Deer: Difference between revisions
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{{Critter |
{{Critter |
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|Critter Name=Deer |
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|MinCap=25 |
|MinCap=25 |
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|MaxCap=45 |
|MaxCap=45 |
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*Pole arms are especially useful because they can still hit after the deer retreats. With 30 in halberd, deer become more manageable. |
*Pole arms are especially useful because they can still hit after the deer retreats. With 30 in halberd, deer become more manageable. |
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*Deer are more perceptive than boars and can pull you out of a hiding spot that a boar wouldn't find. |
*Deer are more perceptive than boars and can pull you out of a hiding spot that a boar wouldn't find. |
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{{Cat|Deer}} |
Revision as of 10:24, 19 July 2014
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Description
The sleek deer looks graceful and quick. It appears to be passive but may fight back if provoked.
In Depth
- Although deer don't fight back, they can retreat fast and can be difficult to kill without becoming exhausted.
- Pole arms are especially useful because they can still hit after the deer retreats. With 30 in halberd, deer become more manageable.
- Deer are more perceptive than boars and can pull you out of a hiding spot that a boar wouldn't find.
Categories:
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Tiger Clan creatures
- Bestiary
- Zoluren creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Deer