Wir dinego: Difference between revisions
MANOFWAR9279 (talk | contribs) No edit summary |
HANKSCORPIO (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{Critter |
{{Critter |
||
⚫ | |||
|Critter Name=Wir Dinego |
|Critter Name=Wir Dinego |
||
|Image File=dinego.jpg |
|Image File=dinego.jpg |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|simulevel=72 |
|||
|naturallevel=71 |
|||
|weaponlevel=72 |
|||
|defenselevel=72 |
|||
⚫ | |||
|MinCap=360 |
|MinCap=360 |
||
|MaxCap=450 |
|MaxCap=450 |
||
⚫ | |||
|BodyType=Biped |
|||
⚫ | |||
⚫ | |||
⚫ | |||
|Has Coins=yes |
|Has Coins=yes |
||
|Has Gems=yes |
|Has Gems=yes |
||
Line 15: | Line 22: | ||
|Corporeal=yes |
|Corporeal=yes |
||
|Special=yes |
|Special=yes |
||
⚫ | |||
|Casts Spells=no |
|Casts Spells=no |
||
|Stealthy=no |
|Stealthy=no |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|hasskin=No |
|hasskin=No |
||
|haspart=No |
|haspart=No |
||
|hasbone=No |
|hasbone=No |
||
|Boxes=yes |
|||
|Manipulated=no |
|Manipulated=no |
||
⚫ | |||
|hasorgan=No |
|hasorgan=No |
||
}} |
}} |
Revision as of 09:25, 12 June 2020
Missing or Incomplete Creature Information Needed |
Incomplete Article
|
To add any of the missing information listed above, use THIS FORM. |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Description
The wir dinego is nothing more than the rotting corpse of some long since dead Human. What is left of its flesh hangs from its skeletal structure in rotting chunks that peel away to expose down to the bare bones. Dressed in what was obviously once its best attire, now only shreds hang off the body in tattered ruins. The empty eye sockets seem to glow with an eerie, unseen inner light that chills you to your very soul.
In Depth
Only comes out at night.
Special Attacks
Can throw its ribs at its enemies as a ranged attack. ver3.2 about 380 needed in shield or Evade to not get run over with there rib throws, and still hit good hits every so often and still need Sure footing. Some will stay out of combat and throw ribs non-stop and try to stay out of melee when you advance, can have four critter's on you and have a few dingo's sit back a chuck ribs at you.
Still trains but in soft cap Armor 550, Weapons 570, and TM 580
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures with special attacks
- Crossing creatures
- Aesry creatures
- Bestiary
- Qi'Reshalia creatures
- Zoluren creatures
- Corporeal creatures
- Evil corporeal creatures
- Evil creatures