDRIED_YES_CLOSE ...wait match NDC_PYRAMID_GO_CHECKDRIED_YES_CLOSE You may only type ahead matchre NDC_PYRAMID_END /.*/i put close pyramid matchwait #----------------------------------------------------- NDC_PYRAMID_GO_CHECKDRIED_NO: pause %matchwaitpause match NDC_PYRAMID_GO_CHECKDRIED_NO ...wait match NDC_PYRAMID_GO_CHECKDRIED_NO You may only type ahead matchre NDC_PYRAMID_END /.*/i put close pyramid matchwait NDC_PYRAMID_FAIL: echo echo ************************************************************* echo *** Pyramid fail echo echo I can't find your pyramid echo echo Either not on you or in a closed container echo echo Trying to continue echo echo ************************************************************* echo pause 1 goto NDC_PYRAMID_END NDC_PYRAMID_NOTEMPTYSTART_FAIL: echo echo ************************************************************* echo *** Pyramid fail echo echo Start script with empty pyramid echo echo Skipping pyramid echo echo ************************************************************* echo pause 1 goto NDC_PYRAMID_END NDC_PYRAMID_SKIP: echo echo *** NDC Mechanical Lore full, skipping pyramid echo goto NDC_PYRAMID_END NDC_PYRAMID_END: #_______________________________________________________________________forage NDC_FORAGE_START: NDC_FORAGE_TEST: goto NDC_FORAGE_TEST_%huntbuddy_ndc_forage_test NDC_FORAGE_TEST_ON: goto NDC_FORAGE_MENTAL_CHECK NDC_FORAGE_TEST_OFF: goto NDC_FORAGE_END NDC_FORAGE_MENTAL_CHECK: setvariable subreturnflag NDC_FORAGE_MENTAL_CHECK setvariable skillclass FO goto SUB_MENTAL_CHECK SUBRETURN_NDC_FORAGE_MENTAL_CHECK: NDC_FORAGE_MENTAL_CHECK_TEST: goto NDC_FORAGE_MENTAL_CHECK_TEST_%skillmental NDC_FORAGE_MENTAL_CHECK_TEST_FULL: goto NDC_FORAGE_SKIP NDC_FORAGE_MENTAL_CHECK_TEST_NOTFULL: goto NDC_FORAGE_HANDS_CHECK NDC_FORAGE_HANDS_CHECK: goto NDC_FORAGE_HANDS_CHECK_%flagndchands NDC_FORAGE_HANDS_CHECK_FULL: goto NDC_FORAGE_EMPTY_HANDS NDC_FORAGE_HANDS_CHECK_EMPTY: goto NDC_FORAGE_GO NDC_FORAGE_EMPTY_HANDS: setvariable flagndchands EMPTY setvariable subreturnflagemptyhands NDC_FORAGE_EMPTY_HANDS goto SUB_EMPTY_HANDS SUBRETURN_NDC_FORAGE_EMPTY_HANDS: NDC_FORAGE_GO: NDC_FORAGE_GO_RETREAT: setvariable subreturnflagretreat NDC_FORAGE_GO_RETREAT goto SUB_RETREAT SUBRETURN_NDC_FORAGE_GO_RETREAT: echo echo *** NDC forage echo NDC_FORAGE_GO_FORAGE: setvariable subreturnflagnp2 NDC_FORAGE_GO_FORAGE setvariable nakedput1 forage setvariable nakedput2 %huntbuddy_ndc_forage_item goto SUB_NAKED_PUT2 SUBRETURN_NDC_FORAGE_GO_FORAGE: NDC_FORAGE_GO_DROP: pause %matchwaitpause match NDC_FORAGE_GO_DROP ...wait match NDC_FORAGE_GO_DROP You may only type ahead matchre NDC_FORAGE_END /.*/i put drop my %huntbuddy_ndc_forage_item matchwait NDC_FORAGE_SKIP: echo echo *** NDC forage full, skipping echo goto NDC_FORAGE_END NDC_FORAGE_END: #_______________________________________________________________________origami NDC_ORIGAMI_START: NDC_ORIGAMI_TEST: goto NDC_ORIGAMI_TEST_%huntbuddy_ndc_origami_test NDC_ORIGAMI_TEST_ON: goto NDC_ORIGAMI_PREVIOUS_FAIL_TEST NDC_ORIGAMI_TEST_OFF: goto NDC_ORIGAMI_END_END NDC_ORIGAMI_PREVIOUS_FAIL_TEST: goto NDC_ORIGAMI_PREVIOUS_FAIL_TEST_%flagorigamifail NDC_ORIGAMI_PREVIOUS_FAIL_TEST_YES: goto NDC_ORIGAMI_FAIL NDC_ORIGAMI_PREVIOUS_FAIL_TEST_NO: goto NDC_ORIGAMI_MENTAL_CHECK NDC_ORIGAMI_MENTAL_CHECK: setvariable subreturnflag NDC_ORIGAMI_MENTAL_CHECK setvariable skillclass ML goto SUB_MENTAL_CHECK SUBRETURN_NDC_ORIGAMI_MENTAL_CHECK: NDC_ORIGAMI_MENTAL_CHECK_TEST: goto NDC_ORIGAMI_MENTAL_CHECK_TEST_%skillmental NDC_ORIGAMI_MENTAL_CHECK_TEST_FULL: goto NDC_ORIGAMI_SKIP NDC_ORIGAMI_MENTAL_CHECK_TEST_NOTFULL: goto NDC_ORIGAMI_HANDS_CHECK NDC_ORIGAMI_HANDS_CHECK: goto NDC_ORIGAMI_HANDS_CHECK_%flagndchands NDC_ORIGAMI_HANDS_CHECK_FULL: goto NDC_ORIGAMI_EMPTY_HANDS NDC_ORIGAMI_HANDS_CHECK_EMPTY: goto NDC_ORIGAMI_GO NDC_ORIGAMI_EMPTY_HANDS: setvariable flagndchands EMPTY setvariable subreturnflagemptyhands NDC_ORIGAMI_EMPTY_HANDS goto SUB_EMPTY_HANDS SUBRETURN_NDC_ORIGAMI_EMPTY_HANDS: NDC_ORIGAMI_GO: NDC_ORIGAMI_GO_RETREAT: setvariable subreturnflagretreat NDC_ORIGAMI_GO_RETREAT goto SUB_RETREAT SUBRETURN_NDC_ORIGAMI_GO_RETREAT: echo echo *** NDC origami echo NDC_ORIGAMI_GO_ORIGAMI: NDC_ORIGAMI_GO_OLD_PAPER: pause %matchwaitpause match NDC_ORIGAMI_GO_FOLD You get match NDC_ORIGAMI_GO_FOLD You are already holding match NDC_ORIGAMI_GO_NEW_PAPER What were you match NDC_ORIGAMI_GO_OLD_PAPER ...wait match NDC_ORIGAMI_GO_OLD_PAPER You may only type ahead put get my paper matchwait NDC_ORIGAMI_GO_NEW_PAPER: pause %matchwaitpause match NDC_ORIGAMI_GO_STUDY You get a match NDC_ORIGAMI_GO_NEW_ENV The envelope is empty match NDC_ORIGAMI_GO_NEW_ENV I'm afraid that you can't pull that match NDC_ORIGAMI_GO_NEW_ENV You must be either wearing match NDC_ORIGAMI_GO_NEW_PAPER ...wait match NDC_ORIGAMI_GO_NEW_PAPER You may only type ahead put pull my envelope matchwait NDC_ORIGAMI_GO_NEW_ENV: pause .5 put remove my envelope pause .5 put poke my envelope pause .5 put empty right pause .5 NDC_ORIGAMI_GO_NEW_ENV_GET: pause %matchwaitpause match NDC_ORIGAMI_GO_NEW_ENV_WEAR You get match NDC_ORIGAMI_FAIL What were you match NDC_ORIGAMI_GO_NEW_ENV_GET ...wait match NDC_ORIGAMI_GO_NEW_ENV_GET You may only type ahead put get my envelope matchwait NDC_ORIGAMI_GO_NEW_ENV_WEAR: pause %matchwaitpause matchre NDC_ORIGAMI_GO_NEW_PAPER /%hitwear%/i matchre NDC_ORIGAMI_FAIL /%failwear%/i match NDC_ORIGAMI_GO_NEW_ENV_WEAR ...wait match NDC_ORIGAMI_GO_NEW_ENV_WEAR You may only type ahead put wear my envelope matchwait NDC_ORIGAMI_GO_STUDY: NDC_ORIGAMI_GO_STUDY_RETREAT: setvariable subreturnflagretreat NDC_ORIGAMI_GO_STUDY_RETREAT goto SUB_RETREAT SUBRETURN_NDC_ORIGAMI_GO_STUDY_RETREAT: NDC_ORIGAMI_GO_STUDY_STUDY: pause %matchwaitpause match NDC_ORIGAMI_GO_STUDY_PRIMER You must be holding match NDC_ORIGAMI_GO_STUDY_INSTRUCTIONS I could not find match NDC_ORIGAMI_GO_FOLD You've already started match NDC_ORIGAMI_GO_STUDY_STUDY ...wait match NDC_ORIGAMI_GO_STUDY_STUDY You may only type ahead put look my %huntbuddy_ndc_origami_item inst in my primer matchwait NDC_ORIGAMI_GO_STUDY_PRIMER: pause %matchwaitpause match NDC_ORIGAMI_GO_STUDY_PRIMER ...wait match NDC_ORIGAMI_GO_STUDY_PRIMER You may only type ahead matchre NDC_ORIGAMI_GO_STOW_PAPER /.*/i put study my %huntbuddy_ndc_origami_item instruction in my primer matchwait NDC_ORIGAMI_GO_STUDY_INSTRUCTIONS: pause %matchwaitpause match NDC_ORIGAMI_GO_STUDY_INSTRUCTIONS ...wait match NDC_ORIGAMI_GO_STUDY_INSTRUCTIONS You may only type ahead matchre NDC_ORIGAMI_GO_STOW_PAPER /.*/i put study my %huntbuddy_ndc_origami_item instruction matchwait NDC_ORIGAMI_GO_FOLD: NDC_ORIGAMI_GO_FOLD_RETREAT: setvariable subreturnflagretreat NDC_ORIGAMI_GO_FOLD_RETREAT goto SUB_RETREAT SUBRETURN_NDC_ORIGAMI_GO_FOLD_RETREAT: NDC_ORIGAMI_GO_FOLD_FOLD: pause %matchwaitpause match NDC_ORIGAMI_GO_STOW_PAPER but it doesn't come out quite match NDC_ORIGAMI_GO_STOW_PAPER make another fold match NDC_ORIGAMI_GO_STOW_PAPER a fold match NDC_ORIGAMI_GO_COMPLETED_FIGURE the final fold match NDC_ORIGAMI_GO_STOW_PAPER It's too difficult to fold anything while fighting match NDC_ORIGAMI_GO_FOLD_FOLD ...wait match NDC_ORIGAMI_GO_FOLD_FOLD You may only type ahead put fold my paper matchwait NDC_ORIGAMI_GO_STOW_PAPER: pause 1 RTCHECK_NDC_ORIGAMI_GO_STOW_PAPER: pause %rtcheckpause match RTCHECK_NDC_ORIGAMI_GO_STOW_PAPER_READY What were you referring to match RTCHECK_NDC_ORIGAMI_GO_STOW_PAPER ...wait match RTCHECK_NDC_ORIGAMI_GO_STOW_PAPER You may only type ahead put get my rtchecking matchwait RTCHECK_NDC_ORIGAMI_GO_STOW_PAPER_READY: NDC_ORIGAMI_GO_STOW_PAPER_STOW: pause %matchwaitpause match NDC_ORIGAMI_GO_STOW_PAPER_STOW ...wait match NDC_ORIGAMI_GO_STOW_PAPER_STOW You may only type ahead matchre NDC_ORIGAMI_END /.*/i put stow my paper matchwait NDC_ORIGAMI_GO_COMPLETED_FIGURE: pause 1 RTCHECK_NDC_ORIGAMI_GO_COMPLETED_FIGURE: pause %rtcheckpause match RTCHECK_NDC_ORIGAMI_GO_COMPLETED_FIGURE_READY What were you referring to match RTCHECK_NDC_ORIGAMI_GO_COMPLETED_FIGURE ...wait match RTCHECK_NDC_ORIGAMI_GO_COMPLETED_FIGURE You may only type ahead put get my rtchecking matchwait RTCHECK_NDC_ORIGAMI_GO_COMPLETED_FIGURE_READY: NDC_ORIGAMI_GO_COMPLETED_FIGURE_FIGURE: pause %matchwaitpause match NDC_ORIGAMI_GO_COMPLETED_FIGURE_FIGURE ...wait match NDC_ORIGAMI_GO_COMPLETED_FIGURE_FIGURE You may only type ahead matchre NDC_ORIGAMI_END /.*/i put exhale my %huntbuddy_ndc_origami_item matchwait NDC_ORIGAMI_FAIL: echo echo ************************************************************* echo *** Origami fail echo echo Out of paper or couldn't find instructions echo echo Skipping origami echo echo ************************************************************* echo pause .5 setvariable flagorigamifail YES goto NDC_ORIGAMI_END NDC_ORIGAMI_SKIP: echo echo *** NDC mechanical lore full, skipping origami echo goto NDC_ORIGAMI_END_END NDC_ORIGAMI_END: NDC_ORIGAMI_END_EMPTYRIGHT: pause %matchwaitpause match NDC_ORIGAMI_END_EMPTYRIGHT ...wait match NDC_ORIGAMI_END_EMPTYRIGHT You may only type ahead matchre NDC_ORIGAMI_END_END /.*/i put empty right matchwait NDC_ORIGAMI_END_END: #_______________________________________________________________________NDC end NDC_ACTIONS_END: NDC_ACTIONS_END_CHECK_HANDS: goto NDC_ACTIONS_END_CHECK_HANDS_%flagndchands NDC_ACTIONS_END_CHECK_HANDS_FULL: goto NDC_ACTIONS_END_END NDC_ACTIONS_END_CHECK_HANDS_EMPTY: goto NDC_ACTIONS_END_REEQUIP #_______________________________________________________________________NDC reequip arms NDC_ACTIONS_END_REEQUIP: NDC_ACTIONS_END_EMPTYLEFT: pause %matchwaitpause matchre NDC_ACTIONS_END_EMPTYRIGHT /You drop|Your (.*) already empty/i match NDC_ACTIONS_END_EMPTYLEFT ...wait match NDC_ACTIONS_END_EMPTYLEFT You may only type ahead put empty left matchwait NDC_ACTIONS_END_EMPTYRIGHT: pause %matchwaitpause matchre NDC_ACTIONS_END_EMPTY_DONE /You drop|Your (.*) already empty/i match NDC_ACTIONS_END_EMPTYRIGHT ...wait match NDC_ACTIONS_END_EMPTYRIGHT You may only type ahead put empty right matchwait NDC_ACTIONS_END_EMPTY_DONE: NDC_ACTIONS_END__EQUIP_ARMS_GO: setvariable subreturnflagequiparms NDC_ACTIONS_END__EQUIP_ARMS_GO goto SUB_EQUIP_ARMS SUBRETURN_NDC_ACTIONS_END__EQUIP_ARMS_GO: NDC_ACTIONS_END_END: goto NDC_ACTIONS_RETURN ############################################################################# ########################### GUILD SPECIALS SECTION #################### ############################################################################# ######################### FISSURE ################### #_______________________________________________________________________Fissure FISSURE: FISSURE_START: goto FISSURE_START_%huntbuddy_fissure_master_test FISSURE_START_ON: goto FISSURE_CHECK FISSURE_START_OFF: goto FISSURE_END FISSURE_CHECK: pause %matchwaitpause match FISSURE_SKIP airy fissure match FISSURE_SKIP fiery fissure match FISSURE_SKIP aqueous fissure match FISSURE_SKIP chaotic fissure match FISSURE_SKIP earthen fissure match FISSURE_SKIP electrical fissure match FISSURE_GO Obvious paths match FISSURE_GO Obvious exits match FISSURE_DARK you can't see a thing match FISSURE_CHECK ...wait match FISSURE_CHECK You may only type ahead put look matchwait FISSURE_DARK: echo echo *** It's too dark, need light echo goto FISSURE_END FISSURE_SKIP: echo echo *** Fissure already out, skipping echo goto FISSURE_END FISSURE_GO: FISSURE_GO_HUM_STOP: setvariable subreturnflaghumstop FISSURE_GO_HUM_STOP goto SUB_HUM_STOP SUBRETURN_FISSURE_GO_HUM_STOP: FISSURE_SETVAR: setvariable spell_name fiss setvariable spell_prep_power %huntbuddy_fissure_prep_power setvariable spell_harn_test %huntbuddy_fissure_harn_test setvariable spell_harn_power %huntbuddy_fissure_harn_power setvariable spell_harn_loop %huntbuddy_fissure_harn_loop setvariable spell_cam_test %huntbuddy_fissure_cam_test setvariable spell_cam_power %huntbuddy_fissure_cam_power setvariable spell_cam_loop %huntbuddy_fissure_cam_loop setvariable spell_cast_pause %huntbuddy_fissure_cast_pause setvariable spell_targeted_test OFF FISSURE_SPELL_PREP: setvariable subreturnflag FISSURE_SPELL_PREP goto SUB_SPELL_PREP SUBRETURN_FISSURE_SPELL_PREP: echo echo *** Casting Fissure echo FISSURE_SPELL_CAST: pause %matchwaitpause match FISSURE_SPELL_CAST ...wait match FISSURE_SPELL_CAST You may only type ahead matchre FISSURE_SPELL_CAST_PAUSE /.