Template:CraftTemplate: Difference between revisions

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(disambiguate between tinkered and shaped ranged weapons.)
(trying to make some template naming consistency changes.)
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}}
}}
|tool={{#switch:{{{mat|}}}
|tool={{#switch:{{{mat|}}}
|stone|rock=[[recipe material is::stone| ]][[Carving products|carved stone tool template]]
|stone|rock=[[recipe material is::stone| ]][[Carving products|stone carving template]]
|metal=[[recipe material is::metal| ]][[Blacksmithing products|blacksmithing metal tool]]
|metal=[[recipe material is::metal| ]][[Blacksmithing products|metal blacksmithing template]]
|wood=[[recipe material is::wood| ]][[Shaping products|shaped wood tool template]]
|wood=[[recipe material is::wood| ]][[Shaping products|wood shaping template]]
}}
}}
|misc={{#switch:{{{mat|}}}
|misc={{#switch:{{{mat|}}}
|stone|rock=[[recipe material is::stone| ]][[Carving products|miscellaneous carved stone template]]
|stone|rock=[[recipe material is::stone| ]][[Carving products|stone carving template]]
|metal=[[recipe material is::metal| ]][[Blacksmithing products|miscellaneous metal tool]]
|metal=[[recipe material is::metal| ]][[Blacksmithing products|metal blacksmithing template]]
|wood=[[recipe material is::wood| ]][[Shaping products|miscellaneous wood tool]]
|wood=[[recipe material is::wood| ]][[Shaping products|wood shaping template]]
}}
}}
|weapon={{#switch:{{{range}}}|-=|[[range is::{{{range|?}}}]]-range{{+}}}}{{#if:{{IfMatch2|{{{style|}}}|hands|feet|elbows|knees|parry}}|[[is combat type::{{ucfirst:{{{style|}}}}}]] [[is combat type::Brawling]]|{{#arraymap:{{#arraymaptemplate:{{{style|?}}}|SkillCode|,|,}}|,|@@@@|[[is combat type::@@@@]]|{{+}}/{{+}}}}}} {{#switch:{{{mat|}}}
|weapon={{#switch:{{{range}}}|-=|[[range is::{{{range|?}}}]]-range{{+}}}}{{#if:{{IfMatch2|{{{style|}}}|hands|feet|elbows|knees|parry}}|[[is combat type::{{ucfirst:{{{style|}}}}}]] [[is combat type::Brawling]]|{{#arraymap:{{#arraymaptemplate:{{{style|?}}}|SkillCode|,|,}}|,|@@@@|[[is combat type::@@@@]]|{{+}}/{{+}}}}}} {{#switch:{{{mat|}}}
|metal=[[recipe material is::metal| ]][[{{#if:{{{craft|}}}|{{{craft}}}|Weaponsmithing}} products|metal {{#if:{{{craft|}}}|{{lc:{{{craft}}}}}|weaponsmithing}} template]]
|metal=[[recipe material is::metal| ]][[{{#if:{{{craft|}}}|{{{craft}}}|Weaponsmithing}} products|metal {{#if:{{{craft|}}}|{{lc:{{{craft}}}}}|weaponsmithing}} template]]
|stone|rock=[[recipe material is::stone| ]][[Carving products|carved stone weapon template]]
|stone|rock=[[recipe material is::stone| ]][[Carving products|stone carved weaponry template]]
|bone=[[recipe material is::bone| ]][[Carving products|carved bone weapon template]]
|bone=[[recipe material is::bone| ]][[Carving products|bone carved weaponry template]]
|wood=[[recipe material is::wood| ]]{{#switch:{{{style|}}}|lx=[[Tinkering products|tinkered wood weapon template]]|hx=[[Tinkering products|tinkered wood weapon template]]|[[Shaping products|shaped wood weapon template]]}}
|wood=[[recipe material is::wood| ]]{{#switch:{{{style|}}}|lx=[[Tinkering products|wood tinkering template]]|hx=[[Tinkering products|wood tinkering template]]|[[Shaping products|wood shaping template]]}}


}}
}}
|ammo={{#switch:{{{style|}}}
|ammo={{#switch:{{{style|}}}
|arrow=[[recipe material is::wood| ]][[is combat type::arrow| ]][[Shaping products|shaped wood arrow]]
|arrow=[[recipe material is::wood| ]][[is combat type::arrow| ]][[Shaping products|fletching template]]
|bolt=[[recipe material is::metal| ]][[is combat type::bolt| ]][[Tinkering products|tinkering bolt template]]
|bolt=[[recipe material is::metal| ]][[is combat type::bolt| ]][[Tinkering products|boltmaking template]]
|rock=[[recipe material is::stone| ]][[is combat type::rock| ]][[Carving products|carved stone rock]]
|rock=[[recipe material is::stone| ]][[is combat type::rock| ]][[Carving products|stone carved weaponry template]]
}}
}}
|unknown type of template
|unknown type of template

Revision as of 09:24, 17 June 2016

A template for handling player created items.

Documentation

Property Expected
Value(s)
Notes
name blank/<text> A property for setting the name of the template should it be different from the article name.
noun <text> The noun of the item this template produces.
mat metal/stone/leather
/cloth/bone
The material that this template is expected to be made from.
range <range> If this produces a weapon, the combat range of the weapon.
style <type> The combat type of the item produced.
rare blank/y Whether this template requires special instructions to create.
dif <difficulty> The difficulty of the template.
vol <#>/<stone size> The amount of material required to make this item.
vol2 blank/<#> A rare few templates produce products that weigh more or less than the material that went into them. Put the equivalent amount of material that it uses for final weight.
tech <technique> The crafting technique relevant to this item.
<first blank> <#> External length.
<second blank> <#> External width.
<third blank> <#> External height.
<fourth blank> <#> Internal length. (not enabled yet)
<fifth blank> <#> Internal width. (not enabled yet)
<sixth blank> <#> Internal height. (not enabled yet)
const blank/s Whether the item has the standard construction for its type (s), nor not (blank).
book <crafting book> The crafting book that contains this template.
ident1 blank/<page name> If this is identical to another item, list the actually page name here.
ident2 blank/<plain name> If this is identical to another item, list the item's name here.
race blank/<race> Any race this item might be specially styled for.
note <text> Any special notes that need to show up in a table listing of the item.
sub blank/y Whether or not this is a subpage for another crafting page.
link blank/<page name> If a subpage, the name of the master page.

Weapon Specific

Property Expected
Value(s)
Notes
swap blank/y Whether the weapon produced is swappable.
itype <text> The subtype of weapon, such as sword or battle axe. If it is a two word type, noun should be set as well.

Armor Specific

Property Expected
Value(s)
Notes
itype chain/brig/plate/armor
ss/ms/ls
The type of item this template produces. Use "armor" for all other types.
The type of shield produced. Small Shield, Medium Shield, or Large Shield.
type <type>/armor If metal armor, the specific type of metal armor. Use "armor" for non-metal armors.
prot blank/<area>,
<area2>...
Areas protected by the product.