Wir dinego: Difference between revisions
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|MaxCap=400 |
|MaxCap=400 |
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|BodyType=Biped |
|BodyType=Biped |
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|new=No |
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|Skinnable=no |
|Skinnable=no |
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|Has Coins=yes |
|Has Coins=yes |
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|Has Gems=yes |
|Has Gems=yes |
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|Has Boxes=yes |
|Has Boxes=yes |
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|Evil= |
|Evil=undead |
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|Construct=no |
|Construct=no |
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|Corporeal=yes |
|Corporeal=yes |
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|MapList2=*{{rmap|99c | Aesry Cemetery (99c)}} |
|MapList2=*{{rmap|99c | Aesry Cemetery (99c)}} |
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|hasskin=No |
|hasskin=No |
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|haspart=No |
|haspart=No |
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|hasbone=No |
|hasbone=No |
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|hasorgan=No |
|hasorgan=No |
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|Manipulated=no |
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Revision as of 08:07, 7 February 2015
Missing or Incomplete Creature Information Needed |
Incomplete Article
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Description
The wir dinego is nothing more than the rotting corpse of some long since dead Human. What is left of its flesh hangs from its skeletal structure in rotting chunks that peel away to expose down to the bare bones. Dressed in what was obviously once its best attire, now only shreds hang off the body in tattered ruins. The empty eye sockets seem to glow with an eerie, unseen inner light that chills you to your very soul.
In Depth
Only comes out at night.
Special Attacks
Can throw its ribs at its enemies as a ranged attack.
Categories:
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures with special attacks
- Crossing creatures
- Aesry creatures
- Bestiary
- Qi'Reshalia creatures
- Zoluren creatures
- Corporeal creatures
- Evil corporeal creatures
- Evil creatures