*/i put cast %huntbuddy_fissure_element matchwait FISSURE_SPELL_CAST_PAUSE: pause %aftercastrtpause RTCHECK_FISSURE_SPELL_CAST: pause 1 pause %rtcheckpause match RTCHECK_FISSURE_SPELL_CAST_READY What were you referring to match RTCHECK_FISSURE_SPELL_CAST ...wait match RTCHECK_FISSURE_SPELL_CAST You may only type ahead put get my rtchecking matchwait RTCHECK_FISSURE_SPELL_CAST_READY: FISSURE_RELEASE: pause %matchwaitpause match FISSURE_RELEASE ...wait match FISSURE_RELEASE You may only type ahead matchre FISSURE_END /.*/i put release matchwait FISSURE_END: goto FISSURE_RETURN ######################### MANTLE of FLAME ################### #_______________________________________________________________________MOF MOF: MOF_START: goto MOF_START_%huntbuddy_mof_master_test MOF_START_ON: goto MOF_CHECK MOF_START_OFF: goto MOF_END MOF_CHECK: pause %matchwaitpause match MOF_SKIP Mantle of Flame match MOF_GO Roundtime match MOF_CHECK ...wait match MOF_CHECK You may only type ahead put pow matchwait MOF_GO: MOF_GO_HUM_STOP: setvariable subreturnflaghumstop MOF_GO_HUM_STOP goto SUB_HUM_STOP SUBRETURN_MOF_GO_HUM_STOP: #_______________________________________________________________________MOF ES MOF_ES: MOF_ES_1_PREP: setvariable subreturnflag MOF_ES_1_PREP setvariable spell_name es setvariable spell_prep_power %mofesmana setvariable spell_harn_test OFF setvariable spell_harn_power 10 setvariable spell_harn_loop 1 setvariable spell_cam_test OFF setvariable spell_cam_power 11 setvariable spell_cam_loop 1 setvariable spell_cast_pause %mofespause setvariable spell_targeted_test OFF goto SUB_SPELL_PREP SUBRETURN_MOF_ES_1_PREP: MOF_ES_1_CAST: pause %matchwaitpause match MOF_ES_1_CAST ...wait match MOF_ES_1_CAST You may only type ahead matchre MOF_ES_1_CAST_PAUSE /.*/i put cast matchwait MOF_ES_1_CAST_PAUSE: pause %aftercastrtpause RTCHECK_MOF_ES_1_CAST: pause %rtcheckpause match RTCHECK_MOF_ES_1_CAST_READY What were you referring to match RTCHECK_MOF_ES_1_CAST ...wait match RTCHECK_MOF_ES_1_CAST You may only type ahead put get my rtchecking matchwait RTCHECK_MOF_ES_1_CAST_READY: MOF_ES_2_PREP: setvariable subreturnflag MOF_ES_2_PREP setvariable spell_name es setvariable spell_prep_power %mofesmana setvariable spell_harn_test OFF setvariable spell_harn_power 10 setvariable spell_harn_loop 1 setvariable spell_cam_test OFF setvariable spell_cam_power 11 setvariable spell_cam_loop 1 setvariable spell_cast_pause %mofespause setvariable spell_targeted_test OFF goto SUB_SPELL_PREP SUBRETURN_MOF_ES_2_PREP: MOF_ES_2_CAST: pause %matchwaitpause match MOF_ES_2_CAST ...wait match MOF_ES_2_CAST You may only type ahead matchre MOF_ES_2_CAST_PAUSE /.*/i put cast matchwait MOF_ES_2_CAST_PAUSE: pause %aftercastrtpause RTCHECK_MOF_ES_2_CAST: pause %rtcheckpause match RTCHECK_MOF_ES_2_CAST_READY What were you referring to match RTCHECK_MOF_ES_2_CAST ...wait match RTCHECK_MOF_ES_2_CAST You may only type ahead put get my rtchecking matchwait RTCHECK_MOF_ES_2_CAST_READY: MOF_ES_3_PREP: setvariable subreturnflag MOF_ES_3_PREP setvariable spell_name es setvariable spell_prep_power %mofesmana setvariable spell_harn_test OFF setvariable spell_harn_power 10 setvariable spell_harn_loop 1 setvariable spell_cam_test OFF setvariable spell_cam_power 11 setvariable spell_cam_loop 1 setvariable spell_cast_pause %mofespause setvariable spell_targeted_test OFF goto SUB_SPELL_PREP SUBRETURN_MOF_ES_3_PREP: MOF_ES_3_CAST: pause %matchwaitpause match MOF_ES_3_CAST ...wait match MOF_ES_3_CAST You may only type ahead matchre MOF_ES_3_CAST_PAUSE /.*/i put cast matchwait MOF_ES_3_CAST_PAUSE: pause %aftercastrtpause RTCHECK_MOF_ES_3_CAST: pause %rtcheckpause match RTCHECK_MOF_ES_3_CAST_READY What were you referring to match RTCHECK_MOF_ES_3_CAST ...wait match RTCHECK_MOF_ES_3_CAST You may only type ahead put get my rtchecking matchwait RTCHECK_MOF_ES_3_CAST_READY: MOF_ES_4_PREP: setvariable subreturnflag MOF_ES_4_PREP setvariable spell_name es setvariable spell_prep_power %mofesmana setvariable spell_harn_test OFF setvariable spell_harn_power 10 setvariable spell_harn_loop 1 setvariable spell_cam_test OFF setvariable spell_cam_power 11 setvariable spell_cam_loop 1 setvariable spell_cast_pause %mofespause setvariable spell_targeted_test OFF goto SUB_SPELL_PREP SUBRETURN_MOF_ES_4_PREP: MOF_ES_4_CAST: pause %matchwaitpause match MOF_ES_4_CAST ...wait match MOF_ES_4_CAST You may only type ahead matchre MOF_ES_4_CAST_PAUSE /.*/i put cast matchwait MOF_ES_4_CAST_PAUSE: pause %aftercastrtpause RTCHECK_MOF_ES_4_CAST: pause %rtcheckpause match RTCHECK_MOF_ES_4_CAST_READY What were you referring to match RTCHECK_MOF_ES_4_CAST ...wait match RTCHECK_MOF_ES_4_CAST You may only type ahead put get my rtchecking matchwait RTCHECK_MOF_ES_4_CAST_READY: MOF_ES_5_PREP: setvariable subreturnflag MOF_ES_5_PREP setvariable spell_name es setvariable spell_prep_power %mofesmana setvariable spell_harn_test OFF setvariable spell_harn_power 10 setvariable spell_harn_loop 1 setvariable spell_cam_test OFF setvariable spell_cam_power 11 setvariable spell_cam_loop 1 setvariable spell_cast_pause %mofespause setvariable spell_targeted_test OFF goto SUB_SPELL_PREP SUBRETURN_MOF_ES_5_PREP: MOF_ES_5_CAST: pause %matchwaitpause match MOF_ES_5_CAST ...wait match MOF_ES_5_CAST You may only type ahead matchre MOF_ES_5_CAST_PAUSE /.*/i put cast matchwait MOF_ES_5_CAST_PAUSE: pause %aftercastrtpause RTCHECK_MOF_ES_5_CAST: pause %rtcheckpause match RTCHECK_MOF_ES_5_CAST_READY What were you referring to match RTCHECK_MOF_ES_5_CAST ...wait match RTCHECK_MOF_ES_5_CAST You may only type ahead put get my rtchecking matchwait RTCHECK_MOF_ES_5_CAST_READY: MOF_ES_RELEASE: pause %matchwaitpause match MOF_ES_RELEASE ...wait match MOF_ES_RELEASE You may only type ahead matchre MOF_ES_CHECK /.*/i put release matchwait MOF_ES_CHECK: pause %matchwaitpause matchre MOF_SPELL_PREP /Ethereal Shield (.*) two anlaen/i match MOF_ES Roundtime match MOF_ES_CHECK ...wait match MOF_ES_CHECK You may only type ahead put pow matchwait #_______________________________________________________________________MOF MOF MOF_SPELL_PREP: setvariable subreturnflag MOF_SPELL_PREP setvariable spell_name mof setvariable spell_prep_power %huntbuddy_mof_prep_power setvariable spell_harn_test %huntbuddy_mof_harn_test setvariable spell_harn_power %huntbuddy_mof_harn_power setvariable spell_harn_loop %huntbuddy_mof_harn_loop setvariable spell_cam_test %huntbuddy_mof_cam_test setvariable spell_cam_power %huntbuddy_mof_cam_power setvariable spell_cam_loop %huntbuddy_mof_cam_loop setvariable spell_cast_pause %huntbuddy_mof_cast_pause setvariable spell_targeted_test OFF goto SUB_SPELL_PREP SUBRETURN_MOF_SPELL_PREP: echo echo *** Casting MOF echo MOF_SPELL_CAST: pause %matchwaitpause match MOF_SPELL_CAST ...wait match MOF_SPELL_CAST You may only type ahead matchre MOF_SPELL_CAST_PAUSE /.*/i put cast matchwait MOF_SPELL_CAST_PAUSE: pause %aftercastrtpause RTCHECK_MOF_SPELL_CAST: pause %rtcheckpause match RTCHECK_MOF_SPELL_CAST_READY What were you referring to match RTCHECK_MOF_SPELL_CAST ...wait match RTCHECK_MOF_SPELL_CAST You may only type ahead put get my rtchecking matchwait RTCHECK_MOF_SPELL_CAST_READY: MOF_RELEASE: # pause 1 pause %matchwaitpause match MOF_RELEASE ...wait match MOF_RELEASE You may only type ahead matchre MOF_END /.*/i put release matchwait MOF_SKIP: echo echo *** MoF up, skipping echo goto MOF_END MOF_END: goto MOF_RETURN ############################################################################# ########################### SUBROUTINE SECTION ######################## ############################################################################# #LABEL: # setvariable %subreturnflag label # goto SUB_X #SUBRETURN_LABEL: #SUB_X: # <process> # goto SUBRETURN_%subreturnflag ############################################################################# ######################### EQUIP CALLED WEAPON RH SUB ############################################ #____________________________________________________________sub equip called weapon to right hand # variables needed: # subreturnflagequipweaponrh SUB_EQUIP_WEAPON: SUB_EQUIP_WEAPON_CALLED_RIGHTHAND: SUB_EQUIP_WEAPON_CALLED_RH: SUB_EQUIP_WEAPON_RIGHTHAND: SUB_EQUIP_WEAPON_RH: SUB_EQUIP_WEAPON_RH_START: SUB_EQUIP_WEAPON_RH_START_TEST: goto SUB_EQUIP_WEAPON_RH_START_TEST_%huntbuddy_weapon_style_noweap_test SUB_EQUIP_WEAPON_RH_START_TEST_ON: goto SUB_EQUIP_WEAPON_RH_END SUB_EQUIP_WEAPON_RH_START_TEST_OFF: goto SUB_EQUIP_WEAPON_RH_WIELD SUB_EQUIP_WEAPON_RH_WIELD: pause %matchwaitpause matchre SUB_EQUIP_WEAPON_RH_END /%hitwield%/i match SUB_EQUIP_WEAPON_RH_REMOVE You're wearing match SUB_EQUIP_WEAPON_RH_NOT_FOUND Wield what match SUB_EQUIP_WEAPON_RH_END You're already holding match SUB_EQUIP_WEAPON_RH_WIELD ...wait match SUB_EQUIP_WEAPON_RH_WIELD You may only type ahead put wield right my %huntbuddy_weapon_name matchwait SUB_EQUIP_WEAPON_RH_REMOVE: pause %matchwaitpause matchre SUB_EQUIP_WEAPON_RH_END /%hitremove%/i matchre SUB_EQUIP_WEAPON_RH_NOT_FOUND /%failremove%/i match SUB_EQUIP_WEAPON_RH_REMOVE ...wait match SUB_EQUIP_WEAPON_RH_REMOVE You may only type ahead put remove my %huntbuddy_weapon_name matchwait SUB_EQUIP_WEAPON_RH_NOT_FOUND: echo echo ************************************************************* echo echo *** WARNING echo echo Equip weapon fail - weapon not found echo echo Check your situation and/or setup then restart. echo echo Exiting Script. echo echo ************************************************************* echo pause 1 goto END_SCRIPT SUB_EQUIP_WEAPON_RH_END: goto SUBRETURN_%subreturnflagequipweaponrh ######################### EQUIP SHIELD SUB ############################################ #____________________________________________________________________sub equip shield # variables needed: # subreturnflagequipshield SUB_EQUIP_SHIELD: SUB_EQUIP_SHIELD_START: SUB_EQUIP_SHIELD_START_TEST: goto SUB_EQUIP_SHIELD_START_TEST_%huntbuddy_shield_use SUB_EQUIP_SHIELD_START_TEST_OFF: goto SUB_EQUIP_SHIELD_END SUB_EQUIP_SHIELD_START_TEST_ARMWORN: goto SUB_EQUIP_SHIELD_ARMWORN SUB_EQUIP_SHIELD_START_TEST_HANDHELD: goto SUB_EQUIP_SHIELD_HANDHELD SUB_EQUIP_SHIELD_HANDHELD: SUB_EQUIP_SHIELD_HANDHELD_WIELD: pause %matchwaitpause matchre SUB_EQUIP_SHIELD_END /%hitwield%/i match SUB_EQUIP_SHIELD_HANDHELD_REMOVE You're wearing match SUB_EQUIP_SHIELD_NOT_FOUND Wield what match SUB_EQUIP_SHIELD_END You're already holding match SUB_EQUIP_SHIELD_HANDHELD_WIELD ...wait match SUB_EQUIP_SHIELD_HANDHELD_WIELD You may only type ahead put wield left my %huntbuddy_shield_name matchwait SUB_EQUIP_SHIELD_HANDHELD_REMOVE: pause %matchwaitpause matchre SUB_EQUIP_SHIELD_END /%hitremove%/i match SUB_EQUIP_SHIELD_END You loosen matchre SUB_EQUIP_SHIELD_NOT_FOUND /%failremove%/i match SUB_EQUIP_SHIELD_HANDHELD_REMOVE ...wait match SUB_EQUIP_SHIELD_HANDHELD_REMOVE You may only type ahead put remove my %huntbuddy_shield_name matchwait SUB_EQUIP_SHIELD_ARMWORN: SUB_EQUIP_SHIELD_ARMWORN_ALREADYDONE_TEST: goto SUB_EQUIP_SHIELD_ARMWORN_ALREADYDONE_TEST_%flagarmworndone SUB_EQUIP_SHIELD_ARMWORN_ALREADYDONE_TEST_DONE: goto SUB_EQUIP_SHIELD_END SUB_EQUIP_SHIELD_ARMWORN_ALREADYDONE_TEST_NOTDONE: goto SUB_EQUIP_SHIELD_ARMWORN_WIELD SUB_EQUIP_SHIELD_ARMWORN_WIELD: pause %matchwaitpause matchre SUB_EQUIP_SHIELD_ARMWORN_APP /%hitwield%/i match SUB_EQUIP_SHIELD_ARMWORN_REMOVE You're wearing match SUB_EQUIP_SHIELD_NOT_FOUND Wield what match SUB_EQUIP_SHIELD_ARMWORN_APP You're already holding match SUB_EQUIP_SHIELD_ARMWORN_WIELD ...wait match SUB_EQUIP_SHIELD_ARMWORN_WIELD You may only type ahead put wield left my %huntbuddy_shield_name matchwait SUB_EQUIP_SHIELD_ARMWORN_REMOVE: pause %matchwaitpause matchre SUB_EQUIP_SHIELD_ARMWORN_APP /%hitremove%/i match SUB_EQUIP_SHIELD_ARMWORN_WEAR You loosen matchre SUB_EQUIP_SHIELD_NOT_FOUND /%failremove%/i match SUB_EQUIP_SHIELD_ARMWORN_REMOVE ...wait match SUB_EQUIP_SHIELD_ARMWORN_REMOVE You may only type ahead put remove my %huntbuddy_shield_name matchwait SUB_EQUIP_SHIELD_ARMWORN_APP: pause %matchwaitpause matchre sUB_EQUIP_SHIELD_ARMWORN_ADJUST /It appears (.*) slung over one shoulder/i matchre SUB_EQUIP_SHIELD_ARMWORN_WEAR /It appears (.