Beltunumshi (2): Difference between revisions

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(Created page with "{{Critter |new=Yes |Critter Name=''<type>'' ''<wood>'' beltunumshi |Province=Ilithi |City=Shard |MapList=*{{rmap|70b|Shard}} |simulevel=54 |levelvariancedown=2 |levelvarianceu...")
 
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{{disambig2|beltunumshi}}
Standard hunting area near Wyvern Mountain released as [[Tuesday Tidings]] 85.
Standard hunting area near Wyvern Mountain released as [[Tuesday Tidings]] 85.



Revision as of 18:09, 5 October 2021


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on premium only
To add any of the missing information listed above, use THIS FORM.
<type> <wood> beltunumshi
Unknown creature.jpg
Creature Levels:
    Overall 54
    Level Variance (-2 ⁄ +2)
52–56
    Natural Attack 54
    Weapon Attack 54
    Defense 54
    Player Estimated -
Potential overall skill: 240
Skill Cap 225 to 350
Skinnable No
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons No
Alignment No
Corporeal Yes
Construct Yes
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses No
Body Type plant
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown


There are other pages that use the name "beltunumshi." Follow the link for more details.


Standard hunting area near Wyvern Mountain released as Tuesday Tidings 85.

Description

A central bark-covered stump is surrounded by whirling vines. Old scorch marks mar the scaley bark and malevolent eyes shine forth above a gaping maw that must be the mouth.

Types

  • Type: quivering, undulating, writhing, thrashing, wriggling
  • Wood: ash, pine, maple, yew, mahagony, walnut, durian

Recall

Reflecting on the durian beltunumshi, you remember hearing that these creatures were named by the Elves "walking trees", for their ability to move.

These creatures, while appearing to be natural creatures, are known to not cause empathic shock if attacked by empaths. This would seem to imply that they were created by someone far in the past.

However, no one now living knows who or what created them, or what they were created for. Tales are told of larger ones, made from rarer or larger trees than the commonly encountered tree types.

They are not known to cast any recognized spells.

They are not known to carry loot in locked boxes.

Description

Lifeless tendrils of vine splay out from the bark-covered stump.

Loot

Does not carry standard creature loot.

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