Vivisection: Difference between revisions
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|maxskill=1000 |
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|guild=Necromancer |
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Revision as of 18:28, 3 August 2015
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Abbreviation: | VIVI | |
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Prerequisites: | Circle 40 and Acid Splash | |
Signature: | Yes | |
Spell Slots: | 3 | |
Mana Type: | Unknown | |
Spell Type: | battle / targeted | |
Difficulty: | esoteric | |
Prep (min/max): | 18 / 109 | |
Skill Range (min/max): | 210 / 1000 | |
Valid Spell Target: | PC, Creature | |
Duration (min/max): | Instant | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Vivisection spell is one of the most deadly in the Necromancer's arsenal. The ability to flay a target with none the wiser of who cast the spell, and even to remain in hiding after a cast, is something no other magicians have ever been able to master. | |
Effect: | +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, Single-target TM. Magical snipe attack. | |
Example Messaging: | 2nd person: You get a startling sensation, as some sixth sense barely warns you of an assault by <Necromancer>! 1st person: | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- Does not cause SO.
- Always displays the name of the attacker to the victim.
- Vivisection now uses the same calculations as snipe, with Thanatology replacing Backstab/Scouting in the calculations. In addition, the spell is treated as the equivalent of a Hunter's Bow.
- Casts will train Stealth as well as TM.
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