*) worn on the left arm/i match SUB_EQUIP_SHIELD_ARMWORN_APP ...wait match SUB_EQUIP_SHIELD_ARMWORN_APP You may only type ahead put app my %shield_name_called quick matchwait SUB_EQUIP_SHIELD_ARMWORN_ADJUST: pause 1 match SUB_EQUIP_SHIELD_ARMWORN_WEAR You adjust match SUB_EQUIP_SHIELD_ARMWORN_ADJUST ...wait match SUB_EQUIP_SHIELD_ARMWORN_ADJUST You may only type ahead put adjust my %huntbuddy_shield_name matchwait SUB_EQUIP_SHIELD_ARMWORN_WEAR: pause 1 matchre SUB_EQUIP_SHIELD_END /%hitwear%/i match SUB_EQUIP_SHIELD_ARMWORN_WEAR ...wait match SUB_EQUIP_SHIELD_ARMWORN_WEAR You may only type ahead put wear my %huntbuddy_shield_name matchwait SUB_EQUIP_SHIELD_NOT_FOUND: echo echo ************************************************************* echo echo *** WARNING echo echo Equip shield fail - shield not found echo echo Check your situation and/or setup then restart. echo echo Exiting Script. echo echo ************************************************************* echo pause 1 goto END_SCRIPT SUB_EQUIP_SHIELD_END: setvariable flagarmworndone DONE goto SUBRETURN_%subreturnflagequipshield ######################### REMOVE ALL ARMS SUB ############################################ # variables needed: # subreturnflagremoveallarms SUB_REMOVE_ALL_ARMS: SUB_REMOVE_ALL_ARMS_EMPTYHANDS: setvariable subreturnflagemptyhands SUB_REMOVE_ALL_ARMS_EMPTYHANDS goto SUB_EMPTY_HANDS SUBRETURN_SUB_REMOVE_ALL_ARMS_EMPTYHANDS: SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE: pause %matchwaitpause match SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE_STOW You loosen the straps match SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE_WEAR You sling matchre SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE /%failremove%/i match SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE ...wait match SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE You may only type ahead put remove my %huntbuddy_shield_name matchwait SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE_STOW: pause %matchwaitpause matchre SUB_REMOVE_ALL_ARMS_END /%hitstow%/i matchre SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE_ADJUST /%failstowcall%/i matchre SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE_ADJUST /%failstowfull%/i matchre SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE_ADJUST /%failstowsize%/i matchre ERROR_STOW /%errorstow%/i match SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE_STOW ...wait match SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE_STOW You may only type ahead put stow left matchwait SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE_ADJUST: pause %matchwaitpause match SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE_ADJUST ...wait match SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE_ADJUST You may only type ahead matchre SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE_WEAR /.*/i put adjust my %huntbuddy_shield_name matchwait SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE_WEAR: pause %matchwaitpause matchre SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE /%hitwear%/i matchre ERROR_SHIELD /%failwear%/i match SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE_WEAR ...wait match SUB_REMOVE_ALL_ARMS_ARMWORN_REMOVE_WEAR You may only type ahead put wear my %huntbuddy_shield_name matchwait SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE: pause %matchwaitpause match SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE_STOW You loosen the straps match SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE_WEAR You sling matchre SUB_REMOVE_ALL_ARMS_END /%failremove%/i match SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE ...wait match SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE You may only type ahead put remove my %huntbuddy_shield_name matchwait SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE_STOW: pause %matchwaitpause matchre SUB_REMOVE_ALL_ARMS_VERIFY /%hitstow%/i matchre SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE_ADJUST /%failstowcall%/i matchre SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE_ADJUST /%failstowfull%/i matchre SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE_ADJUST /%failstowsize%/i matchre ERROR_STOW /%errorstow%/i match SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE_STOW ...wait match SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE_STOW You may only type ahead put stow left matchwait SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE_ADJUST: pause %matchwaitpause match SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE_ADJUST ...wait match SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE_ADJUST You may only type ahead matchre SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE_WEAR /.*/i put adjust my %huntbuddy_shield_name matchwait SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE_WEAR: pause %matchwaitpause matchre SUB_REMOVE_ALL_ARMS_END /%hitwear%/i matchre ERROR_SHIELD /%failwear%/i match SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE_WEAR ...wait match SUB_REMOVE_ALL_ARMS_HANDHELD_REMOVE_WEAR You may only type ahead put wear my %huntbuddy_shield_name matchwait SUB_REMOVE_ALL_ARMS_END: SUB_REMOVE_ALL_ARMS_END_RETREAT: setvariable subreturnflagretreat SUB_REMOVE_ALL_ARMS_END_RETREAT goto SUB_RETREAT SUBRETURN_SUB_REMOVE_ALL_ARMS_END_RETREAT: goto SUBRETURN_%subreturnflagremoveallarms ######################### EQUIP ARMS SUB ############################################### # needs subreturnflagequiparms # SUB_EQUIP_ARMS: SUB_EQUIP_ARMS_ACTIVE: SUB_EQUIP_ARMS_ACTIVE_START_RETREAT: setvariable subreturnflagretreat SUB_EQUIP_ARMS_ACTIVE_START_RETREAT goto SUB_RETREAT SUBRETURN_SUB_EQUIP_ARMS_ACTIVE_START_RETREAT: SUB_EQUIP_ARMS_SHIELD: setvariable subreturnflagequipshield SUB_EQUIP_ARMS_SHIELD goto SUB_EQUIP_SHIELD SUBRETURN_SUB_EQUIP_ARMS_SHIELD: SUB_EQUIP_ARMS_WEAPON: setvariable subreturnflagequipweaponrh SUB_EQUIP_ARMS_WEAPON goto SUB_EQUIP_WEAPON_RIGHTHAND SUBRETURN_SUB_EQUIP_ARMS_WEAPON: SUB_EQUIP_ARMS_WEAPON_END: goto SUBRETURN_%subreturnflagequiparms ######################### EMPTY HANDS SUB ############################################### # variables needed: # subreturnflagemptyhands SUB_EMPTY_HANDS: SUB_EMPTY_HANDS_CHECK: pause %matchwaitpause match SUB_EMPTY_HANDS_CHECK_YES_EMPTY You glance down at your empty hands matchre SUB_EMPTY_HANDS_CHECK_NOT_EMPTY /You glance (.*) in your left hand/i matchre SUB_EMPTY_HANDS_CHECK_NOT_EMPTY /You glance (.*) in your right hand/i match SUB_EMPTY_HANDS_CHECK ...wait match SUB_EMPTY_HANDS_CHECK You may only type ahead put glance matchwait SUB_EMPTY_HANDS_CHECK_NOT_EMPTY: SUB_EMPTY_HANDS_1: setvariable subreturnflagemptylefthand SUB_EMPTY_HANDS_1 goto SUB_EMPTY_LEFTHAND SUBRETURN_SUB_EMPTY_HANDS_1: SUB_EMPTY_HANDS_SWAP: pause %matchwaitpause match SUB_EMPTY_HANDS_SWAP ...wait match SUB_EMPTY_HANDS_SWAP You may only type ahead matchre SUB_EMPTY_HANDS_2 /.*/i put swap matchwait SUB_EMPTY_HANDS_2: setvariable subreturnflagemptylefthand SUB_EMPTY_HANDS_2 goto SUB_EMPTY_LEFTHAND SUBRETURN_SUB_EMPTY_HANDS_2: SUB_EMPTY_HANDS_CHECK_YES_EMPTY: SUB_EMPTY_HANDS_END: goto SUBRETURN_%subreturnflagemptyhands ######################### EMPTY LEFT HAND SUB ############################################### # variables needed: # subreturnflagemptylefthand SUB_EMPTY_LH: SUB_EMPTY_LEFTHAND: SUB_EMPTY_LH_CHECK: pause %matchwaitpause match SUB_EMPTY_LH_CHECK_YES_EMPTY You glance down at your empty hands matchre SUB_EMPTY_LH_CHECK_YES_EMPTY /You glance (.*) nothing in your left hand/i matchre SUB_EMPTY_LH_CHECK_NOT_EMPTY /You glance (.*) in your left hand/i match SUB_EMPTY_LH_CHECK ...wait match SUB_EMPTY_LH_CHECK You may only type ahead put glance matchwait SUB_EMPTY_LH_CHECK_NOT_EMPTY: goto SUB_EMPTY_LH_SHEATH #____________________________________________________________________unload weapons SUB_EMPTY_LH_UNLOAD: pause 1 echo echo **************************** echo *** ATTENTION echo *** Unload your weapon and stow the ammo... type glance when done echo **************************** echo waitfor You glance #____________________________________________________________________sheath and stow SUB_EMPTY_LH_SHEATH: pause %matchwaitpause matchre SUB_EMPTY_LH_CHECK2 /%hitsheathe%/i match SUB_EMPTY_LH_UNLOAD You should unload match SUB_EMPTY_LH_UNLOAD You need to unload match SUB_EMPTY_LH_STOW Sheathe what matchre SUB_EMPTY_LH_STOW /Sheathe your (.*) where/i match SUB_EMPTY_LH_SHEATH ...wait match SUB_EMPTY_LH_SHEATH You may only type ahead put sheathe left matchwait SUB_EMPTY_LH_STOW: pause %matchwaitpause matchre SUB_EMPTY_LH_CHECK2 /%hitstow%/i matchre SUB_EMPTY_LH_WEAR /%failstowcall%/i match SUB_EMPTY_LH_UNLOAD You should unload match SUB_EMPTY_LH_UNLOAD You need to unload matchre ERROR_STOW /%failstowfull%/i matchre SUB_EMPTY_LH_WEAR /%failstowsize%/i matchre ERROR_STOW /%errorstow%/i match SUB_EMPTY_LH_STOW ...wait match SUB_EMPTY_LH_STOW You may only type ahead put stow left matchwait SUB_EMPTY_LH_WEAR: #____________________________________________________________________wear weapon SUB_EMPTY_LH_WEAR_WEAPON_ACTIVE: pause %matchwaitpause matchre SUB_EMPTY_LH_CHECK2 /%hitwear%/i matchre SUB_EMPTY_LH_WEAR_SHIELD /%failwear%/i match SUB_EMPTY_LH_UNLOAD You should unload match SUB_EMPTY_LH_UNLOAD You need to unload match SUB_EMPTY_LH_WEAR_WEAPON_ACTIVE ...wait match SUB_EMPTY_LH_WEAR_WEAPON_ACTIVE You may only type ahead put wear my %huntbuddy_weapon_name matchwait #____________________________________________________________________wear shield SUB_EMPTY_LH_WEAR_SHIELD: pause %matchwaitpause matchre SUB_EMPTY_LH_CHECK2 /%hitwear%/i matchre SUB_EMPTY_LH_CHECK2 /%failwear%/i match SUB_EMPTY_LH_WEAR_SHIELD ...wait match SUB_EMPTY_LH_WEAR_SHIELD You may only type ahead put wear my %huntbuddy_shield_name matchwait #____________________________________________________________________second check/verify SUB_EMPTY_LH_CHECK2: pause %matchwaitpause match SUB_EMPTY_LH_CHECK_YES_EMPTY You glance down at your empty hands matchre SUB_EMPTY_LH_CHECK_YES_EMPTY /You glance (.*) nothing in your left hand/i matchre SUB_EMPTY_LH_NOT_EMPTY2 /You glance (.*) in your left hand/i match SUB_EMPTY_LH_CHECK2 ...wait match SUB_EMPTY_LH_CHECK2 You may only type ahead put glance matchwait SUB_EMPTY_LH_NOT_EMPTY2: echo echo ********************************************************************* echo echo *** WARNING echo echo Tried to empty hand but failed. echo echo *** Empty hands and restart echo echo Exiting script echo echo ********************************************************************* echo pause 1 goto END_SCRIPT SUB_EMPTY_LH_CHECK_YES_EMPTY: SUB_EMPTY_LH_END: goto SUBRETURN_%subreturnflagemptylefthand ######################### HIDE SUB ################################################### # variables needed: # subreturnflaghide SUB_HIDE: SUB_HIDE_START: goto SUB_HIDE_START_%huntbuddy_hide_test SUB_HIDE_START_ON: goto SUB_HIDE_MENTAL_CHECK SUB_HIDE_START_OFF: goto SUB_HIDE_END SUB_HIDE_MENTAL_CHECK: setvariable subreturnflag SUB_HIDE_MENTAL_CHECK setvariable skillclass HI goto SUB_MENTAL_CHECK SUBRETURN_SUB_HIDE_MENTAL_CHECK: SUB_HIDE_MENTAL_CHECK_TEST: goto SUB_HIDE_MENTAL_CHECK_TEST_%skillmental SUB_HIDE_MENTAL_CHECK_TEST_FULL: goto SUB_HIDE_SKIP SUB_HIDE_MENTAL_CHECK_TEST_NOTFULL: goto SUB_HIDE_STALKING_MENTAL_CHECK SUB_HIDE_STALKING_MENTAL_CHECK: setvariable subreturnflag SUB_HIDE_STALKING_MENTAL_CHECK setvariable skillclass STA goto SUB_MENTAL_CHECK SUBRETURN_SUB_HIDE_STALKING_MENTAL_CHECK: SUB_HIDE_STALKING_MENTAL_CHECK_TEST: goto SUB_HIDE_STALKING_MENTAL_CHECK_TEST_%skillmental SUB_HIDE_STALKING_MENTAL_CHECK_TEST_FULL: goto SUB_HIDE_SKIP SUB_HIDE_STALKING_MENTAL_CHECK_TEST_NOTFULL: goto SUB_HIDE_GO SUB_HIDE_GO: setvariable hidestalkactionflag ON echo echo *** Hiding echo SUB_HIDE_FORCED_GO: SUB_HIDE_GO_GO: pause %matchwaitpause match SUB_HIDE_FAIL The fact that you're glowing like a torch match SUB_HIDE_FAIL You can't hide matchre SUB_HIDE_GO_RETREAT1 /The (.*) notices your attempt/i matchre SUB_HIDE_GO_RETREAT1 /The (.*) discovers you/i matchre SUB_HIDE_GO_DONE /You(.*) melt/i matchre SUB_HIDE_GO_DONE /You(.*) blend/i match SUB_HIDE_GO_DONE already hidden match SUB_HIDE_GO_RETREAT1 You are too close match SUB_HIDE_GO_GO ...wait match SUB_HIDE_GO_GO You may only type ahead put hide matchwait SUB_HIDE_GO_RETREAT1: pause %matchwaitpause match SUB_HIDE_GO_RETREAT1 ...wait match SUB_HIDE_GO_RETREAT1 You may only type ahead matchre RTCHECK_SUB_HIDE_GO_RETREAT1 /.