Piruati serpent: Difference between revisions
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===Skill Notes=== |
===Skill Notes=== |
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Lots of light hits in the low 100's but evens out to occasional by the time 120 ranks of defense is reached. |
Lots of light hits in the low 100's but evens out to occasional by the time 120 ranks of defense is reached. |
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Hard to hit before 100 weapon ranks but train well once 110 or so is reached. |
Hard to hit before 100 weapon ranks but train well once 110 or so is reached. |
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At 115 skinning, skinning after an arrange all still destroys skins most of the time. |
At 115 skinning, skinning after an arrange all still destroys skins most of the time. |
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144 skinning will net superior/nearly flawless skins with arrange all. |
144 skinning will net superior/nearly flawless skins with arrange all. |
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152 skinning will give perfect skins with arrange all. |
152 skinning will give perfect skins with arrange all. |
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Conviction still trains with 3/4 mind states per hit at 172 with weapons still in the teaching range. |
Conviction still trains with 3/4 mind states per hit at 172 with weapons still in the teaching range. |
Revision as of 23:32, 5 December 2018
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Description
This is a rather large snake, which looks ready to supplement its diet with a large serving of YOU!
In Depth
Attack vipers and each other as much or more as adventurers.
Cannot use the HUNT verb in either area.
Skill Notes
Lots of light hits in the low 100's but evens out to occasional by the time 120 ranks of defense is reached.
Hard to hit before 100 weapon ranks but train well once 110 or so is reached.
At 115 skinning, skinning after an arrange all still destroys skins most of the time.
144 skinning will net superior/nearly flawless skins with arrange all.
152 skinning will give perfect skins with arrange all.
Conviction still trains with 3/4 mind states per hit at 172 with weapons still in the teaching range.
3.1
Learning rate slows at about 140 and drops to dabbling around 150 ranks but still teaches up to at least 181.
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures without special defenses
- Riverhaven creatures
- Bestiary
- Therengia creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures