Undead gerbil: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
|MapList=*{{rmap|7a|Baearholt's Farm}} |
|MapList=*{{rmap|7a|Baearholt's Farm}} |
||
|simulevel=25 |
|simulevel=25 |
||
|levelvariancedown=2 |
|||
⚫ | |||
|levelvarianceup=2 |
|||
|level=25 |
|level=25 |
||
|flex=No |
|flex=No |
||
Line 27: | Line 28: | ||
|haspart=No |
|haspart=No |
||
|hasbone=No |
|hasbone=No |
||
⚫ | |||
|simulevelmax=27 |
|simulevelmax=27 |
||
}} |
}} |
Revision as of 23:49, 4 July 2021
Missing or Incomplete Creature Information Needed |
Incomplete Article
|
To add any of the missing information listed above, use THIS FORM. |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Description
Introduced in Tuesday Tidings 66.
Recall
The origins of the undead gerbil are lost in time, with only the evidence of their warped existence to provide any clues as to their history. They are known to call in others of their kind when threatened, and this "gerbil swarm" can unbalance unwary adventurers. Amazingly, although they are not large, they are known to hoard small shiny things. Some claim that they are the product of a warrior mage who fell in love with a necromancer and either through some mischance or by design created a race of undead familiars. Others claim that some god created them to chastise overbearing mages and as a way to reign in the worst excesses of that guild.
In Depth
Equipment/Loot
None
Messaging
- Spawn: The undead gerbil scurries into view, whiskers twitching.
- Entrance: The undead gerbil scurries into view.
- Exit:
- Death1: The undead gerbil screeches and crumples in a heap.
- Death2: The undead gerbil screeches loudly and lies still.
- Decay: The undead gerbil rapidly decays into nothingness.
- Searching: The undead gerbil searches around for a moment.
Related Forum Posts
Categories:
- Incomplete articles
- Creatures with level variance
- Creatures with coins
- Creatures with gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures without special defenses
- Crossing creatures
- Bestiary
- Zoluren creatures
- Corporeal creatures
- Evil corporeal creatures
- Evil creatures