*/i put retreat matchwait RTCHECK_SUB_HIDE_GO_RETREAT1: pause %rtcheckpause match RTCHECK_SUB_HIDE_GO_RETREAT1_READY What were you referring to match RTCHECK_SUB_HIDE_GO_RETREAT1 ...wait match RTCHECK_SUB_HIDE_GO_RETREAT1 You may only type ahead put get my rtchecking matchwait RTCHECK_SUB_HIDE_GO_RETREAT1_READY: SUB_HIDE_GO_GO2: pause %matchwaitpause match SUB_HIDE_FAIL The fact that you're glowing like a torch match SUB_HIDE_FAIL You can't hide matchre SUB_HIDE_GO_RETREAT2 /The (.*) notices your attempt/i matchre SUB_HIDE_GO_RETREAT2 /The (.*) discovers you/i matchre SUB_HIDE_GO_DONE /You(.*) melt/i matchre SUB_HIDE_GO_DONE /You(.*) blend/i match SUB_HIDE_GO_DONE already hidden match SUB_HIDE_GO_RETREAT2 You are too close match SUB_HIDE_GO_GO2 ...wait match SUB_HIDE_GO_GO2 You may only type ahead put hide matchwait SUB_HIDE_GO_RETREAT2: pause %matchwaitpause match SUB_HIDE_GO_RETREAT2 ...wait match SUB_HIDE_GO_RETREAT2 You may only type ahead matchre RTCHECK_SUB_HIDE_GO_RETREAT2 /.*/i put retreat matchwait RTCHECK_SUB_HIDE_GO_RETREAT2: pause %rtcheckpause match RTCHECK_SUB_HIDE_GO_RETREAT2_READY What were you referring to match RTCHECK_SUB_HIDE_GO_RETREAT2 ...wait match RTCHECK_SUB_HIDE_GO_RETREAT2 You may only type ahead put get my rtchecking matchwait RTCHECK_SUB_HIDE_GO_RETREAT2_READY: SUB_HIDE_GO_GO3: pause %matchwaitpause match SUB_HIDE_FAIL The fact that you're glowing like a torch match SUB_HIDE_FAIL You can't hide matchre SUB_HIDE_GO_NOMORE /The (.*) notices your attempt/i matchre SUB_HIDE_GO_NOMORE /The (.*) discovers you/i matchre SUB_HIDE_GO_DONE /You(.*) melt/i matchre SUB_HIDE_GO_DONE /You(.*) blend/i match SUB_HIDE_GO_DONE already hidden match SUB_HIDE_GO_NOMORE You are too close match SUB_HIDE_GO_GO3 ...wait match SUB_HIDE_GO_GO3 You may only type ahead put hide matchwait SUB_HIDE_GO_NOMORE: echo echo *** Hiding failed - tried and tried and tried, moving on echo setvariable hidestalkactionflag OFF goto SUB_HIDE_END SUB_HIDE_GO_DONE: goto SUB_HIDE_END SUB_HIDE_SKIP: setvariable hidestalkactionflag OFF echo echo *** Hiding or stalking full, skipping echo goto SUB_HIDE_END SUB_HIDE_FAIL: echo echo *** Hiding failed echo echo Something prevented your hide attempt... are you casting MoF, singing? echo setvariable hidestalkactionflag OFF goto SUB_HIDE_END SUB_HIDE_END: goto SUBRETURN_%subreturnflaghide ######################### HUM STOP SUB ############################################ # variables needed: subreturnflaghumstop SUB_HUM_STOP: SUB_HUM_STOP_NDC_TEST: goto SUB_HUM_STOP_NDC_TEST_%huntbuddy_ndc_master_test SUB_HUM_STOP_NDC_TEST_ON: goto SUB_HUM_STOP_TEST SUB_HUM_STOP_NDC_TEST_OFF: goto SUB_HUM_STOP_END SUB_HUM_STOP_TEST: goto SUB_HUM_STOP_TEST_%huntbuddy_ndc_hum_test SUB_HUM_STOP_TEST_ON: goto RTCHECK_SUB_HUM_STOP_GO SUB_HUM_STOP_TEST_OFF: goto SUB_HUM_STOP_END RTCHECK_SUB_HUM_STOP_GO: pause %rtcheckpause match RTCHECK_SUB_HUM_STOP_GO_READY What were you referring to match RTCHECK_SUB_HUM_STOP_GO ...wait match RTCHECK_SUB_HUM_STOP_GO You may only type ahead put get my rtchecking matchwait RTCHECK_SUB_HUM_STOP_GO_READY: SUB_HUM_STOP_GO: pause %matchwaitpause match SUB_HUM_STOP_END You stop match SUB_HUM_STOP_END In the name of love match SUB_HUM_STOP_GO ...wait match SUB_HUM_STOP_GO You may only type ahead matchre SUB_HUM_STOP_END /.*/i put stop hum matchwait SUB_HUM_STOP_END: goto SUBRETURN_%subreturnflaghumstop ######################### MENTAL CHECK SUB ############################################ #____________________________________________________________________sub skill mental check # variables needed: # subreturnflag # skillclass = [LE/ME/...etc] # variables returned: # skillmental = [NOTFULL|FULL] SUB_MENTAL_CHECK: pause %matchwaitpause match SUB_MENTAL_CHECK_FULL % mind lock match SUB_MENTAL_CHECK_OK EXP HELP match SUB_MENTAL_CHECK ...wait match SUB_MENTAL_CHECK You may only type ahead put exp skill %skillclass matchwait SUB_MENTAL_CHECK_OK: setvariable skillmental NOTFULL goto SUB_MENTAL_CHECK_END SUB_MENTAL_CHECK_FULL: setvariable skillmental FULL goto SUB_MENTAL_CHECK_END SUB_MENTAL_CHECK_END: goto SUBRETURN_%subreturnflag ######################### SPELL PREP SUB ####################################################### #____________________________________________________________________sub prep's spell # variables needed: # subreturnflag # spell_name # spell_prep_power # spell_harn_test # spell_harn_power # spell_harn_loop # spell_cam_test # huntbuddy_cam_name # spell_cam_power # spell_cam_loop # spell_cast_pause # spell_targeted_test = [ON|OFF] #on if need to target critter before casting # # 1. prep spell # 2. targeted... test / target # 3. cam... test / charge / loop / focus # 4. harn.. test / harness / loop # 5. pause.. %spell_cast_pause # 6. end... subreturn #____________________________________________________________________STEP_1 SUB_SPELL_PREP: echo echo *** Preparing: %spell_name echo SUB_SPELL_PREP_GO: pause %matchwaitpause match SUB_SPELL_PREP_GO ...wait match SUB_SPELL_PREP_GO You may only type ahead matchre RTCHECK_SUB_SPELL_PREP_GO /.*/i put prep %spell_name %spell_prep_power matchwait RTCHECK_SUB_SPELL_PREP_GO: pause 1 pause %rtcheckpause match RTCHECK_SUB_SPELL_PREP_GO_READY What were you referring to match RTCHECK_SUB_SPELL_PREP_GO ...wait match RTCHECK_SUB_SPELL_PREP_GO You may only type ahead put get my rtchecking matchwait RTCHECK_SUB_SPELL_PREP_GO_READY: #____________________________________________________________________STEP_2 SUB_SPELL_PREP_TARGETED_TEST: goto SUB_SPELL_PREP_TARGETED_TEST_%spell_targeted_test SUB_SPELL_PREP_TARGETED_TEST_ON: goto SUB_SPELL_PREP_TARGETED SUB_SPELL_PREP_TARGETED_TEST_OFF: goto SUB_SPELL_PREP_CAM_TEST SUB_SPELL_PREP_TARGETED: pause %matchwaitpause match SUB_SPELL_PREP_TARGETED ...wait match SUB_SPELL_PREP_TARGETED You may only type ahead matchre RTCHECK_SUB_SPELL_PREP_TARGETED /.*/i put target matchwait RTCHECK_SUB_SPELL_PREP_TARGETED: pause %rtcheckpause match RTCHECK_SUB_SPELL_PREP_TARGETED_READY What were you referring to match RTCHECK_SUB_SPELL_PREP_TARGETED ...wait match RTCHECK_SUB_SPELL_PREP_TARGETED You may only type ahead put get my rtchecking matchwait RTCHECK_SUB_SPELL_PREP_TARGETED_READY: #____________________________________________________________________STEP_3 SUB_SPELL_PREP_CAM_TEST: goto SUB_SPELL_PREP_CAM_TEST_%spell_cam_test SUB_SPELL_PREP_CAM_TEST_ON: goto SUB_SPELL_PREP_CAM_CHARGE_START SUB_SPELL_PREP_CAM_TEST_OFF: goto SUB_SPELL_PREP_HARN_TEST SUB_SPELL_PREP_CAM_CHARGE_START: counter set %spell_cam_loop #---------------------------------------------------------looped SUB_SPELL_PREP_CAM_CHARGE: pause %matchwaitpause match SUB_SPELL_PREP_CAM_CHARGE ...wait match SUB_SPELL_PREP_CAM_CHARGE You may only type ahead matchre RTCHECK_SUB_SPELL_PREP_CAM_CHARGE /.*/i put charge my %huntbuddy_cam_name %spell_cam_power matchwait RTCHECK_SUB_SPELL_PREP_CAM_CHARGE: pause 1 pause %rtcheckpause match RTCHECK_SUB_SPELL_PREP_CAM_CHARGE_READY What were you referring to match RTCHECK_SUB_SPELL_PREP_CAM_CHARGE ...wait match RTCHECK_SUB_SPELL_PREP_CAM_CHARGE You may only type ahead put get my rtchecking matchwait RTCHECK_SUB_SPELL_PREP_CAM_CHARGE_READY: SUB_SPELL_PREP_CAM_LOOP_TEST: pause %branchtestpause counter subtract 1 match SUB_SPELL_PREP_CAM_FOCUS flag 0 match SUB_SPELL_PREP_CAM_CHARGE not a valid flag match SUB_SPELL_PREP_CAM_LOOP_TEST ...wait match SUB_SPELL_PREP_CAM_LOOP_TEST You may only type ahead put set %c matchwait #---------------------------------------------------------looped SUB_SPELL_PREP_CAM_FOCUS: pause %matchwaitpause match SUB_SPELL_PREP_CAM_FOCUS ...wait match SUB_SPELL_PREP_CAM_FOCUS You may only type ahead matchre RTCHECK_SUB_SPELL_PREP_CAM_FOCUS /.*/i put focus my %huntbuddy_cam_name matchwait RTCHECK_SUB_SPELL_PREP_CAM_FOCUS: pause 1 pause %rtcheckpause match RTCHECK_SUB_SPELL_PREP_CAM_FOCUS_READY What were you referring to match RTCHECK_SUB_SPELL_PREP_CAM_FOCUS ...wait match RTCHECK_SUB_SPELL_PREP_CAM_FOCUS You may only type ahead put get my rtchecking matchwait RTCHECK_SUB_SPELL_PREP_CAM_FOCUS_READY: #____________________________________________________________________STEP_4 SUB_SPELL_PREP_HARN_TEST: goto SUB_SPELL_PREP_HARN_TEST_%spell_harn_test SUB_SPELL_PREP_HARN_TEST_ON: goto SUB_SPELL_PREP_HARN_CHARGE_START SUB_SPELL_PREP_HARN_TEST_OFF: goto SUB_SPELL_PREP_CAST_PAUSE SUB_SPELL_PREP_HARN_CHARGE_START: counter set %spell_harn_loop #---------------------------------------------------------looped SUB_SPELL_PREP_HARN_CHARGE: pause %matchwaitpause match SUB_SPELL_PREP_HARN_CHARGE ...wait match SUB_SPELL_PREP_HARN_CHARGE You may only type ahead matchre RTCHECK_SUB_SPELL_PREP_HARN_CHARGE /.*/i put harness %spell_harn_power matchwait RTCHECK_SUB_SPELL_PREP_HARN_CHARGE: pause 1 pause %rtcheckpause match RTCHECK_SUB_SPELL_PREP_HARN_CHARGE_READY What were you referring to match RTCHECK_SUB_SPELL_PREP_HARN_CHARGE ...wait match RTCHECK_SUB_SPELL_PREP_HARN_CHARGE You may only type ahead put get my rtchecking matchwait RTCHECK_SUB_SPELL_PREP_HARN_CHARGE_READY: SUB_SPELL_PREP_HARN_LOOP_TEST: pause %branchtestpause counter subtract 1 match SUB_SPELL_PREP_CAST_PAUSE flag 0 match SUB_SPELL_PREP_HARN_CHARGE not a valid flag match SUB_SPELL_PREP_HARN_LOOP_TEST ...wait match SUB_SPELL_PREP_HARN_LOOP_TEST You may only type ahead put set %c matchwait #---------------------------------------------------------looped #____________________________________________________________________STEP_5 SUB_SPELL_PREP_CAST_PAUSE: pause %spell_cast_pause #____________________________________________________________________END SUB SUB_SPELL_PREP_END: goto SUBRETURN_%subreturnflag ######################### NAKED PUT SUB ################################################## # variables needed # subreturnflag # nakedput SUB_NAKED_PUT: pause %naked_put_pause match SUB_NAKED_PUT ...wait match SUB_NAKED_PUT You may only type ahead matchre RTCHECK_SUB_NAKED_PUT /.*/i put %nakedput matchwait RTCHECK_SUB_NAKED_PUT: pause %rtcheckpause match RTCHECK_SUB_NAKED_PUT_READY What were you referring to match RTCHECK_SUB_NAKED_PUT ...wait match RTCHECK_SUB_NAKED_PUT You may only type ahead put get my rtchecking matchwait RTCHECK_SUB_NAKED_PUT_READY: SUB_NAKED_PUT_END: goto SUBRETURN_%subreturnflagnp #____________________________________________________________________naked put 2 SUB_NAKED_PUT2: pause %naked_put_pause match SUB_NAKED_PUT2 ...wait match SUB_NAKED_PUT2 You may only type ahead matchre RTCHECK_SUB_NAKED_PUT2 /.*/i put %nakedput1 %nakedput2 matchwait RTCHECK_SUB_NAKED_PUT2: pause %rtcheckpause match RTCHECK_SUB_NAKED_PUT2_READY What were you referring to match RTCHECK_SUB_NAKED_PUT2 ...wait match RTCHECK_SUB_NAKED_PUT2 You may only type ahead put get my rtchecking matchwait RTCHECK_SUB_NAKED_PUT2_READY: SUB_NAKED_PUT2_END: goto SUBRETURN_%subreturnflagnp2 #____________________________________________________________________naked put 3 SUB_NAKED_PUT3: pause %naked_put_pause match SUB_NAKED_PUT3 ...wait match SUB_NAKED_PUT3 You may only type ahead matchre RTCHECK_SUB_NAKED_PUT3 /.*/i put %nakedput1 %nakedput2 %nakedput3 matchwait RTCHECK_SUB_NAKED_PUT3: pause %rtcheckpause match RTCHECK_SUB_NAKED_PUT3_READY What were you referring to match RTCHECK_SUB_NAKED_PUT3 ...wait match RTCHECK_SUB_NAKED_PUT3 You may only type ahead put get my rtchecking matchwait RTCHECK_SUB_NAKED_PUT3_READY: SUB_NAKED_PUT3_END: goto SUBRETURN_%subreturnflagnp3 ######################### RETREAT SUB ################################################## # variables needed: # subreturnflagretreat #____________________________________________________________________sub retreat SUB_RETREAT: setvariable retreatloopnum 0 RTCHECK_SUB_RETREAT: pause %rtcheckpause match RTCHECK_SUB_RETREAT_READY What were you referring to match RTCHECK_SUB_RETREAT ...wait match RTCHECK_SUB_RETREAT You may only type ahead put get my rtchecking matchwait RTCHECK_SUB_RETREAT_READY: SUB_RETREAT_START: pause %matchwaitpause match SUB_RETREAT_END You are already as far match SUB_RETREAT_STAND You must stand first match SUB_RETREAT_STUCK You try to back away match SUB_RETREAT_PAUSE You are stun match SUB_RETREAT_PAUSE You retreat match SUB_RETREAT_PAUSE You sneak back match SUB_RETREAT_PAUSE You stop advancing match SUB_RETREAT_FAIL You cannot back away # match DEAD_CHARACTER You are a ghost! match SUB_RETREAT_START ...wait match SUB_RETREAT_START You may only type ahead matchre SUB_RETREAT_PAUSE /.