Risen Shell (2.0): Difference between revisions
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Revision as of 17:10, 8 February 2011
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| Abbreviation: | RIS | |
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| Prerequisites: | Worm's Mist | |
| Signature: | No | |
| Spell Slots: | Unknown | |
| Mana Type: | Unknown | |
| Spell Type: | Unknown / Unknown | |
| Difficulty: | Unknown | |
| Prep (min/max): | Unknown / Unknown | |
| Skill Range (min/max): | Unknown / Unknown | |
| Valid Spell Target: | Unknown | |
| Duration (min/max): | Unknown minutes | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | For as long as you hold the mana, the Risen Shell spell will generate a bruise-colored 'armour' around your Risen -- no matter where it is -- that dramatically hinders all spell attacks. Holy magic in particular is weakened the most. | |
| Effect: | Unknown | |
| Example Messaging: | Unknown | |
| Devices/Tattoos: | No devices or tattoos documented. | |