Suw bizar: Difference between revisions
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==In Depth== |
==In Depth== |
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The origins of the bizar are unknown. The creatures get their name from Elven, |
The origins of the bizar are unknown. The creatures get their name from Elven, literally "water beast". Local lore, however, says that they were first encountered shortly after the storm that stranded the inhabitants of Fang Cove passed. Their flailing appendanges allow them movement over land, sea and even through the canopy overhead, which make stories of the suw bizar creeping into camps at night to take small children all too believable. Little is known about their culture, though the fact that they have mastered spellcasting demonstrates that the bizars possess a degree of intelligence. Their possessions are few and ragged, likely scavenged from shipwrecks or other inhabitants of the area. |
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Suw Bizars wear {{cloot|a|soggy leather armor}} and they can carry one of the following weapons: a {{cloot|w|crude mace}}, a {{cloot|w|curved dagger}}, {{cloot|w|rusty scimitar}} or a {{cloot|w|bent broadsword}}. |
Suw Bizars wear {{cloot|a|soggy leather armor}} and they can carry one of the following weapons: a {{cloot|w|crude mace}}, a {{cloot|w|curved dagger}}, {{cloot|w|rusty scimitar}} or a {{cloot|w|bent broadsword}}. |
Revision as of 05:05, 2 November 2014
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Description
Looking like some sort of deformed octopus, the suw bizar is little more than a collection of water contained within a thin membranous lining. Several tentacles branch out from its bulbous head, each laden with smaller sprouts that may one day become tentacles themselves. Though clearly a creature of wet environs, its muscular tentacles look adept for pulling it over dry land when necessary.
In Depth
The origins of the bizar are unknown. The creatures get their name from Elven, literally "water beast". Local lore, however, says that they were first encountered shortly after the storm that stranded the inhabitants of Fang Cove passed. Their flailing appendanges allow them movement over land, sea and even through the canopy overhead, which make stories of the suw bizar creeping into camps at night to take small children all too believable. Little is known about their culture, though the fact that they have mastered spellcasting demonstrates that the bizars possess a degree of intelligence. Their possessions are few and ragged, likely scavenged from shipwrecks or other inhabitants of the area.
Suw Bizars wear soggy leather armor and they can carry one of the following weapons: a crude mace, a curved dagger, rusty scimitar or a bent broadsword.
Spells
Suw bizar can cast Ethereal Shield and Thunderclap.
Did not teach weapons at 112. Still learning shield and evasion at 130. Could hit with sling at 55 ranks.
Seem to be between sprites and silver leucros?
Did not teach TM at 100 ranks.
Teaches skinning past 120 ranks with fully arranged corpses.
Note: Can skin for tentacles with no arranges at 53 ranks in skinning.
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