Orc scout: Difference between revisions

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m (TEVESHSZAT moved page Orc Scout to Orc scout over redirect)
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===3.1===
===3.1===
Armors seem to soft cap around 220. At 230 cannot get armors moving above 1/34 with 4 at melee.
Armors seem to soft cap around 220. At 230 cannot get armors moving above 1/34 with 4 at melee.

Scouts drop boxes pretty frequently. While possible to disarm them with as little as 120 ranks, it's very difficult and quite dangerous. With 140 ranks it gets a little more reliable but some traps are still sprung even while disarming carefully.





Revision as of 13:24, 9 February 2019


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  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on Body Type, Infobox entry on premium only, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
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Orc Scout
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 180 to 230
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Ranged
Stealthy No
Special Attacks Yes
Special Defenses Unknown
Body Type Biped
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?



Description

Small, thankfully unidentifiable black creatures crawl around in the orc scout's greasy grey hair. With fastidious personal habits of a peccary in a mud-pit, the scout stops from time to time to pick one of the insects off her scalp and pop it into her mouth, smacking her lips greedily as she chews. Standing no more than a hand's width higher than the average human, the scout's musculature is considerably more dense, with thick bones and an almost ape-like curve to its skull.

A red bear paw has been tattooed on her shoulder, identifying her as a member of the red bear clan of orcs.

In Depth

They are found in the same area as Vicious Warcats.

Equipment/Loot


3.1

Armors seem to soft cap around 220. At 230 cannot get armors moving above 1/34 with 4 at melee.

Scouts drop boxes pretty frequently. While possible to disarm them with as little as 120 ranks, it's very difficult and quite dangerous. With 140 ranks it gets a little more reliable but some traps are still sprung even while disarming carefully.