Heroic Strength: Difference between revisions

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* To cast on other people, have them join your group.
* To cast on other people, have them join your group.
* As a [[Necromancer]], you must be [[Redeemed]] to be buffed by this [[holy magic]] spell otherwise it has no effect, regardless how the spell is cast upon you.
* As a [[Necromancer]], you must be [[Redeemed]] to be buffed by this [[holy magic]] spell otherwise it has no effect, regardless how the spell is cast upon you.
{{RefAl}}
* Secondary effect of the spell seems to be a soul pool increase. With a maxed soul pool and soul state, as soon as I cast it, my soul pool refilling item starts going off!
* Secondary effect of the spell seems to be a soul pool increase. With a maxed soul pool and soul state, as soon as I cast it, my soul pool refilling item starts going off!
{{RefAl}}

Latest revision as of 12:40, 20 April 2025


Paladin thumb.jpgPaladin Guild


Heroic Strength
Abbreviation: HES
Prerequisites: -
Signature: No
Spell Slots: 2
Mana Type: Holy Magic
Spell Type: standard / augmentation, pulse to group
Difficulty: intro
Prep (min/max): 1 / 100
Skill Range (min/max): 0 / 400
Valid Spell Target: Self, PC
Duration (min/max): 10 minutes / 40 minutes
Justice: no
Corruption: no
Description: Heroic Strength makes use of the soul of the subject, infusing what is normally a relatively isolated "organ" of the being into greater alignment with mortal flesh. Empowered with spiritual energies, the subject benefits from increased strength and stamina.

Using techniques founded in previous generations of Paladin spells, Heroic Strength is capable of expanding "outward" efficiently, stirring the souls of everyone grouped with the magician at the time.

Effect: +Strength (stat), +Stamina (stat)
Example Messaging: You gesture.

A glistening net of coiling tendrils interlaces itself across your muscles, outlining each vein and contour with sparkles of white light.

(Expiration) The energies of your soul retreat back to their normal limits, leaving your body no worse for wear.

Devices/Tattoos: Sturdy ironwood wand wrapped in braided lengths of sinew

Notes

  • Heroic Strength's difficulty is now inline with an Intermediate spell if cast by a non-Paladin. Paladins still treat it as an Intro spell.
  • To cast on other people, have them join your group.
  • As a Necromancer, you must be Redeemed to be buffed by this holy magic spell otherwise it has no effect, regardless how the spell is cast upon you.
  • Secondary effect of the spell seems to be a soul pool increase. With a maxed soul pool and soul state, as soon as I cast it, my soul pool refilling item starts going off!

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