Divine Radiance: Difference between revisions

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m (Clarification re: Knockdown)
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A glowing aura surrounds you.
A glowing aura surrounds you.


Debilitation:<br />
Knock Down:<br />
A small peccary is momentarily engulfed in a blossom of crackling light! <br />
A small peccary is momentarily engulfed in a blossom of crackling light! <br />
< Moving in gracefully, you draw a steel scimitar at a small peccary. A small peccary attempts to dodge, avoiding only some of the blow. The scimitar lands a strong hit that just barely penetrates the skin to nick the stomach ('Tis but a scratch!).<br />
< Moving in gracefully, you draw a steel scimitar at a small peccary. A small peccary attempts to dodge, avoiding only some of the blow. The scimitar lands a strong hit that just barely penetrates the skin to nick the stomach ('Tis but a scratch!).<br />
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**Can be placed into the [[Osrel_Meraud_3.0|Osrel Meraud]] orb.
**Can be placed into the [[Osrel_Meraud_3.0|Osrel Meraud]] orb.
*When cast on a creature or player it unbalances/knocks them down and amplifies damage from blessed weapon attacks.
*When cast on a creature or player it unbalances/knocks them down and amplifies damage from blessed weapon attacks.
**To use this form of the spell on a target, prepare the spell, then TARGET. It cannot be targeted in a single command. (Is this still applicable?)
**To use this form of the spell on a target, prepare the spell, then TARGET. It cannot be prepped/targeted using the single TARGET command.
**Knockdown appears to currently contest Utility skill, not Debilitation.

Revision as of 21:40, 8 December 2015

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on justice, Infobox entry on corrupt
Cleric thumb.jpgCleric Guild


Divine Radiance
Abbreviation: DR
Prerequisites: Bless
Signature: No
Spell Slots: 3
Mana Type: Unknown
Spell Type: standard / utility
Difficulty: basic
Prep (min/max): 5 / 100
Skill Range (min/max): 0 / 600
Valid Spell Target: PC, Creature
Duration (min/max): 10 minutes / 40 minutes
Justice: Unknown
Corruption: Unknown
Description: The Divine Radiance spell is a matrix of two possible patterns.

The first will yield a glowing aura which enwreathes the caster, lighting the way in the darkness and eliminating the need for a torch or lantern.

The second pattern will conjure an intense beam of holy light which will streak forth from the caster's palm to strike a specified foe. The physical force manifested by the blessed ray may cause enemies to stumble, and will briefly render them vulnerable to holy attacks.

Effect: -Balance, {{{dtype}}}, {{{htype}}}, Knock-down. Holy damage amplification. Light source.
Example Messaging: Light source:

You gesture. A glowing aura surrounds you.

Knock Down:
A small peccary is momentarily engulfed in a blossom of crackling light!
< Moving in gracefully, you draw a steel scimitar at a small peccary. A small peccary attempts to dodge, avoiding only some of the blow. The scimitar lands a strong hit that just barely penetrates the skin to nick the stomach ('Tis but a scratch!).
[You're winded, adeptly balanced and in dominating position.]

Devices/Tattoos: No devices or tattoos documented.

Notes

  • When cast on yourself it provides a light source.
  • When cast on a creature or player it unbalances/knocks them down and amplifies damage from blessed weapon attacks.
    • To use this form of the spell on a target, prepare the spell, then TARGET. It cannot be prepped/targeted using the single TARGET command.
    • Knockdown appears to currently contest Utility skill, not Debilitation.