Retan dolomar: Difference between revisions

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m (TEVESHSZAT moved page Retan Dolomar to Retan dolomar over redirect)
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|MaxCap=410
|MaxCap=410
|BodyType=Insect
|BodyType=Insect
|new=No
|Skinnable=yes
|Skinnable=yes
|Has Coins=yes
|Has Coins=yes
Line 12: Line 13:
|Construct=no
|Construct=no
|Corporeal=yes
|Corporeal=yes
|Special=yes
|Casts Spells=no
|Casts Spells=no
|Stealthy=yes
|Stealthy=yes
|Special=yes
|Attack Range=Melee
|Attack Range=Melee
|Province=Qi'Reshalia
|Province=Qi'Reshalia
Line 25: Line 26:
|Part Weight=4
|Part Weight=4
|hasbone=No
|hasbone=No
|hasorgan=No
|RequiredRanks=~230
|RequiredRanks=~230
|MaxVal=286 Lirums
|MaxVal=286 Lirums
|mcap=>521
|mskill1=
|Manipulated=yes
|mskill2=
|mcap=
|mcap=>521
|hasorgan=No
}}
}}
__NOTOC__
__NOTOC__
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*Expertise: 423, NOT moving.
*Expertise: 423, NOT moving.
*Dancing with 4 in mixed armors fine.
*Dancing with 4 in mixed armors fine.

1/9/2018:

Locking Evasion @ 358, Defending @ 327, Light Armor @ 333, Shield @ 331
Locking Empathy @ 521, Tactics @ 396, Skinning at 344
can get overwhelmed with 4.


==Special Attacks==
==Special Attacks==

Revision as of 21:36, 9 January 2018


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  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on premium only, Infobox entry on maximum arranged skin value, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
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Retan Dolomar
Retandolomar.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 260 to 410
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy Yes
Special Attacks Yes
Special Defenses Unknown
Body Type Insect
Body Type (Alt) unknown
Body Size unknown
Located:,
Premium-Only Unknown
Skinning Details
Part Name dolomar stinger
Part Weight 4
Ranks Required ~230"~" can not be assigned to a declared number type with value 230.
Max Value 286 Lirums357.5 Kronars <br />257.972 Dokoras <br />0.358 LTBpoints <br />0.358 Tickets <br />0.358 Scrips <br />
Max Arranged ?
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap >521



Description

The retan dolomar is a squat, many-legged beast with a hard carapace. Rivaling a yak in mass, the dolomar has been known to kill and eat almost anything it could sink its pincers into. Desert legend suggests that it is this very beast that destroyed the entire population of the West Palms Oasis and halted trade to the northern and western quarters of the desert all together.

Anatomy Chart

The retan dolomar is a squat, many-legged beast with a hard carapace. Rivaling a yak in mass, the dolomar has a wickedly barbed stinger and huge claws. A notation at the bottom notes that this beast may have destroyed the entire population of a Reshalian oasis and halted trade to the northern and western quarters altogether.

In Depth

Hunting Info

  • Level: 53
  • Body Type: Insect
  • Attacks: Claws, Maneuvers and Stings
  • Spits Acid (Pokekehekepi Beach)


10/02/15

As a Barbarian with the following in Hara'jaal dolomars:

  • Weapons: lowest 284, highest 340, locked.
  • Mastery: both 450, moving very well.
  • Defenses/Armor: average of 370, locked.
  • Skinning: 360, locked.
  • Expertise: 423, NOT moving.
  • Dancing with 4 in mixed armors fine.

1/9/2018:

Locking Evasion @ 358, Defending @ 327, Light Armor @ 333, Shield @ 331 Locking Empathy @ 521, Tactics @ 396, Skinning at 344 can get overwhelmed with 4.

Special Attacks

Poison sting.

Retan Dolomars are bizarre beasts inhabiting Hara'jaal. They are occasionally hunted for their poison glands which are used to make thief poison. They seem to have slightly reduced evasion for their level while being very resistant to piercing and slashing damage, though not as pronounced as Seordhevor Kartais. Impact and high suited for strength weapons (katar, mattock, various axes) seem to work well. They have an engagement cap of 4. Soft cap on weapons becomes more severe as ranks approach 350.

Spit Acid: (Encountered on Pokekehekepi Beach) Acid burns through head worn armor making it worthless also causing severe eye and skin injury.

A bulge forms in the sand and swarms towards you! You casually move aside and the bulge vanishes.

The sands shift suddenly as a retan dolomar pulls itself out of the ground!

Something moves in the edge of your vision, but as you turn to look a small, many-legged reptile spits a stream of ochre goo at your face, but you twist out of the way of the spray.

The poison is an attack that can occur from missile range.