*/i put retreat matchwait SUB_RETREAT_PAUSE: pause %retreatpause goto SUB_RETREAT_START SUB_RETREAT_STUCK: pause %retreatpause counter set %retreatloopnum counter add 1 setvariable retreatloopnum %c SUB_RETREAT_LOOP_COUNT: goto SUB_RETREAT_LOOP_COUNT_%retreatloopnum SUB_RETREAT_LOOP_COUNT_1: goto SUB_RETREAT_START SUB_RETREAT_LOOP_COUNT_2: goto SUB_RETREAT_START SUB_RETREAT_LOOP_COUNT_3: goto SUB_RETREAT_START SUB_RETREAT_LOOP_COUNT_4: goto SUB_RETREAT_START SUB_RETREAT_LOOP_COUNT_5: goto SUB_RETREAT_FAIL SUB_RETREAT_STAND: pause %matchwaitpause match SUB_RETREAT_STAND ...wait match SUB_RETREAT_STAND You may only type ahead matchre RTCHECK_SUB_RETREAT_STAND /.*/i put stand matchwait RTCHECK_SUB_RETREAT_STAND: pause %rtcheckpause match RTCHECK_SUB_RETREAT_STAND_READY What were you referring to match RTCHECK_SUB_RETREAT_STAND ...wait match RTCHECK_SUB_RETREAT_STAND You may only type ahead put get my rtchecking matchwait RTCHECK_SUB_RETREAT_STAND_READY: goto SUB_RETREAT_START SUB_RETREAT_FAIL: echo echo *** Retreat fail, unable to retreat...moving on echo goto SUB_RETREAT_END SUB_RETREAT_END: goto SUBRETURN_%subreturnflagretreat ############################################################################# ########################### COMMAND SECTION ########################### ############################################################################# COMMANDLINE_JUMP: goto %1 HELP: goto ERROR_WRONGUSAGE MENU: goto SETUP_MAIN_MENU START: RUN: PARTNER: NAME: GO: setvariable partner_name %2 goto HUNT_START #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* SET: goto COMMANDSET_%2 COMMANDSET_WEA: COMMANDSET_WEAP: COMMANDSET_WEAPO: COMMANDSET_WEAPON: COMMANDSET_WEAPONS: # .huntbuddy set weapon name <text> setvariable huntbuddy_weapon_name %4 goto COMMANDSETWEAPONEND COMMANDSETWEAPONEND: goto SETUP_ARMAMENT_MENU #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* COMMANDSET_SHI: COMMANDSET_SHIE: COMMANDSET_SHIEL: COMMANDSET_SHIELD: COMMANDSET_SHEILD: # .huntbuddy set shield name <text> setvariable huntbuddy_shield_name %4 goto SETUP_ARMAMENT_MENU #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* COMMANDSET_CAM: COMMANDSET_CAMB: COMMANDSET_CAMBRINTH: # .huntbuddy set cambrinth <name> setvariable huntbuddy_cam_name %3 goto SETUP_BUFF_MENU #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* COMMANDSET_BUF: COMMANDSET_BUFF: goto COMMANDSET_BUFF_%3 COMMANDSET_BUFF_SLOT: goto COMMANDSET_BUFF_SLOT_%5 COMMANDSET_BUFF_SLOT_PREP: # .huntbuddy set buff slot %s prep <name> <mana#> <pause#> setvariable huntbuddy_buff_name_%4 %6 setvariable huntbuddy_buff_prep_power_%4 %7 setvariable huntbuddy_buff_cast_pause_%4 %8 goto SETUP_BUFF_DETAIL COMMANDSET_BUFF_SLOT_HARN: COMMANDSET_BUFF_SLOT_HARNES: COMMANDSET_BUFF_SLOT_HARNESS: # .huntbuddy set buff slot %s harn <mana#> <loop#> setvariable huntbuddy_buff_harn_power_%4 %6 setvariable huntbuddy_buff_harn_loop_%4 %7 goto SETUP_BUFF_DETAIL COMMANDSET_BUFF_SLOT_CAM: COMMANDSET_BUFF_SLOT_CAMB: COMMANDSET_BUFF_SLOT_CAMBRINTH: # .huntbuddy set buff slot %s cam <charge#> <pause#> <loop#> setvariable huntbuddy_buff_cam_power_%4 %6 setvariable huntbuddy_buff_cam_loop_%4 %7 goto SETUP_BUFF_DETAIL #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* COMMANDSET_HIGH: COMMANDSET_HIGHLIGHT: COMMANDSET_HIGHLIGHTS: COMMANDSET_HIGHLIGHTING: # .huntbuddy set highlight <color> deletefromhighlightstrings string="***" AddToHighlightStrings string="***" forecolor=%3 highlightEntireLine=True goto SETUP_MISC_MENU #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* # .huntbuddy set hum <tune> # .huntbuddy set juggle <item> # .huntbuddy set pyramid <item> # .huntbuddy set forage <item> # .huntbuddy set origami <item> COMMANDSET_HUM: COMMANDSET_HUMM: setvariable huntbuddy_ndc_hum_item %3 goto SETUP_NDC_MENU COMMANDSET_JUGGLE: COMMANDSET_JUG: COMMANDSET_JUGG: setvariable huntbuddy_ndc_juggle_item %3 goto SETUP_NDC_MENU COMMANDSET_PYRAMID: COMMANDSET_PIRAMID: setvariable huntbuddy_ndc_pyramid_item %3 goto SETUP_NDC_MENU COMMANDSET_FORAGE: COMMANDSET_FORAG: COMMANDSET_FORAGING: setvariable huntbuddy_ndc_forage_item %3 goto SETUP_NDC_MENU COMMANDSET_ORIGAMI: COMMANDSET_ORIGAMY: setvariable huntbuddy_ndc_origami_item %3 goto SETUP_NDC_MENU #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* COMMANDSET_FISS: COMMANDSET_FISSURE: goto COMMANDSET_FISSURE_%3 COMMANDSET_FISSURE_PREP: COMMANDSET_FISSURE_PREPARE: # .huntbuddy set fissure prep <element> <mana#> <pause#> setvariable huntbuddy_fissure_element %4 setvariable huntbuddy_fissure_prep_power %5 setvariable huntbuddy_fissure_cast_pause %6 goto SETUP_FISSURE_DETAIL COMMANDSET_FISSURE_HARN: COMMANDSET_FISSURE_HARNES: COMMANDSET_FISSURE_HARNESS: # .huntbuddy set fissure harn <mana#> <loop#> setvariable huntbuddy_fissure_harn_power %4 setvariable huntbuddy_fissure_harn_loop %5 goto SETUP_FISSURE_DETAIL COMMANDSET_FISSURE_CAM: COMMANDSET_FISSURE_CAMB: COMMANDSET_FISSURE_CAMBRINTH: # .huntbuddy set fissure cam <charge#> <loop#> setvariable huntbuddy_fissure_cam_power %4 setvariable huntbuddy_fissure_cam_loop %5 goto SETUP_FISSURE_DETAIL #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* COMMANDSET_MANTLEOFFLAME: COMMANDSET_MOF: goto COMMANDSET_MOF_%3 COMMANDSET_MOF_PREP: COMMANDSET_MOF_PREPARE: # .huntbuddy set mof prep <mana#> <pause#> setvariable huntbuddy_mof_prep_power %4 setvariable huntbuddy_mof_cast_pause %5 goto SETUP_MOF_DETAIL COMMANDSET_MOF_HARN: COMMANDSET_MOF_HARNES: COMMANDSET_MOF_HARNESS: # .huntbuddy set mof harn <mana#> <loop#> setvariable huntbuddy_mof_harn_power %4 setvariable huntbuddy_mof_harn_loop %5 goto SETUP_MOF_DETAIL COMMANDSET_MOF_CAM: COMMANDSET_MOF_CAMB: COMMANDSET_MOF_CAMBRINTH: # .huntbuddy set mof cam <charge#> <loop#> setvariable huntbuddy_mof_cam_power %4 setvariable huntbuddy_mof_cam_loop %5 goto SETUP_MOF_DETAIL #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* COMMANDSET_SING: # .huntbuddy set sing <type> setvariable huntbuddy_sing_type %3 goto SETUP_ENCHANTE_MENU COMMANDSET_CHANT: # .huntbuddy set chant <type> setvariable huntbuddy_chant_type %3 goto SETUP_ENCHANTE_MENU ############################################################################# ########################### MENU SECTION ############################## ############################################################################# SETUP_HELP: SETUP_MAIN_MENU: put echo /on waitfor echocolumn echo echo echo ======================================================================= echo *** MAIN MENU echo ======================================================================= echo . Script Mechanics.............................. a0 echo echo . Buff.......................................... a1 echo echo . Enchante...................................... a2 echo echo . Armament/weapons.............................. a3 echo echo . Other Actions................................. a4 echo echo . Guild Specials................................ a5 echo echo . Miscellaneous................................. a6 echo echo . About this script............................. a7 echo ======================================================================= echo *** Enter selection echo ======================================================================= echo put echo /off pause 1 match SETUP_SCRIPT_MECH_MENU a0 match SETUP_BUFF_MENU a1 match SETUP_ENCHANTE_MENU a2 match SETUP_ARMAMENT_MENU a3 match SETUP_NDC_MENU a4 match SETUP_GUILD_SPECIALS_MENU a5 match SETUP_MISC_MENU a6 match SETUP_ABOUT a7 matchwait #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* SETUP_ABOUT: put echo /on waitfor echocolumn echo echo ======================================================================= echo *** ABOUT THIS SCRIPT echo ======================================================================= echo Huntbuddy version 1.1 echo by Mendaleev last update: July 26, 2008, 22:00 hours echo echo Script designed to support another character while hunting in DragonRealms echo echo StormFront compatible (written in SF v1.0.1.22) echo echo normal run syntax: .huntbuddy start <name> echo . .huntbuddy help echo . .huntbuddy menu echo ____________________________________________________________ echo Do not use AFK or in violation of any policy. echo You are responsible for everything; I am responsible for nothing. echo As allowed, permission is provided for you to use, modify, or basically echo do what you want with it. echo ____________________________________________________________ echo echo This script is designed to assist you while hunting with another player by taking the tedium echo out of buffing, etc. Typically, for those that are helping a younger character hunt-up. echo The script does not attack creatures in any manner. It will buff your partner and also run echo some other actions as turned on. echo echo After running through the menu and customizing, to start enter: echo . .huntbuddy start <name> where <name> is your hunting partner's name echo echo Safe paths, echo Mendaleev echo ======================================================================= echo *** Return to Main Menu.................... z1 echo ======================================================================= echo put echo /off pause 1 match SETUP_MAIN_MENU z1 matchwait #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* SETUP_ARMAMENT_MENU: put echo /on waitfor echocolumn echo echo echo ======================================================================= echo *** ARMAMENT MENU echo ======================================================================= echo Weapon: echo . Hold Weapon: %huntbuddy_weapon_style_main_test echo . Weapon name: %huntbuddy_weapon_name echo . No Weapon: %huntbuddy_weapon_style_noweap_test echo echo Shield usage: %huntbuddy_shield_use echo . Shield name: %huntbuddy_shield_name echo echo ======================================================================= echo echo echo Hold weapon............................................. weapon=on echo No weapon............................................... weapon=off echo echo Shield usage off....................................... shield=off echo Shield usage armworn................................... shield=armworn echo Shield usage hand held................................. shield=handheld echo echo Set weapon name........................................ .huntbuddy set weapon name <text> echo Set shield name........................................ .huntbuddy set shield name <text> echo echo Return to Main Menu.................................... z1 echo ======================================================================= echo Note: echo 1) The script does not attack critters in any manner, the weapon/shield is purely defensive. echo put echo /off pause 1 match SETUP_ARMAMENT_SHIELD_NONE shield=off match SETUP_ARMAMENT_SHIELD_ARMWORN shield=armworn match SETUP_ARMAMENT_SHIELD_HANDHELD shield=handheld match SETUP_ARMAMENT_WEAPON_STYLE_MAIN weapon=on match SETUP_ARMAMENT_WEAPON_STYLE_NONE weapon=off match SETUP_MAIN_MENU z1 matchwait SETUP_ARMAMENT_WEAPON_STYLE_MAIN: setvariable huntbuddy_weapon_style_main_test ON setvariable huntbuddy_weapon_style_noweap_test OFF goto SETUP_ARMAMENT_MENU SETUP_ARMAMENT_WEAPON_STYLE_NONE: setvariable huntbuddy_weapon_style_main_test OFF setvariable huntbuddy_weapon_style_noweap_test ON goto SETUP_ARMAMENT_MENU SETUP_ARMAMENT_SHIELD_NONE: setvariable huntbuddy_shield_use OFF goto SETUP_ARMAMENT_MENU SETUP_ARMAMENT_SHIELD_ARMWORN: setvariable huntbuddy_shield_use ARMWORN goto SETUP_ARMAMENT_MENU SETUP_ARMAMENT_SHIELD_HANDHELD: setvariable huntbuddy_shield_use HANDHELD goto SETUP_ARMAMENT_MENU #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* SETUP_BUFF_MENU: put echo /on waitfor echocolumn echo echo echo ======================================================================= echo *** BUFF MENU echo ======================================================================= echo echo *** Current Buff Setup is: echo echo Master buff switch = %huntbuddy_buff_master_test echo echo Buff hunting partner = %huntbuddy_buff_partner_test echo Buff self = %huntbuddy_buff_self_test echo echo echo Buff slot 1: %huntbuddy_buff_name_1 %huntbuddy_buff_test_1 echo Buff slot 2: %huntbuddy_buff_name_2 %huntbuddy_buff_test_2 echo Buff slot 3: %huntbuddy_buff_name_3 %huntbuddy_buff_test_3 echo Buff slot 4: %huntbuddy_buff_name_4 %huntbuddy_buff_test_4 echo Buff slot 5: %huntbuddy_buff_name_5 %huntbuddy_buff_test_5 echo Buff slot 6: %huntbuddy_buff_name_6 %huntbuddy_buff_test_6 echo echo echo Retreat when buffing: %huntbuddy_buff_retreat_test echo echo ======================================================================= echo echo Buff master............................... buff=[on|off] echo Buff hunting partner...................... partner=[on|off] echo Buff self................................. self=[on|off] echo View/change a spell slot.................. view=# [where # is slot number] echo Buff retreat.............................. retreat=[on|off] echo Return to Main Menu....................... z1 echo ======================================================================= echo put echo /off pause 1 match SETUP_BUFF_PARTNER_TEST_ON partner=on match SETUP_BUFF_PARTNER_TEST_ON buddy=on match SETUP_BUFF_PARTNER_TEST_OFF partner=off match SETUP_BUFF_PARTNER_TEST_OFF buddy=off match SETUP_BUFF_SELF_TEST_ON self=on match SETUP_BUFF_SELF_TEST_OFF self=off match SETUP_BUFF_RETREAT_TEST_ON retreat=on match SETUP_BUFF_RETREAT_TEST_OFF retreat=off match SETUP_BUFF_MASTER_TEST_ON buff=on match SETUP_BUFF_MASTER_TEST_OFF buff=off match SETUP_BUFF_DETAIL_JUMP_1 view=1 match SETUP_BUFF_DETAIL_JUMP_2 view=2 match SETUP_BUFF_DETAIL_JUMP_3 view=3 match SETUP_BUFF_DETAIL_JUMP_4 view=4 match SETUP_BUFF_DETAIL_JUMP_5 view=5 match SETUP_BUFF_DETAIL_JUMP_6 view=6 match SETUP_MAIN_MENU z1 matchwait SETUP_BUFF_PARTNER_TEST_ON: setvariable huntbuddy_buff_partner_test ON goto SETUP_BUFF_MENU SETUP_BUFF_PARTNER_TEST_OFF: setvariable huntbuddy_buff_partner_test OFF goto SETUP_BUFF_MENU SETUP_BUFF_SELF_TEST_ON: setvariable huntbuddy_buff_self_test ON goto SETUP_BUFF_MENU SETUP_BUFF_SELF_TEST_OFF: setvariable huntbuddy_buff_self_test OFF goto SETUP_BUFF_MENU SETUP_BUFF_MASTER_TEST_ON: setvariable huntbuddy_buff_master_test ON goto SETUP_BUFF_MENU SETUP_BUFF_MASTER_TEST_OFF: setvariable huntbuddy_buff_master_test OFF goto SETUP_BUFF_MENU SETUP_BUFF_RETREAT_TEST_ON: setvariable huntbuddy_buff_retreat_test ON goto SETUP_BUFF_MENU SETUP_BUFF_RETREAT_TEST_OFF: setvariable huntbuddy_buff_retreat_test OFF goto SETUP_BUFF_MENU #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* SETUP_BUFF_DETAIL: goto SETUP_BUFF_DETAIL_JUMP_%s SETUP_BUFF_DETAIL_JUMP_1: save 1 setvariable huntbuddy_buff_test_display %huntbuddy_buff_test_1 setvariable huntbuddy_buff_name_display %huntbuddy_buff_name_1 setvariable huntbuddy_buff_prep_power_display %huntbuddy_buff_prep_power_1 setvariable huntbuddy_buff_harn_test_display %huntbuddy_buff_harn_test_1 setvariable huntbuddy_buff_harn_power_display %huntbuddy_buff_harn_power_1 setvariable huntbuddy_buff_harn_loop_display %huntbuddy_buff_harn_loop_1 setvariable huntbuddy_buff_cam_test_display %huntbuddy_buff_cam_test_1 setvariable huntbuddy_buff_cam_power_display %huntbuddy_buff_cam_power_1 setvariable huntbuddy_buff_cam_loop_display %huntbuddy_buff_cam_loop_1 setvariable huntbuddy_buff_cast_pause_display %huntbuddy_buff_cast_pause_1 goto SETUP_BUFF_DETAIL_JUMPED SETUP_BUFF_DETAIL_JUMP_2: save 2 setvariable huntbuddy_buff_test_display %huntbuddy_buff_test_2 setvariable huntbuddy_buff_name_display %huntbuddy_buff_name_2 setvariable huntbuddy_buff_prep_power_display %huntbuddy_buff_prep_power_2 setvariable huntbuddy_buff_harn_test_display %huntbuddy_buff_harn_test_2 setvariable huntbuddy_buff_harn_power_display %huntbuddy_buff_harn_power_2 setvariable huntbuddy_buff_harn_loop_display %huntbuddy_buff_harn_loop_2 setvariable huntbuddy_buff_cam_test_display %huntbuddy_buff_cam_test_2 setvariable huntbuddy_buff_cam_power_display %huntbuddy_buff_cam_power_2 setvariable huntbuddy_buff_cam_loop_display %huntbuddy_buff_cam_loop_2 setvariable huntbuddy_buff_cast_pause_display %huntbuddy_buff_cast_pause_2 goto SETUP_BUFF_DETAIL_JUMPED SETUP_BUFF_DETAIL_JUMP_3: save 3 setvariable huntbuddy_buff_test_display %huntbuddy_buff_test_3 setvariable huntbuddy_buff_name_display %huntbuddy_buff_name_3 setvariable huntbuddy_buff_prep_power_display %huntbuddy_buff_prep_power_3 setvariable huntbuddy_buff_harn_test_display %huntbuddy_buff_harn_test_3 setvariable huntbuddy_buff_harn_power_display %huntbuddy_buff_harn_power_3 setvariable huntbuddy_buff_harn_loop_display %huntbuddy_buff_harn_loop_3 setvariable huntbuddy_buff_cam_test_display %huntbuddy_buff_cam_test_3 setvariable huntbuddy_buff_cam_power_display %huntbuddy_buff_cam_power_3 setvariable huntbuddy_buff_cam_loop_display %huntbuddy_buff_cam_loop_3 setvariable huntbuddy_buff_cast_pause_display %huntbuddy_buff_cast_pause_3 goto SETUP_BUFF_DETAIL_JUMPED SETUP_BUFF_DETAIL_JUMP_4: save 4 setvariable huntbuddy_buff_test_display %huntbuddy_buff_test_4 setvariable huntbuddy_buff_name_display %huntbuddy_buff_name_4 setvariable huntbuddy_buff_prep_power_display %huntbuddy_buff_prep_power_4 setvariable huntbuddy_buff_harn_test_display %huntbuddy_buff_harn_test_4 setvariable huntbuddy_buff_harn_power_display %huntbuddy_buff_harn_power_4 setvariable huntbuddy_buff_harn_loop_display %huntbuddy_buff_harn_loop_4 setvariable huntbuddy_buff_cam_test_display %huntbuddy_buff_cam_test_4 setvariable huntbuddy_buff_cam_power_display %huntbuddy_buff_cam_power_4 setvariable huntbuddy_buff_cam_loop_display %huntbuddy_buff_cam_loop_4 setvariable huntbuddy_buff_cast_pause_display %huntbuddy_buff_cast_pause_4 goto SETUP_BUFF_DETAIL_JUMPED SETUP_BUFF_DETAIL_JUMP_5: save 5 setvariable huntbuddy_buff_test_display %huntbuddy_buff_test_5 setvariable huntbuddy_buff_name_display %huntbuddy_buff_name_5 setvariable huntbuddy_buff_prep_power_display %huntbuddy_buff_prep_power_5 setvariable huntbuddy_buff_harn_test_display %huntbuddy_buff_harn_test_5 setvariable huntbuddy_buff_harn_power_display %huntbuddy_buff_harn_power_5 setvariable huntbuddy_buff_harn_loop_display %huntbuddy_buff_harn_loop_5 setvariable huntbuddy_buff_cam_test_display %huntbuddy_buff_cam_test_5 setvariable huntbuddy_buff_cam_power_display %huntbuddy_buff_cam_power_5 setvariable huntbuddy_buff_cam_loop_display %huntbuddy_buff_cam_loop_5 setvariable huntbuddy_buff_cast_pause_display %huntbuddy_buff_cast_pause_5 goto SETUP_BUFF_DETAIL_JUMPED SETUP_BUFF_DETAIL_JUMP_6: save 6 setvariable huntbuddy_buff_test_display %huntbuddy_buff_test_6 setvariable huntbuddy_buff_name_display %huntbuddy_buff_name_6 setvariable huntbuddy_buff_prep_power_display %huntbuddy_buff_prep_power_6 setvariable huntbuddy_buff_harn_test_display %huntbuddy_buff_harn_test_6 setvariable huntbuddy_buff_harn_power_display %huntbuddy_buff_harn_power_6 setvariable huntbuddy_buff_harn_loop_display %huntbuddy_buff_harn_loop_6 setvariable huntbuddy_buff_cam_test_display %huntbuddy_buff_cam_test_6 setvariable huntbuddy_buff_cam_power_display %huntbuddy_buff_cam_power_6 setvariable huntbuddy_buff_cam_loop_display %huntbuddy_buff_cam_loop_6 setvariable huntbuddy_buff_cast_pause_display %huntbuddy_buff_cast_pause_6 goto SETUP_BUFF_DETAIL_JUMPED SETUP_BUFF_DETAIL_JUMPED: put echo /on waitfor echocolumn echo echo echo ======================================================================= echo *** BUFF %s DETAIL - VIEW/CHANGE echo ======================================================================= echo Buff slot %s is: %huntbuddy_buff_test_display echo echo Spell Name: %huntbuddy_buff_name_display echo . prep power: %huntbuddy_buff_prep_power_display echo . cast pause: %huntbuddy_buff_cast_pause_display seconds echo Harness: %huntbuddy_buff_harn_test_display echo . power: %huntbuddy_buff_harn_power_display echo . loop: %huntbuddy_buff_harn_loop_display harnesses per cast echo Cambrinth: %huntbuddy_buff_cam_test_display echo . item name: %huntbuddy_cam_name echo . charge: %huntbuddy_buff_cam_power_display echo . loop: %huntbuddy_buff_cam_loop_display cams per cast echo ======================================================================= echo General: echo . Turn slot ON slot=on echo . Turn slot OFF slot=off echo . Set spell .huntbuddy set buff slot %s prep <name> <mana#> <pause#> echo echo Harness: echo . Turn ON harn=on echo . Turn OFF harn=off echo . Set harness .huntbuddy set buff slot %s harn <mana#> <loop#> echo echo Cambrinth: echo . Name of cambrinth .huntbuddy set cambrinth <name> echo . Turn ON cam=on echo . Turn OFF cam=off echo . Set cambrinth .huntbuddy set buff slot %s cam <charge#> <loop#> echo echo Return to Buff Menu..................... z1 echo Jump to a different slot.................. view=# echo ======================================================================= echo put echo /off pause 1 match SETUP_BUFF_SLOT_TEST_ON slot=on match SETUP_BUFF_SLOT_TEST_OFF slot=off match SETUP_BUFF_HARN_TEST_ON harn=on match SETUP_BUFF_HARN_TEST_OFF harn=off match SETUP_BUFF_CAM_TEST_ON cam=on match SETUP_BUFF_CAM_TEST_OFF cam=off match SETUP_BUFF_DETAIL_JUMP_1 view=1 match SETUP_BUFF_DETAIL_JUMP_2 view=2 match SETUP_BUFF_DETAIL_JUMP_3 view=3 match SETUP_BUFF_DETAIL_JUMP_4 view=4 match SETUP_BUFF_DETAIL_JUMP_5 view=5 match SETUP_BUFF_DETAIL_JUMP_6 view=6 match SETUP_BUFF_MENU z1 matchwait SETUP_BUFF_SLOT_TEST_ON: setvariable huntbuddy_buff_test_%s ON goto SETUP_BUFF_DETAIL SETUP_BUFF_SLOT_TEST_OFF: setvariable huntbuddy_buff_test_%s OFF goto SETUP_BUFF_DETAIL SETUP_BUFF_HARN_TEST_ON: setvariable huntbuddy_buff_harn_test_%s ON goto SETUP_BUFF_DETAIL SETUP_BUFF_HARN_TEST_OFF: setvariable huntbuddy_buff_harn_test_%s OFF goto SETUP_BUFF_DETAIL SETUP_BUFF_CAM_TEST_ON: setvariable huntbuddy_buff_cam_test_%s ON goto SETUP_BUFF_DETAIL SETUP_BUFF_CAM_TEST_OFF: setvariable huntbuddy_buff_cam_test_%s OFF goto SETUP_BUFF_DETAIL #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* SETUP_ENCHANTE_MENU: put echo /on waitfor echocolumn echo echo echo ======================================================================= echo *** Enchante MENU echo ======================================================================= echo echo Sing: %huntbuddy_sing_test echo . sing type: %huntbuddy_sing_type echo echo Chant: %huntbuddy_chant_test echo . chant type: %huntbuddy_chant_type echo echo echo ======================================================================= echo Sing.................................... sing=[on|off] echo . Setup sing........................... .huntbuddy set sing <type> echo echo Chant................................... chant=[on|off] echo . Setup chant.......................... .huntbuddy set chant <type> echo echo Return to Main Menu..................... z1 echo ======================================================================= echo Notes: echo 1) Either sing or chant can be on...both can't be on at same time...both can be off though echo put echo /off pause 1 match SETUP_ENCHANTE_SING_ON sing=on match SETUP_ENCHANTE_SING_OFF sing=off match SETUP_ENCHANTE_chant_ON chant=on match SETUP_ENCHANTE_chant_OFF chant=off match SETUP_MAIN_MENU z1 matchwait SETUP_ENCHANTE_SING_ON: setvariable huntbuddy_sing_test ON setvariable huntbuddy_chant_test OFF goto SETUP_ENCHANTE_MENU SETUP_ENCHANTE_SING_OFF: setvariable huntbuddy_sing_test OFF goto SETUP_ENCHANTE_MENU SETUP_ENCHANTE_CHANT_ON: setvariable huntbuddy_sing_test OFF setvariable huntbuddy_chant_test ON goto SETUP_ENCHANTE_MENU SETUP_ENCHANTE_CHANT_OFF: setvariable huntbuddy_chant_test OFF goto SETUP_ENCHANTE_MENU #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* SETUP_SCRIPT_MECH_MENU: put echo /on waitfor echocolumn echo echo echo ======================================================================= echo *** SCRIPT MECHANICS MENU echo ======================================================================= echo echo Change highlighting of the *** string: echo echo ENTER.............. .huntbuddy set highlight <color> echo echo . Where color is a palette color number echo . For palette colors: In SF, go to OPTIONS then HIGHLIGHTS and mouse-over the colors. echo . yellow is #FFFF00 and is good for dark backgrounds echo . red is #FF0000 and is good for light backgrounds echo echo . ex) .huntbuddy set