Item:Heraldic knackstone: Difference between revisions

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==Usage==
==Usage==
While worn, the knackstone gives a 10% bonus exp drain to the skill that you have turned it to.<ref name=":0" /> Every cycle the knackstone will give a boon (like REXP bonus, or increased dropped gem value etc). The boon will be one of three. You can RUB the knackstone to see what the next one could be, out of three possible. You would then WHISPER to the knackstone to add your "vote" to increase the chances of a specific one.
* {{com|study}}: Checking it over, you believe you could TURN the heraldic knackstone to develop a knack for a certain skill. You could also RUB the knackstone to sense future boons you could influence, and you could WHISPER to the knackstone to cast your influence towards one of those future boons if you haven't already done so.
* {{com|study}}: Checking it over, you believe you could TURN the heraldic knackstone to develop a knack for a certain skill. You could also RUB the knackstone to sense future boons you could influence, and you could WHISPER to the knackstone to cast your influence towards one of those future boons if you haven't already done so.
* {{Com|RUB}}: As you rub the surface of the heraldic knackstone, you are alarmed by a tenuous connection to the webs of fate that makes your stomach churn.  Cautiously, you believe that a period of bountiful blessings approaches, but you are unable to decipher the exact boon. As best you can tell, it could be bonus gem value from creatures, bonus coins dropped from creatures, or bonus crafting prestige.  The connection is severed just as quickly as it was forged, leaving you momentarily off balance. [If you haven't already, you may WHISPER MY KNACKSTONE {1, 2 or 3} to attempt to influence that particular future boon becoming a reality.  You may only do this once per cycle, so choose carefully!]
* {{com|turn}} {{tt|knackstone}}:
* {{com|turn}} {{tt|knackstone}}:
: You must select a valid skill to attune your knackstone to.
: You must select a valid skill to attune your knackstone to.
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: You settle your senses upon a heraldic knackstone and feel it subtly resonate with your intent.
: You settle your senses upon a heraldic knackstone and feel it subtly resonate with your intent.
: [Are you sure you want to use the heraldic knackstone to develop a permanent knack for <skill>? If so, repeat the command within the next 30 seconds.]
: [Are you sure you want to use the heraldic knackstone to develop a permanent knack for <skill>? If so, repeat the command within the next 30 seconds.]
:


==Appearance==
==Appearance==
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==Notes==
==Notes==
* 10% bonus exp drain to the chosen skill.<ref>[https://discord.com/channels/619301383451181075/619612817057906688/1434682543130673294 Lyneya on Discord]</ref>
* 10% bonus exp drain to the chosen skill.<ref name=":0">[https://discord.com/channels/619301383451181075/619612817057906688/1434682543130673294 Lyneya on Discord]</ref>
* Passive 5% skill bonus stacks with other buffs up to the normal caps. <ref>[https://discord.com/channels/619301383451181075/619612817057906688/1434719409804673275 Duscot on Discord]</ref>
* Passive 5% skill bonus stacks with other buffs up to the normal caps. <ref>[https://discord.com/channels/619301383451181075/619612817057906688/1434719409804673275 Duscot on Discord]</ref>

Revision as of 14:21, 4 November 2025

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<type> heraldic knackstone <style> <material>
Look: The knackstone is a curious juxtaposition between an enigmatic stone-like component and the distinctly Merelew-manipulated material. It is hard to tell if this item was created by Merelew craftsmen or discovered in the depths of the ocean.
Weight: 5 stones
Metal: Yes
Appraised Cost: 3,437,500 Kronars2,750,000 Lirums <br />2,480,500 Dokoras <br />3,437.5 LTBpoints <br />3,437.5 Tickets <br />3,437.5 Scrips <br />
Properties: This is jewelry.
  • This item has more than normal or unusual verbs.
  • This item is worn in the neck slot.
Dimensions: 1 length x 1 width x 1 height
Sources: Source is Hollow Eve Festival 454

Usage

While worn, the knackstone gives a 10% bonus exp drain to the skill that you have turned it to.[1] Every cycle the knackstone will give a boon (like REXP bonus, or increased dropped gem value etc). The boon will be one of three. You can RUB the knackstone to see what the next one could be, out of three possible. You would then WHISPER to the knackstone to add your "vote" to increase the chances of a specific one.

  • STUDY: Checking it over, you believe you could TURN the heraldic knackstone to develop a knack for a certain skill. You could also RUB the knackstone to sense future boons you could influence, and you could WHISPER to the knackstone to cast your influence towards one of those future boons if you haven't already done so.
  • RUB: As you rub the surface of the heraldic knackstone, you are alarmed by a tenuous connection to the webs of fate that makes your stomach churn.  Cautiously, you believe that a period of bountiful blessings approaches, but you are unable to decipher the exact boon. As best you can tell, it could be bonus gem value from creatures, bonus coins dropped from creatures, or bonus crafting prestige.  The connection is severed just as quickly as it was forged, leaving you momentarily off balance. [If you haven't already, you may WHISPER MY KNACKSTONE {1, 2 or 3} to attempt to influence that particular future boon becoming a reality.  You may only do this once per cycle, so choose carefully!]
  • TURN KNACKSTONE:
You must select a valid skill to attune your knackstone to.
[Usage: TURN KNACKSTONE TO <SKILL>]
  • TURN KNACKSTONE TO <SKILL>:
You settle your senses upon a heraldic knackstone and feel it subtly resonate with your intent.
[Are you sure you want to use the heraldic knackstone to develop a permanent knack for <skill>? If so, repeat the command within the next 30 seconds.]

Appearance

The appearance of a character's knackstone is generated based on the character index, with the following options:

Options for Type

  • blackened
  • charred
  • contorted
  • heavy
  • pitted
  • rough
  • smooth
  • twisted
  • warped
  • waterlogged

Options for Style

  • backed with
  • enclosed by
  • fastened to
  • flecked with
  • framed by
  • melded seamlessly with
  • pierced through
  • resting in
  • set within
  • streaked with

Options for Material

  • ayabere splinters
  • brinewood chips
  • coralite bands
  • dull asarenjan motes
  • dull krakenite
  • engraved niello
  • frayed lengths of kelp linen
  • loimic teardrops
  • polished nacre-bone shavings
  • a tomiek lump

Notes

  • 10% bonus exp drain to the chosen skill.[1]
  • Passive 5% skill bonus stacks with other buffs up to the normal caps. [2]