Vivisection: Difference between revisions

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|minskill=210
|minskill=210
|maxskill=1000
|maxskill=1000
|minduration=-
|validtarget=PC, Creature
|validtarget=PC, Creature
|guild=Necromancer
|guild=Necromancer

Revision as of 18:28, 3 August 2015


Necromancer thumb.jpgNecromancer Guild


Vivisection Targeted Magic spell
Abbreviation: VIVI
Prerequisites: Circle 40 and Acid Splash
Signature: Yes
Spell Slots: 3
Mana Type: Unknown
Spell Type: battle / targeted
Difficulty: esoteric
Prep (min/max): 18 / 109
Skill Range (min/max): 210 / 1000
Valid Spell Target: PC, Creature
Duration (min/max): Instant
Justice: Unknown
Corruption: Unknown
Description: The Vivisection spell is one of the most deadly in the Necromancer's arsenal. The ability to flay a target with none the wiser of who cast the spell, and even to remain in hiding after a cast, is something no other magicians have ever been able to master.
Effect: +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, Single-target TM. Magical snipe attack.
Example Messaging: 2nd person:

You get a startling sensation, as some sixth sense barely warns you of an assault by <Necromancer>!
You jerk involuntarily you feel a light slash wound open up on your chest.

1st person:
You flicker your maelvolent desires towards <name>, summoning invisible blades to strike at him with the merest thought.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Does not cause SO.
  • Always displays the name of the attacker to the victim.
  • Vivisection now uses the same calculations as snipe, with Thanatology replacing Backstab/Scouting in the calculations. In addition, the spell is treated as the equivalent of a Hunter's Bow.
  • Casts will train Stealth as well as TM.


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Additional Information