highlight #FFFF00 echo _______________________________________________________________________ echo echo It is highly recommended that you configure SF to ignore the following strings to reduce scroll: echo echo . setVariable: (note the capital V and colon) echo . EchoColumn (note the capital E and C) echo . rtchecking echo . not a valid flag echo echo In SF, go to Options, then Highlights, then Ignore, and then the ADD button. echo echo _______________________________________________________________________ echo echo High level emergencies are flagged by echoing: WARNING echo echo Lower level problems are flagged by echoing: ATTENTION echo echo _______________________________________________________________________ echo echo echo Change the speed of the script by editing pause variables. Open/edit the script, echo near the top you will find a message about pause variables. echo echo ======================================================================= echo echo Return to Main Menu...................................... z1 echo ======================================================================= echo echo put echo /off pause 1 match SETUP_MAIN_MENU z1 matchwait #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* SETUP_NDC_MENU: put echo /on waitfor echocolumn echo echo echo ======================================================================= echo *** Other Actions MENU echo ======================================================================= echo <<< IMPORTANT >>> Use at RISK! echo Hands will not have a shield or weapon out when using! echo _______________________________________________________________________ echo echo Other Actions Master Switch is: %huntbuddy_ndc_master_test echo echo Hum: %huntbuddy_ndc_hum_test echo . hum tune: %huntbuddy_ndc_hum_item echo echo POW: %huntbuddy_ndc_pow_test echo echo Juggle: %huntbuddy_ndc_juggle_test echo . juggle item: %huntbuddy_ndc_juggle_item echo echo Study compendium: %huntbuddy_ndc_comp_test echo echo Combine stones: %huntbuddy_ndc_stones_test echo echo Pyramid: %huntbuddy_ndc_pyramid_test echo . forage item: %huntbuddy_ndc_pyramid_item echo echo Forage: %huntbuddy_ndc_forage_test echo . forage item: %huntbuddy_ndc_forage_item echo echo Origami: %huntbuddy_ndc_origami_test echo . origami item: %huntbuddy_ndc_origami_item echo echo ======================================================================= echo Other Master Switch............................. other=[on|off] echo echo Hum............................................. hum=[on|off] echo Set Hum tune.................................... .huntbuddy set hum <tune> echo echo POW............................................. pow=[on|off] echo echo Juggle.......................................... juggle=[on|off] echo Set juggle item................................. .huntbuddy set juggle <item> echo echo Compendium...................................... comp=[on|off] echo echo Stones.......................................... stones=[on|off] echo echo Pyramid......................................... pyramid=[on|off] echo Set pyramid forage item......................... .huntbuddy set pyramid <item> echo echo Forage.......................................... forage=[on|off] echo Set forage item................................. .huntbuddy set forage <item> echo echo Origami......................................... origami=[on|off] echo Set origami item................................ .huntbuddy set origami <item> echo echo Return to Main Menu............................. z1 echo ======================================================================= echo echo put echo /off pause 1 match SETUP_NDC_MASTER_SWITCH_ON other=on match SETUP_NDC_MASTER_SWITCH_OFF other=off match SETUP_NDC_HUM_ON hum=on match SETUP_NDC_HUM_OFF hum=off match SETUP_NDC_POW_ON pow=on match SETUP_NDC_POW_OFF pow=off match SETUP_NDC_JUGGLE_ON juggle=on match SETUP_NDC_JUGGLE_OFF juggle=off match SETUP_NDC_COMP_ON comp=on match SETUP_NDC_COMP_OFF comp=off match SETUP_NDC_STONES_ON stones=on match SETUP_NDC_STONES_OFF stones=off match SETUP_NDC_PYRAMID_ON pyramid=on match SETUP_NDC_PYRAMID_OFF pyramid=off match SETUP_NDC_FORAGE_ON forage=on match SETUP_NDC_FORAGE_OFF forage=off match SETUP_NDC_ORIGAMI_ON origami=on match SETUP_NDC_ORIGAMI_OFF origami=off match SETUP_MAIN_MENU z1 matchwait SETUP_NDC_MASTER_SWITCH_ON: setvariable huntbuddy_ndc_master_test ON goto SETUP_NDC_MENU SETUP_NDC_MASTER_SWITCH_OFF: setvariable huntbuddy_ndc_master_test OFF goto SETUP_NDC_MENU SETUP_NDC_HUM_ON: setvariable huntbuddy_ndc_hum_test ON goto SETUP_NDC_MENU SETUP_NDC_HUM_OFF: setvariable huntbuddy_ndc_hum_test OFF goto SETUP_NDC_MENU SETUP_NDC_POW_ON: setvariable huntbuddy_ndc_pow_test ON goto SETUP_NDC_MENU SETUP_NDC_POW_OFF: setvariable huntbuddy_ndc_pow_test OFF goto SETUP_NDC_MENU SETUP_NDC_JUGGLE_ON: setvariable huntbuddy_ndc_juggle_test ON goto SETUP_NDC_MENU SETUP_NDC_JUGGLE_OFF: setvariable huntbuddy_ndc_juggle_test OFF goto SETUP_NDC_MENU SETUP_NDC_COMP_ON: setvariable huntbuddy_ndc_comp_test ON goto SETUP_NDC_MENU SETUP_NDC_COMP_OFF: setvariable huntbuddy_ndc_comp_test OFF goto SETUP_NDC_MENU SETUP_NDC_STONES_ON: setvariable huntbuddy_ndc_stones_test ON goto SETUP_NDC_MENU SETUP_NDC_STONES_OFF: setvariable huntbuddy_ndc_stones_test OFF goto SETUP_NDC_MENU SETUP_NDC_PYRAMID_ON: setvariable huntbuddy_ndc_pyramid_test ON goto SETUP_NDC_MENU SETUP_NDC_PYRAMID_OFF: setvariable huntbuddy_ndc_pyramid_test OFF goto SETUP_NDC_MENU SETUP_NDC_FORAGE_ON: setvariable huntbuddy_ndc_forage_test ON goto SETUP_NDC_MENU SETUP_NDC_FORAGE_OFF: setvariable huntbuddy_ndc_forage_test OFF goto SETUP_NDC_MENU SETUP_NDC_ORIGAMI_ON: setvariable huntbuddy_ndc_origami_test ON goto SETUP_NDC_MENU SETUP_NDC_ORIGAMI_OFF: setvariable huntbuddy_ndc_origami_test OFF goto SETUP_NDC_MENU #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* SETUP_GUILD_SPECIALS_MENU: put echo /on waitfor echocolumn echo echo echo ======================================================================= echo *** GUILD SPECIALS MENU echo ======================================================================= echo *** Warrior Mage echo . Fissure (FISS): %huntbuddy_fissure_master_test echo . Mantle of Flame (MOF): %huntbuddy_mof_master_test echo echo echo ======================================================================= echo echo Turn Fissure ON.............................. fissure=on echo Turn Fissure OFF............................. fissure=off echo Setup fissure................................ view=fissure echo echo Turn MOF ON.................................. mof=on echo Turn MOF OFF................................. mof=off echo Setup MOF.................................... view=mof echo echo echo Return to Main Menu.......................... z1 echo ======================================================================= echo echo put echo /off pause 1 match SETUP_FISSURE_MASTER_TEST_ON fissure=on match SETUP_FISSURE_MASTER_TEST_OFF fissure=off match SETUP_MOF_MASTER_TEST_ON mof=on match SETUP_MOF_MASTER_TEST_OFF mof=off match SETUP_FISSURE_DETAIL view=fissure match SETUP_MOF_DETAIL view=mof match SETUP_MAIN_MENU z1 matchwait SETUP_FISSURE_MASTER_TEST_ON: setvariable huntbuddy_fissure_master_test ON goto SETUP_GUILD_SPECIALS_MENU SETUP_FISSURE_MASTER_TEST_OFF: setvariable huntbuddy_fissure_master_test OFF goto SETUP_GUILD_SPECIALS_MENU SETUP_MOF_MASTER_TEST_ON: setvariable huntbuddy_mof_master_test ON goto SETUP_GUILD_SPECIALS_MENU SETUP_MOF_MASTER_TEST_OFF: setvariable huntbuddy_mof_master_test OFF goto SETUP_GUILD_SPECIALS_MENU #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* SETUP_FISSURE_DETAIL: put echo /on waitfor echocolumn echo echo echo ======================================================================= echo *** FISSURE DETAIL - VIEW/CHANGE echo ======================================================================= echo FISSURE: echo . element: %huntbuddy_fissure_element echo . prep power: %huntbuddy_fissure_prep_power echo . cast pause: %huntbuddy_fissure_cast_pause seconds echo Harness: %huntbuddy_fissure_harn_test echo . power: %huntbuddy_fissure_harn_power echo . loop: %huntbuddy_fissure_harn_loop harnesses per cast echo Cambrinth: %huntbuddy_fissure_cam_test echo . cam name: %huntbuddy_cam_name echo . charge: %huntbuddy_fissure_cam_power echo . loop: %huntbuddy_fissure_cam_loop cams per cast echo ======================================================================= echo General: echo . Set spell .huntbuddy set fissure prep <element> <mana#> <pause#> echo echo Harness: echo . Turn ON harn=on echo . Turn OFF harn=off echo . Set harness .huntbuddy set fissure harn <mana#> <loop#> echo echo Cambrinth: echo . Name of cambrinth .huntbuddy set cambrinth <name> echo . Turn ON cam=on echo . Turn OFF cam=off echo . Set cambrinth .huntbuddy set fissure cam <charge#> <loop#> echo echo Return to Guild Specials Menu..................... z1 echo ======================================================================= echo Note: If fissure is already out, the script skips thereby not adding to the fissure echo put echo /off pause 1 match SETUP_FISSURE_HARN_TEST_ON harn=on match SETUP_FISSURE_HARN_TEST_OFF harn=off match SETUP_FISSURE_CAM_TEST_ON cam=on match SETUP_FISSURE_CAM_TEST_OFF cam=off match SETUP_GUILD_SPECIALS_MENU z1 matchwait SETUP_FISSURE_HARN_TEST_ON: setvariable huntbuddy_fissure_harn_test ON goto SETUP_FISSURE_DETAIL SETUP_FISSURE_HARN_TEST_OFF: setvariable huntbuddy_fissure_harn_test OFF goto SETUP_FISSURE_DETAIL SETUP_FISSURE_CAM_TEST_ON: setvariable huntbuddy_fissure_cam_test ON goto SETUP_FISSURE_DETAIL SETUP_FISSURE_CAM_TEST_OFF: setvariable huntbuddy_fissure_cam_test OFF goto SETUP_FISSURE_DETAIL #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* SETUP_MOF_DETAIL: put echo /on waitfor echocolumn echo echo echo ======================================================================= echo *** Mantle of Flame DETAIL - VIEW/CHANGE echo ======================================================================= echo MOF: echo . prep power: %huntbuddy_mof_prep_power echo . cast pause: %huntbuddy_mof_cast_pause seconds echo Harness: %huntbuddy_mof_harn_test echo . power: %huntbuddy_mof_harn_power echo . loop: %huntbuddy_mof_harn_loop harnesses per cast echo Cambrinth: %huntbuddy_mof_cam_test echo . cam name: %huntbuddy_cam_name echo . charge: %huntbuddy_mof_cam_power echo . loop: %huntbuddy_mof_cam_loop cams per cast echo ======================================================================= echo General: echo . Set spell .huntbuddy set mof prep <mana#> <pause#> echo echo Harness: echo . Turn ON harn=on echo . Turn OFF harn=off echo . Set harness .huntbuddy set mof harn <mana#> <loop#> echo echo Cambrinth: echo . Name of cambrinth .huntbuddy set cambrinth <name> echo . Turn ON cam=on echo . Turn OFF cam=off echo . Set cambrinth .huntbuddy set mof cam <charge#> <loop#> echo echo Return to Guild Specials Menu..................... z1 echo ======================================================================= echo Note: echo 1) ES is auto-cast prior to MoF; ES casts at 5 mana every 1 second until full. echo 2) You can change the mofesmana and mofespause variables at the top of script. echo put echo /off pause 1 match SETUP_MOF_HARN_TEST_ON harn=on match SETUP_MOF_HARN_TEST_OFF harn=off match SETUP_MOF_CAM_TEST_ON cam=on match SETUP_MOF_CAM_TEST_OFF cam=off match SETUP_GUILD_SPECIALS_MENU z1 matchwait SETUP_MOF_HARN_TEST_ON: setvariable huntbuddy_mof_harn_test ON goto SETUP_MOF_DETAIL SETUP_MOF_HARN_TEST_OFF: setvariable huntbuddy_mof_harn_test OFF goto SETUP_MOF_DETAIL SETUP_MOF_CAM_TEST_ON: setvariable huntbuddy_mof_cam_test ON goto SETUP_MOF_DETAIL SETUP_MOF_CAM_TEST_OFF: setvariable huntbuddy_mof_cam_test OFF goto SETUP_MOF_DETAIL #-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----*-----* SETUP_MISC_MENU: put echo /on waitfor echocolumn echo echo echo ======================================================================= echo *** MISCELLANEOUS MENU echo ======================================================================= echo echo Mind state check is: %huntbuddy_mindstate_test echo . change mind state testing........................ mindstate=[on|off] echo echo Hide is: %huntbuddy_hide_test echo . change hide...................................... hide=[on|off] echo echo ======================================================================= echo Return to Main Menu................................. z1 echo ======================================================================= echo echo put echo /off pause 1 match SETUP_MISC_HIDE_ON hide=on match SETUP_MISC_HIDE_OFF hide=off match SETUP_MINDSTATE_TEST_ON mindstate=on match SETUP_MINDSTATE_TEST_OFF mindstate=off match SETUP_MAIN_MENU z1 matchwait SETUP_MINDSTATE_TEST_ON: setvariable huntbuddy_mindstate_test ON goto SETUP_MISC_MENU SETUP_MINDSTATE_TEST_OFF: setvariable huntbuddy_mindstate_test ON goto SETUP_MISC_MENU SETUP_MISC_HIDE_ON: setvariable huntbuddy_hide_test ON goto SETUP_MISC_MENU SETUP_MISC_HIDE_OFF: setvariable huntbuddy_hide_test OFF goto SETUP_MISC_MENU ############################################################################# ########################### FACTORY INITIALIZE SECTION ################ ############################################################################# INITIALIZE_FACTORY_SETTINGS: echo echo *** Resetting variables START echo echo *** Resetting variables [|___________________________________] setvariable huntbuddy_weapon_style_main_test ON setvariable huntbuddy_weapon_name Katar setvariable huntbuddy_weapon_style_noweap_test OFF setvariable huntbuddy_shield_use ARMWORN setvariable huntbuddy_shield_name shield setvariable huntbuddy_mindstate_test ON setvariable huntbuddy_hide_test OFF echo *** Resetting variables [||__________________________________] echo *** Resetting variables [|||_________________________________] echo *** Resetting variables [||||________________________________] echo *** Resetting variables [|||||_______________________________] echo *** Resetting variables [||||||______________________________] echo *** Resetting variables [|||||||_____________________________] echo *** Resetting variables [||||||||____________________________] echo *** Resetting variables [|||||||||___________________________] echo *** Resetting variables [||||||||||__________________________] echo *** Resetting variables [|||||||||||_________________________] echo *** Resetting variables [||||||||||||________________________] echo *** Resetting variables [|||||||||||||_______________________] echo *** Resetting variables [||||||||||||||______________________] echo *** Resetting variables [|||||||||||||||_____________________] echo *** Resetting variables [||||||||||||||||____________________] echo *** Resetting variables [|||||||||||||||||___________________] echo *** Resetting variables [||||||||||||||||||__________________] echo *** Resetting variables [|||||||||||||||||||_________________] echo *** Resetting variables [||||||||||||||||||||________________] echo *** Resetting variables [|||||||||||||||||||||_______________] echo *** Resetting variables [||||||||||||||||||||||______________] setvariable huntbuddy_sing_test OFF setvariable huntbuddy_sing_type x setvariable huntbuddy_chant_test OFF setvariable huntbuddy_chant_type rage echo *** Resetting variables [|||||||||||||||||||||||_____________] setvariable huntbuddy_magic_master_test OFF setvariable huntbuddy_buff_master_test OFF setvariable huntbuddy_cam_name armband setvariable huntbuddy_buff_retreat_test OFF echo *** Resetting variables [||||||||||||||||||||||||____________] echo *** Resetting variables [|||||||||||||||||||||||||___________] setvariable huntbuddy_buff_partner_test ON setvariable huntbuddy_buff_self_test ON echo *** Resetting variables [||||||||||||||||||||||||||__________] setvariable huntbuddy_buff_test_1 OFF setvariable huntbuddy_buff_name_1 sw setvariable huntbuddy_buff_prep_power_1 25 setvariable huntbuddy_buff_harn_test_1 ON setvariable huntbuddy_buff_harn_power_1 10 setvariable huntbuddy_buff_harn_loop_1 2 setvariable huntbuddy_buff_cam_test_1 OFF setvariable huntbuddy_buff_cam_power_1 11 setvariable huntbuddy_buff_cam_loop_1 1 setvariable huntbuddy_buff_cast_pause_1 1 setvariable huntbuddy_buff_test_2 OFF setvariable huntbuddy_buff_name_2 suf setvariable huntbuddy_buff_prep_power_2 25 setvariable huntbuddy_buff_harn_test_2 ON setvariable huntbuddy_buff_harn_power_2 10 setvariable huntbuddy_buff_harn_loop_2 2 setvariable huntbuddy_buff_cam_test_2 OFF setvariable huntbuddy_buff_cam_power_2 11 setvariable huntbuddy_buff_cam_loop_2 1 setvariable huntbuddy_buff_cast_pause_2 1 setvariable huntbuddy_buff_test_3 OFF setvariable huntbuddy_buff_name_3 ys setvariable huntbuddy_buff_prep_power_3 25 setvariable huntbuddy_buff_harn_test_3 ON setvariable huntbuddy_buff_harn_power_3 10 setvariable huntbuddy_buff_harn_loop_3 2 setvariable huntbuddy_buff_cam_test_3 OFF setvariable huntbuddy_buff_cam_power_3 11 setvariable huntbuddy_buff_cam_loop_3 1 setvariable huntbuddy_buff_cast_pause_3 1 echo *** Resetting variables [|||||||||||||||||||||||||||_________] setvariable huntbuddy_buff_test_4 OFF setvariable huntbuddy_buff_name_4 tw setvariable huntbuddy_buff_prep_power_4 25 setvariable huntbuddy_buff_harn_test_4 ON setvariable huntbuddy_buff_harn_power_4 10 setvariable huntbuddy_buff_harn_loop_4 2 setvariable huntbuddy_buff_cam_test_4 OFF setvariable huntbuddy_buff_cam_power_4 11 setvariable huntbuddy_buff_cam_loop_4 1 setvariable huntbuddy_buff_cast_pause_4 1 setvariable huntbuddy_buff_test_5 OFF setvariable huntbuddy_buff_name_5 aes setvariable huntbuddy_buff_prep_power_5 25 setvariable huntbuddy_buff_harn_test_5 ON setvariable huntbuddy_buff_harn_power_5 10 setvariable huntbuddy_buff_harn_loop_5 2 setvariable huntbuddy_buff_cam_test_5 OFF setvariable huntbuddy_buff_cam_power_5 11 setvariable huntbuddy_buff_cam_loop_5 1 setvariable huntbuddy_buff_cast_pause_5 1 setvariable huntbuddy_buff_test_6 OFF setvariable huntbuddy_buff_name_6 es setvariable huntbuddy_buff_prep_power_6 8 setvariable huntbuddy_buff_harn_test_6 OFF setvariable huntbuddy_buff_harn_power_6 10 setvariable huntbuddy_buff_harn_loop_6 2 setvariable huntbuddy_buff_cam_test_6 OFF setvariable huntbuddy_buff_cam_power_6 11 setvariable huntbuddy_buff_cam_loop_6 1 setvariable huntbuddy_buff_cast_pause_6 1.5 echo *** Resetting variables [||||||||||||||||||||||||||||________] echo *** Resetting variables [|||||||||||||||||||||||||||||_______] echo *** Resetting variables [||||||||||||||||||||||||||||||______] echo *** Resetting variables [|||||||||||||||||||||||||||||||_____] echo *** Resetting variables [||||||||||||||||||||||||||||||||____] echo *** Resetting variables [|||||||||||||||||||||||||||||||||___] setvariable huntbuddy_ndc_master_test OFF setvariable huntbuddy_ndc_hum_test OFF setvariable huntbuddy_ndc_hum_item hymn setvariable huntbuddy_ndc_pow_test OFF setvariable huntbuddy_ndc_juggle_test OFF setvariable huntbuddy_ndc_juggle_item lobsters setvariable huntbuddy_ndc_comp_test OFF setvariable huntbuddy_ndc_stones_test OFF setvariable huntbuddy_ndc_pyramid_test OFF setvariable huntbuddy_ndc_pyramid_item grass setvariable huntbuddy_ndc_forage_test OFF setvariable huntbuddy_ndc_forage_item oak stick setvariable huntbuddy_ndc_origami_test OFF setvariable huntbuddy_ndc_origami_item horse echo *** Resetting variables [||||||||||||||||||||||||||||||||||__] setvariable huntbuddy_fissure_master_test OFF setvariable huntbuddy_fissure_element air setvariable huntbuddy_fissure_prep_power 15 setvariable huntbuddy_fissure_cast_pause 0 setvariable huntbuddy_fissure_harn_test ON setvariable huntbuddy_fissure_harn_power 12 setvariable huntbuddy_fissure_harn_loop 2 setvariable huntbuddy_fissure_cam_test ON setvariable huntbuddy_fissure_cam_power 18 setvariable huntbuddy_fissure_cam_loop 1 setvariable huntbuddy_mof_master_test OFF setvariable huntbuddy_mof_prep_power 12 setvariable huntbuddy_mof_cast_pause 1 setvariable huntbuddy_mof_harn_test ON setvariable huntbuddy_mof_harn_power 12 setvariable huntbuddy_mof_harn_loop 1 setvariable huntbuddy_mof_cam_test ON setvariable huntbuddy_mof_cam_power 18 setvariable huntbuddy_mof_cam_loop 1 echo *** Resetting variables [|||||||||||||||||||||||||||||||||||_] echo *** Resetting variables [||||||||||||||||||||||||||||||||||||] echo echo *** Resetting variables COMPLETED echo INITIALIZE_FACTORY_SETTINGS_END: echo echo echo *** Variables initialized to factory settings echo echo goto SUBRETURN_%subreturnflag ############################################################################# ########################### SCRIPT UPDATE SECTION ##################### ############################################################################# FIRST_RUN_POPUP: put echo /on waitfor echocolumn echo echo echo *********************************************************************** echo *** This appears to be your first run of this script. *** echo *********************************************************************** echo *** *** echo *** The script needs to initialize variables. *** echo *** Please be patient while variables are set. *** echo *** *** echo *** This will take ~ a minute and cause considerable scroll. *** echo *** The script can not run until this is completed. *** echo *** *** echo *********************************************************************** echo *** *** echo *** To continue: type GLANCE *** echo *** *** echo *********************************************************************** echo put echo /off pause 1 waitfor You glance setvariable subreturnflag FIRST_RUN_POPUP goto INITIALIZE_FACTORY_SETTINGS SUBRETURN_FIRST_RUN_POPUP: setvariable huntbuddy_firstruntest itsran put echo /on waitfor echocolumn echo echo echo *********************************************************************** echo *** *** echo *********************************************************************** echo *** *** echo *** Variables have been successfully initialized. *** echo *** Now you need to customize the script. *** echo *** *** echo *** Get to a safe spot and continue to the menu section. *** echo *** You can access menu at anytime by entering: *** echo *** *** echo *** .huntbuddy menu *** echo *** *** echo *********************************************************************** echo echo ======================================================================= echo *** To continue from here, echo . type and enter the following: z1 echo ======================================================================= echo echo put echo /off pause 1 match SETUP_MAIN_MENU z1 matchwait ############################################################################# ########################### MAJOR ERROR SECTION ####################### ############################################################################# ERROR_WEAPON: echo echo ************************************************************* echo echo *** <<< WARNING ERROR >>> echo echo Weapon error echo echo Go to weapon menu and check your setup. echo echo Exiting script echo echo ************************************************************* echo goto END_SCRIPT ERROR_SHIELD: echo echo ************************************************************* echo echo *** <<< WARNING ERROR >>> echo echo Shield error echo echo Go to shield menu and check your setup. echo echo Exiting script echo echo ************************************************************* echo goto END_SCRIPT ERROR_STOW: echo echo ************************************************************* echo echo *** <<< WARNING ERROR >>> echo echo Stow error echo echo Script tried to stow an item and failed. echo echo 1) check if stow container is full or closed echo 2) make sure stow is set... type STOW HELP echo echo Exiting script echo echo ************************************************************* echo goto END_SCRIPT ERROR_WRONGUSAGE: echo echo ************************************************************* echo *** Script syntax: echo echo Main usage is: .huntbuddy start <name> where <name> is your hunting partner echo echo Menu usage is: .huntbuddy menu echo echo ************************************************************* echo goto END_SCRIPT #_________________________________________________________________________ #Version notes: #version 1.2 4/20/10 updated to new mindstate triggers #version 1.1 7/26/08 fixed problems with shield. #version 1.0 released July 25, 2008 #_________________________________________________________________________ END_SCRIPT: exit BOTTOM: