Risen Shell (2.0)

From Elanthipedia
Jump to navigation Jump to search
Necromancer thumb.jpgNecromancer Guild
Risen Shell Held Mana spell
Abbreviation: RIS
Prerequisites: Worm's Mist
Minimum Prep: Unknown
Casting Cap: Unknown
Valid Spell Target: Unknown
Description: For as long as you hold the mana, the Risen Shell spell will generate a bruise-colored 'armour' around your Risen -- no matter where it is -- that dramatically hinders all spell attacks. Holy magic in particular is weakened the most.
Example Messaging: Unknown