Post:Survivalist feat requirement - 06/24/2020 - 23:32

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Survivalist feat requirement · on 06/24/2020 23:32 1512
Below are the skill requirements of all of the current magical feats. (Symbiotic Research, Physical Matrices, and Mental Matrices do not have second skill requirements.)
This message was originally posted in Abilities, Skills and Magic/General Magic Feedback - CORE ISSUES -(CAST, PREPARE, HARNESS, PERCEIVE), by DR-CORDULIA on the play.net forums.
Feat Skill #1 Ranks Skill #2 Ranks
Sorcerous Patterns Sorcery 100 Arcana 100
Legerdemain Stealth 50 Arcana 50
Silent Preparation Stealth 100 Arcana 100
Basic Preparation Recognition Perception 50 Arcana 50
Advanced Spell Knowledge Perception 100 Arcana 100
Faster Targeting Primary Magic 100 Arcana 100
Faster Battle Preparations Primary Magic 100 Arcana 100
Faster Matrices Primary Magic 100 Arcana 100
Faster Rituals Primary Magic 100 Arcana 100
Alternate Preparation Primary Magic 100 Arcana 100
Focused Preparation Primary Magic 100 Arcana 100
Augmentation Mastery Augmentation 100 Arcana 100
Debilitation Mastery Debilitation 100 Arcana 100
Targeted Mastery Targeted Magic 100 Arcana 100
Utility Mastery Utility 100 Arcana 100
Warding Mastery Warding 100 Arcana 100
Improvised Rituals Primary Magic 100 Arcana 100
Cautious Casting Primary Magic 50 Arcana 50
Injured Casting Primary Magic 100 Arcana 100
Deep Attunement Attunement 100 Arcana 100
Raw Channeling Attunement 100 Arcana 100
Efficient Channeling Attunement 100 Arcana 100
Efficient Harnessing Attunement 100 Arcana 100
Cautious Harnessing Attunement 100 Arcana 100
Improved Memory Scholarship 100 Arcana 100
Magic Theorist Scholarship 100 Arcana 50
Dedicated Cambrinth Use Arcana 100 Primary Magic 100
Area Casting Primary Magic 200 Augmentation 200
Symbiotic Research Arcana 200
Physical Matrices Augmentation 300
Mental Matrices Augmentation 300
Survivalist Augmentation 300 Outdoorsmanship 200
Scholar Augmentation 300 Scholarship 200