Form:Critter: Difference between revisions

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==Levels==
==Levels==
* '''The Overall Relative, Natural Attack, Weapon Attack & Defense levels can be determined using {{tt|test evaluate}} on the creatures in the [[Test Instance]].'''
{| class="formtable"
{| class="formtable"
|- valign="top"
|- valign="top"
| colspan="2" | Overall Relative Creature Level: <br><font size="1">(from {{tt|test evaluate}} in the [[Test Instance]])</font> || {{{field|simulevel|size=10}}}
| colspan="2" | Overall Relative Creature Level: || {{{field|simulevel|size=10}}}
|- align="left"
|- align="left"
| colspan="2" | Natural Attack Creature Level: <br><font size="1">(from {{tt|test evaluate}} in the [[Test Instance]])</font> ||{{{field|naturallevel|size=10}}}
| colspan="2" | Natural Attack Creature Level: ||{{{field|naturallevel|size=10}}}
|- align="left"
|- align="left"
| colspan="2" | Weapon Attack Creature Level: <br><font size="1">(from {{tt|test evaluate}} in the [[Test Instance]])</font> || {{{field|weaponlevel|size=10}}}
| colspan="2" | Weapon Attack Creature Level: || {{{field|weaponlevel|size=10}}}
|- align="left"
|- align="left"
| colspan="2" | Defense Creature Level: <br><font size="1">(from {{tt|test evaluate}} in the [[Test Instance]])</font> || {{{field|defenselevel|size=10}}}
| colspan="2" | Defense Creature Level: || {{{field|defenselevel|size=10}}}
|- align="left"
|- align="left"
| colspan="2" | Player Estimated Creature Level: <br><font size="1">(for creatures not in the [[Test Instance]], such as invasion creatures; use average if a range)</font> || {{{field|level|size=10}}}
| colspan="2" | Player Estimated Creature Level: <br><font size="1">(for creatures not in the [[Test Instance]],<br>such as invasion creatures; use average if a range)</font> || {{{field|level|size=10}}}
|- align="center"
|- align="center"
| MinCap: <br><font size="1">(Do not include a '?')</font>|| MaxCap: <br><font size="1">(Do not include a '?')
| MinCap: <br><font size="1">(Do not include a '?')</font>|| MaxCap: <br><font size="1">(Do not include a '?')
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|- align="center"
|- align="center"
| {{{field|Evil|input type=dropdown|values=no,cursed,undead}}} || {{{field|Construct|input type=dropdown|values=yes,no}}} || {{{field|Corporeal|input type=dropdown|values=yes,no}}} || {{{field|Special|input type=dropdown|values=yes,no}}}
| {{{field|Evil|input type=dropdown|values=no,cursed,undead}}} || {{{field|Construct|input type=dropdown|values=yes,no}}} || {{{field|Corporeal|input type=dropdown|values=yes,no}}} || {{{field|Special|input type=dropdown|values=yes,no}}}
|- valign="bottom"
| <s>BackStabbable:</s><br><font size="1">([[Blindside]] now allows for attacks on all body types))</font> || Casts Spells: || Stealthy: || Special Defense:
|- align="center"
|- align="center"
| BackStabbable: || Casts Spells: || Stealthy: || Special Defense:
| {{{field|BackStabbable|input type=dropdown|values=yes,no}}} || {{{field|Casts Spells|input type=dropdown|values=yes,no}}} || {{{field|Stealthy|input type=dropdown|values=yes,no}}} || {{{field|Defense|input type=dropdown|values=yes,no}}}
|- align="center"
| {{{field|<s>BackStabbable</s><br><font size="1">([[Blindside]] now allows for attacks on all body types))</font>|input type=dropdown|values=yes,no}}} || {{{field|Casts Spells|input type=dropdown|values=yes,no}}} || {{{field|Stealthy|input type=dropdown|values=yes,no}}} || {{{field|Defense|input type=dropdown|values=yes,no}}}
|-
| Attack Range:
|-
| {{{field|Attack Range|input type=dropdown|values=All,Melee,Pole,Ranged,Ranged/Melee}}}
|-
|-
|}
|}

Revision as of 01:27, 10 June 2020

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