Beltunumshi (2): Difference between revisions
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==Types== |
==Types== |
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* Type: quivering, undulating, writhing, thrashing, wriggling |
* Type: quivering, undulating, writhing, thrashing, wriggling |
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* Wood: bloodwood, modir, ironwood |
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* Wood: ash, pine, maple, yew, mahagony, walnut, durian |
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==Recall== |
==Recall== |
Revision as of 20:30, 5 October 2021
Missing or Incomplete Creature Information Needed |
Incomplete Article
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To add any of the missing information listed above, use THIS FORM. |
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- There are other pages that use the name "beltunumshi." Follow the link for more details.
Standard hunting area near Wyvern Mountain released as Tuesday Tidings 85.
Description
A central bark-covered stump is surrounded by whirling vines. Old scorch marks mar the scaley bark and malevolent eyes shine forth above a gaping maw that must be the mouth.
Types
- Type: quivering, undulating, writhing, thrashing, wriggling
- Wood: bloodwood, modir, ironwood
Recall
Reflecting on the durian beltunumshi, you remember hearing that these creatures were named by the Elves "walking trees", for their ability to move.
These creatures, while appearing to be natural creatures, are known to not cause empathic shock if attacked by empaths. This would seem to imply that they were created by someone far in the past.
However, no one now living knows who or what created them, or what they were created for. Tales are told of larger ones, made from rarer or larger trees than the commonly encountered tree types.
They are not known to cast any recognized spells.
They are not known to carry loot in locked boxes.
Description
Lifeless tendrils of vine splay out from the bark-covered stump.
Loot
Does not carry standard creature loot.
Related Forum Posts
- Incomplete articles
- Creatures with level variance
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Creatures without weapons
- Construct creatures
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures without special defenses
- Shard creatures
- Bestiary
- Ilithi creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures