Feral bone mastiff: Difference between revisions
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[[Category:Bestiary]] |
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[[Category:Ilithi Creatures]] |
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[[Category:Shard Creatures]] |
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The Feral Bone Mastiff resides in [[Maelshyve]]'s [[Abyss]] along with the [[Transparent Shylvic]] in an area that is part of the [[Cleric]] [[Infusion Quest]]. It bites, claws, and charges. |
The Feral Bone Mastiff resides in [[Maelshyve]]'s [[Abyss]] along with the [[Transparent Shylvic]] in an area that is part of the [[Cleric]] [[Infusion Quest]]. It bites, claws, and charges. |
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Stealthy = No| |
Stealthy = No| |
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Special = Yes| |
Special = Yes| |
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Province=Ilithi| |
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Poison = No| |
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City=Shard| |
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MapList = [[RanikMap64d|The Abyss]] | |
MapList = [[RanikMap64d|The Abyss]] | |
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}}==Description== |
}}==Description== |
Revision as of 23:55, 26 October 2008
The Feral Bone Mastiff resides in Maelshyve's Abyss along with the Transparent Shylvic in an area that is part of the Cleric Infusion Quest. It bites, claws, and charges.
This article has been tagged for conversion of Needs to be converted to Template:Critter. If you are the author of this page and dispute this, leave a message on the Articles for Conversion Talk page with a link to the page in question. |
Warning: Creature information missing! | |||||||
Feral Bone Mastiff | |||||||
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Skill Cap | 245?"?" can not be assigned to a declared number type with value 245. to 310?"?" can not be assigned to a declared number type with value 310. | ||||||
Skinnable | Yes | ||||||
Has Coins | No | ||||||
Has Gems | No | ||||||
Has Boxes | No | ||||||
Evil / Undead | Yes | ||||||
Corporeal | Yes | ||||||
Stealth Attack | Poach | ||||||
Casts Spells | No | ||||||
Attack Range | Melee"-melee" can not be assigned to a declared number type with value 1. | ||||||
Stealthy | No | ||||||
Special Attacks | Yes | ||||||
Located: |
Description
Picked clean of all fleshy tissue by buzzards, maggots, or a combination of both, the skeletal hulk of a mastiff rises tall before you. Its feral canine body is unnaturally elongated and twisted into exaggerated knots, likely by the same force that animates it beyond Eylhaar's embrace. A sickly green light glistens within its empty eyesockets, a sign of its foul pact with some Necromantic entity.
In Depth
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Incomplete Article
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Inventory/Loot
None.
Gen Rate
Low
Area Details
To get to the Feral Bone Mastiff is complicated. One must first SEARCH for a path off the main road, travel through a maze-like cemetary, find a route to the church (by climbing a tree and peering at the church), lockpick the front door of the mausoleum (which is trapped with a Curse spell), then solve a very tricky coffin puzzle. To leave the area one must also be able to lockpick an armoire.
Special Attack
They have a leaping special attack which is stronger and more accurate than their regular attacks.
- Articles for Conversion
- Articles That Are Incomplete
- Bestiary
- Ilithi Creatures
- Shard Creatures
- Skinnable Creatures
- Creatures Without Coins
- Creatures Without Gems
- Creatures Without Boxes
- Corporeal Creatures
- Evil Corporeal Creatures
- Evil Creatures
- Non-BackStabbable Creatures
- Non-Spellcasting Creatures
- Melee Range-Attacking Creatures
- Creatures With Special Attacks
- Fang Skin Type
- Incomplete articles