Chop Tree (script): Difference between revisions

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Line 31: Line 31:
if (%money == 0) then {
if (%money == 0) then {
if matchre ("$roomobjs", "(%rareWoodToKeep) (%rareSizeToKeep)") then {
if matchre ("$roomobjs", "(%rareWoodToKeep) (%rareSizeToKeep)") then {
var RAREWOOD $1
var RARESIZE $2
send wear my %chopper
send wear my %chopper
pause .5
pause .5
Line 37: Line 39:
goto getRareWood
goto getRareWood
}
}

else if matchre ("$roomobjs", "(%commonWoodToKeep) (%normalSizeToKeep)") then {
else if matchre ("$roomobjs", "(%commonWoodToKeep) (%normalSizeToKeep)") then {
var COMMONWOOD $1
var COMMONSIZE $2
send wear my %chopper
send wear my %chopper
pause .5
pause .5
Line 46: Line 49:
}
}
else if matchre ("$roomobjs", "(%rareWoodOtional) (%rareSizeToKeep)") then {
else if matchre ("$roomobjs", "(%rareWoodOtional) (%rareSizeToKeep)") then {
var OPTIONALWOOD $1
var RARESIZE $2
send wear my %chopper
pause .5
send get packet
pause .5
pause .5
pause .5
echo 1 to keep, 0 to ignore
echo 1 to keep, 0 to ignore
match getRareWood 1
match getOptionalWood 1
match 0 danger
matchwait 8
matchwait 8
goto getOptionalWood
}
}
else {
else {
if (("$righthandnoun" == "%chopper") || ("$lefthandnoun" == "%chopper") then goto danger
send remove %chopper
goto danger
else {
send remove %chopper
goto danger
}
}
}
}
}
else {
else {
if matchre ("$roomobjs", "(%rareWoodToKeep) (%rareSizeToKeep)") then goto getRareWood
if matchre ("$roomobjs", "(%rareWoodToKeep) (%rareSizeToKeep)") then goto getRareWood
else if matchre ("$roomobjs", "(%rareWoodOtional) (%rareSizeToKeep)") then goto getOptionalWood
else if matchre ("$roomobjs", "(%commonWoodToKeep) (%normalSizeToKeep)") then goto getCommonWood
else if matchre ("$roomobjs", "(%commonWoodToKeep) (%normalSizeToKeep)") then goto getCommonWood
else goto danger
else goto danger
Line 64: Line 79:
getRareWood:
getRareWood:
if (%money == 0) then {
if (%money == 0) then {
send get my packet
var RAREWOOD $1
pause .5
var RARESIZE $2
send push %RAREWOOD %RARESIZE with my packet
send push %RAREWOOD %RARESIZE with my packet
waitfor You push
waitfor You push
pause .5
pause .5
send put deed in %deedstore
send put my deed in %deedstore
send put packet in %packetstore
send put packet in %packetstore
pause .5
pause .5
Line 75: Line 90:
}
}
else {
else {
var RAREWOOD $1
var RARESIZE $2
send push %RAREWOOD %RARESIZE
send push %RAREWOOD %RARESIZE
waitfor You push
waitfor You push
pause .5
pause .5
send put deed in %deedstore
send put my deed in %deedstore
}
}


getCommonWood:
getCommonWood:
if (%money == 0) then {
if (%money == 0) then {
send get my packet
var COMMONWOOD $1
pause .5
var COMMONSIZE $2
send push %COMMONWOOD %COMMONSIZE with my packet
send push %COMMONWOOD %COMMONSIZE with my packet
waitfor You push
waitfor You push
pause .5
pause .5
send put deed in %deedstore
send put my deed in %deedstore
send put packet in %packetstore
send put packet in %packetstore
pause .5
pause .5
Line 96: Line 109:
}
}
else {
else {
var COMMONWOOD $1
var COMMONSIZE $2
send push %COMMONWOOD %COMMONSIZE
send push %COMMONWOOD %COMMONSIZE
waitfor You push
waitfor You push
pause .5
pause .5
send put deed in %deedstore
send put my deed in %deedstore
pause .5
pause .5
goto roomCheck
goto roomCheck
}

getOptionalWood:
if (%money == 0) then {
send get my packet
pause .5
echo %OPTIONALWOOD %RARESIZE
send push %OPTIONALWOOD %RARESIZE with my packet
waitfor You push
pause .5
send get %OPTIONALWOOD deed
pause .5
send put my deed in %deedstore
send put packet in %packetstore
pause .5
goto roomCheck
}
else {
var OPTIONALWOOD $1
var RARESIZE $2
send push %OPTIONALWOOD %RARESIZE
waitfor You push
pause .5
send get %OPTIONALWOOD deed
pause .5
send put my deed in %deedstore
}
}


Line 117: Line 154:
send watch forest careful
send watch forest careful
match chop marker to direct
match chop marker to direct
match end no additional resources
matchre end no additional resources|no additional trees
matchwait
matchwait


Line 129: Line 166:


end:
end:
send stow my %chopper
send wear my %chopper
echo TIME TO CHANGE ROOMS!
echo TIME TO CHANGE ROOMS!
</pre>

Revision as of 19:19, 30 March 2017

Chop Tree (script)
Category training,crafting,survival
Front-end Genie
Author Aliselyn


Description

This script will keep the sizes of rare and common lumber that you choose, and the types. There's also an option for rare lumber you might not want to always keep, but still have the option to keep if you so desire. This script will alternate between chopping and looking for danger. It is slow, but safe. It will keep going until it exhausts the room, then look carefully for more resources. It'll end when you have completely exhausted and cannot find any more resources by looking carefully.

