Grass eel: Difference between revisions

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Latest revision as of 21:21, 15 December 2024


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
Grass Eel
Grasseel.jpg
Creature Levels:
    Overall 5
    Level Variance -
    Natural Attack 6
    Weapon Attack 3
    Defense 5
    Player Estimated 5
Potential overall skill: 20
Skill Cap 25 to 50
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type ophidian
Body Type (Alt) monstrous
Body Size small
Located:,,,
Premium-Only No
Skinning Details
Skin Name eel skin
Skin Weight 4
Ranks Required <36"" can not be assigned to a declared number type with value 36.
Max Value 117 Kronars93.6 Lirums <br />84.427 Dokoras <br />0.117 LTBpoints <br />0.117 Tickets <br />0.117 Scrips <br />
Max Arranged 105 Kronars84 Lirums <br />75.768 Dokoras <br />0.105 LTBpoints <br />0.105 Tickets <br />0.105 Scrips <br />
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?


Description

No more than eighteen inches long, this grass eel has a nasty disposition entirely out of proportion with its size. In fact it looks more like a green bootlace than anything else. The eel more than makes up in speed and agility what it lacks in strength, however, and a score of bites from a score of grass eels would not be a pleasant experience.

In Depth

It is wearing nothing!
It is carrying nothing!
West of Crossing they swarm, not recommended below 35 ranks in defenses, maybe more in your armor.
Can be difficult to retreat from.

Tactics hard cap at 60 (confirmed 5/17/2015)
Armor soft cap at 48 (confirmed 5/17/2015)
Weapons soft cap at 42 (4/16/2016)


Evasion capped out at 50 ranks, hard.


7/28/17 - Cleric - Evasion Mindlocked @ 53 still, Shield ML @47, stealth ML @51, Defending ML @51 --- Weapons are dabbling at 42, looks like the soft cap holds.