Post:Survivalist feat requirement - 06/24/2020 - 23:32: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
No edit summary
Line 9: Line 9:
Below are the skill requirements of all of the current magical feats. (Symbiotic Research, Physical Matrices, and Mental Matrices do not have second skill requirements.)
Below are the skill requirements of all of the current magical feats. (Symbiotic Research, Physical Matrices, and Mental Matrices do not have second skill requirements.)


{| class="wikitable"
|-
! Feat
! Skill #1
! Ranks
! Skill #2
! Ranks
|-
|-
| Sorcerous Patterns
| Sorcery
| 100
| Arcana
| 100
|-
| Legerdemain
| Stealth
| 50
| Arcana
| 50
|-
| Silent Preparation
| Stealth
| 100
| Arcana
| 100
|-
| Basic Preparation Recognition
| Perception
| 50
| Arcana
| 50
|-
| Advanced Spell Knowledge
| Perception
| 100
| Arcana
| 100
|-
| Faster Targeting
| Primary Magic
| 100
| Arcana
| 100
|-
| Faster Battle Preparations
| Primary Magic
| 100
| Arcana
| 100
|-
| Faster Matrices
| Primary Magic
| 100
| Arcana
| 100
|-
| Faster Rituals
| Primary Magic
| 100
| Arcana
| 100
|-
| Alternate Preparation
| Primary Magic
| 100
| Arcana
| 100
|-
| Focused Preparation
| Primary Magic
| 100
| Arcana
| 100
|-
| Augmentation Mastery
| Augmentation
| 100
| Arcana
| 100
|-
| Debilitation Mastery
| Debilitation
| 100
| Arcana
| 100
|-
| Targeted Mastery
| Targeted Magic
| 100
| Arcana
| 100
|-
| Utility Mastery
| Utility
| 100
| Arcana
| 100
|-
| Warding Mastery
| Warding
| 100
| Arcana
| 100
|-
| Improvised Rituals
| Primary Magic
| 100
| Arcana
| 100
|-
| Cautious Casting
| Primary Magic
| 50
| Arcana
| 50
|-
| Injured Casting
| Primary Magic
| 100
| Arcana
| 100
|-
| Deep Attunement
| Attunement
| 100
| Arcana
| 100
|-
| Raw Channeling
| Attunement
| 100
| Arcana
| 100
|-
| Efficient Channeling
| Attunement
| 100
| Arcana
| 100
|-
| Efficient Harnessing
| Attunement
| 100
| Arcana
| 100
|-
| Cautious Harnessing
| Attunement
| 100
| Arcana
| 100
|-
| Improved Memory
| Scholarship
| 100
| Arcana
| 100
|-
| Magic Theorist
| Scholarship
| 100
| Arcana
| 50
|-
| Dedicated Cambrinth Use
| Arcana
| 100
| Primary Magic
| 100
|-
| Area Casting
| Primary Magic
| 200
| Augmentation
| 200
|-
| Symbiotic Research
| Arcana
| 200
|
|
|-
| Physical Matrices
| Augmentation
| 300
|
|
|-
| Mental Matrices
| Augmentation
| 300
|
|
|-
| Survivalist
| Augmentation
| 300
| Outdoorsmanship
| 200
|-
| Scholar
| Augmentation
| 300
| Scholarship
| 200
|}
|sub=Magical feats, Outdoorsmanship skill, Augmentation skill, Magical research,
|sub=Magical feats, Outdoorsmanship skill, Augmentation skill, Magical research,
}}
}}

Revision as of 06:52, 25 June 2020

Survivalist feat requirement · on 06/24/2020 23:32 1512
Below are the skill requirements of all of the current magical feats. (Symbiotic Research, Physical Matrices, and Mental Matrices do not have second skill requirements.)
This message was originally posted in Abilities, Skills and Magic/General Magic Feedback - CORE ISSUES -(CAST, PREPARE, HARNESS, PERCEIVE), by DR-CORDULIA on the play.net forums.