How to Use

Start in any room with lumber. I have the wood types completely populated for ease of use to choose what you want specifically. Cull it if you wish. Choose your container and chopping weapon type and add them to the script. When you start the script, enter anything after the script name to let the script know you want to use the on-site helpers to give you deeds rather than using packets (for example, <.chop 1> or <.chop money>, anything like that should work). If you have a packet on hand, choose the storage place and it will use that instead. Change "wear" and "remove" to "stow" and "wield" or "get" if you don't wear your axe.

Script

var rareWoodToKeep albarco|azurelle|bloodwood|bocote|cherry|copperwood|crabwood|darkspine|ebony|goldwood|hickory|ilomba|iroko|ironwood|kapok|leori|macawood|mistwood|osage|ramin|redwood|rosewood|sandalwood|silverwood|tamarak|yew
var commonWoodToKeep alder|apple|ash|aspen|balsa|bamboo|birch|cedar|cypress|durian|elm|fir|hemlock|larch|mahogany|mangrove|maple|mobai|oak|pine|spruce|teak|walnut|willow
var rareWoodOtional 
var normalSizeToKeep stick|branch|limb|log
var rareSizeToKeep stick|branch|limb|log
var deedstore 
var packetstore 
var money 0
var chopper 

if_1 var money 1
pause .5
roomCheck:
if (%money == 0) then {
	if matchre ("$roomobjs", "(%rareWoodToKeep) (%rareSizeToKeep)") then {
		var RAREWOOD $1
		var RARESIZE $2
		send wear my %chopper
		pause .5
		send get packet
		pause .5
		goto getRareWood
	}
	else if matchre ("$roomobjs", "(%commonWoodToKeep) (%normalSizeToKeep)") then {
		var COMMONWOOD $1
		var COMMONSIZE $2
		send wear my %chopper
		pause .5
		send get packet
		pause .5
		goto getCommonWood
	}
	else if matchre ("$roomobjs", "(%rareWoodOtional) (%rareSizeToKeep)") then {
		var OPTIONALWOOD $1
		var RARESIZE $2
		send wear my %chopper
		pause .5
		send get packet
		pause .5
		pause .5
		echo 1 to keep, 0 to ignore
		match getOptionalWood 1
		match 0 danger
		matchwait 8
		goto getOptionalWood
	}
	else {
		if (("$righthandnoun" == "%chopper") || ("$lefthandnoun" == "%chopper") then goto danger
		else {
			send remove %chopper
			goto danger
		}
	}
}
else {
	if matchre ("$roomobjs", "(%rareWoodToKeep) (%rareSizeToKeep)") then goto getRareWood
	else if matchre ("$roomobjs", "(%rareWoodOtional) (%rareSizeToKeep)") then goto getOptionalWood
	else if matchre ("$roomobjs", "(%commonWoodToKeep) (%normalSizeToKeep)") then goto getCommonWood
	else goto danger
}

getRareWood:
if (%money == 0) then {
	send get my packet
	pause .5
	send push %RAREWOOD %RARESIZE with my packet
	waitfor You push
	pause .5
	send put my deed in %deedstore
	send put packet in %packetstore
	pause .5
	goto roomCheck
}
else {
	send push %RAREWOOD %RARESIZE
	waitfor You push
	pause .5
	send put my deed in %deedstore
}

getCommonWood:
if (%money == 0) then {
	send get my packet
	pause .5
	send push %COMMONWOOD %COMMONSIZE with my packet
	waitfor You push
	pause .5
	send put my deed in %deedstore
	send put packet in %packetstore
	pause .5
	goto roomCheck
}
else {
	send push %COMMONWOOD %COMMONSIZE
	waitfor You push
	pause .5
	send put my deed in %deedstore
	pause .5
	goto roomCheck
}

getOptionalWood:
if (%money == 0) then {
	send get my packet
	pause .5
	echo %OPTIONALWOOD %RARESIZE
	send push %OPTIONALWOOD %RARESIZE with my packet
	waitfor You push
	pause .5
	send get %OPTIONALWOOD deed
	pause .5
	send put my deed in %deedstore
	send put packet in %packetstore
	pause .5
	goto roomCheck
}
else {
	var OPTIONALWOOD $1
	var RARESIZE $2
	send push %OPTIONALWOOD %RARESIZE
	waitfor You push
	pause .5
	send get %OPTIONALWOOD deed
	pause .5
	send put my deed in %deedstore
}

danger:
pause .5
send watch forest danger
match danger unable
match chop Roundtime:
matchwait

nothing:
pause .5
send watch forest careful
match chop marker to direct
matchre end no additional resources|no additional trees
matchwait

chop:
pause .5
send chop tree
match danger Roundtime:
matchre roomCheck stick|branch|limb|log
matchre nothing rotted core|unable to find a tree
matchwait

end:
send wear my %chopper
echo TIME TO CHANGE ROOMS!