Weapon:Kertig sparklute with silversteel strings: Difference between revisions
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Will flare based on HB Skill + RNG: The sparklute arcs violently, striking with a searing bolt and lands an extremely heavy (10/23) hit that rips through muscle and organs, cutting the foe cleanly in half. |
Will flare based on HB Skill + RNG: The sparklute arcs violently, striking with a searing bolt and lands an extremely heavy (10/23) hit that rips through muscle and organs, cutting the foe cleanly in half. |
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You have a 10% chance of the flare occurring. Your skill in the weapon will increase your chances by giving you a 1% chance every 10 ranks (capping at 50%). |
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Formula: (Skill/10) + RNG. Skill value caps at 50, RNG is 1-100. If the score is higher than 90, the weapon will trigger. |
Latest revision as of 19:40, 25 January 2016
kertig sparklute with silversteel strings | |
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Look: | Every exposed surface of the device has bathed in metal. Now hardened, the strings and acoustics are ruined, making it entirely useless as an instrument. A bright yellow glow swirls about its surface, coiling playfully at times around each of the strings. |
Type: | Heavy Blunt |
Range: | melee |
Puncture: | low (3/28) |
Slice: | somewhat fair (4/28) |
Impact: | very severe (14/28) |
Fire: | no (0/28) |
Cold: | no (0/28) |
Electric: | no (0/28) |
Force of Impact: | very well (10/17) |
Balance: | poorly (3/17) |
Suitedness: | very well (10/17) |
Construction: | extremely resistant (15/18) |
Metal: | Yes |
Weight: | 67 stones |
Appraised Cost: | 43,750 Kronars35,000 Lirums <br />31,570 Dokoras <br />43.75 LTBpoints <br />43.75 Tickets <br />43.75 Scrips <br /> |
Properties: | |
Dimensions: | 9 length x 2 width x 2 height |
Sources: | Source is Drathrok's Duskruin 421/Drathrok's Assemblage, Drathrok's Duskruin 419/Drathrok's Assemblage |
Will flare based on HB Skill + RNG: The sparklute arcs violently, striking with a searing bolt and lands an extremely heavy (10/23) hit that rips through muscle and organs, cutting the foe cleanly in half.
You have a 10% chance of the flare occurring. Your skill in the weapon will increase your chances by giving you a 1% chance every 10 ranks (capping at 50%).