Weapon:Spiked steel mace with a raccoon carved into its ebony handle: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Weapon |
{{Weapon |
||
| |
|newapp2=Yes |
||
|noun=mace |
|noun=mace |
||
|look=- |
|look=- |
||
Line 10: | Line 10: | ||
|slice=dismal |
|slice=dismal |
||
|impact=very heavy |
|impact=very heavy |
||
|fire=no |
|||
|cold=no |
|||
|electric=no |
|||
|foi=soundly |
|||
|balance=decently |
|balance=decently |
||
|suitedness=decently |
|suitedness=decently |
||
Line 15: | Line 19: | ||
|metal=yes |
|metal=yes |
||
|appcost=15,000 |
|appcost=15,000 |
||
⚫ | |||
|source=end prize from [[quest prize from:: Prison Riot: The Aftermath]] |
|||
⚫ | |||
|special=magic |
|special=magic |
||
|special2=quest |
|special2=quest |
||
|newapp=Yes |
|||
}} |
}} |
||
Tier 4 medium blunt (teaches small blunt in X3), has a bardic recall. Wind weapons can knock creatures from the room once every 6 hours.<Br> |
Tier 4 medium blunt (teaches small blunt in X3), has a bardic recall. Wind weapons can knock creatures from the room once every 6 hours.<Br> |
Revision as of 13:09, 24 August 2013
spiked steel mace with a raccoon carved into its ebony handle | |
---|---|
Look: | You see nothing unusual. |
Type: | Medium Blunt |
Range: | melee |
Puncture: | poor (2/28) |
Slice: | dismal (1/28) |
Impact: | very heavy (10/28) |
Fire: | no (0/28) |
Cold: | no (0/28) |
Electric: | no (0/28) |
Force of Impact: | soundly (8/17) |
Balance: | decently (6/17) |
Suitedness: | decently (6/17) |
Construction: | rather reinforced (11/18) |
Metal: | Yes |
Weight: | Unknown |
Appraised Cost: | 15,000 Kronars12,000 Lirums <br />10,824 Dokoras <br />15 LTBpoints <br />15 Tickets <br />15 Scrips <br /> |
Properties: |
|
Dimensions: | ? length x ? width x ? height |
Sources: | Source is Prison Riot: The Aftermath/End loot, Festival Pavilion (2), Festival Pavilion (1) |
Tier 4 medium blunt (teaches small blunt in X3), has a bardic recall. Wind weapons can knock creatures from the room once every 6 hours.
Recall
Great legends are whispered about the steel mace and its abilities. Many of the tales involve a wandering tribe of nomads with an affinity for wind-related magics. During their travels, they frequently passed through hostile lands infested with hordes of winged beasts.
The monsters harassed the nomads and dwindled their numbers until only five remained. After a long summer night spent hiding within a cave, the nomads resolved to make one final stand against the awaiting creatures.
Each drew their weapons and uttered prayers to Everild and Meraud to fuel their resolve and bolster their spells. As they concluded, a powerful gale roared through the cave, knocking them to the ground and taking up their weapons into a swirling vortex of gleaming death.
While such weapons' existence was a closely guarded secret, many witnesses over the years have made accounts of battles in which powerful wind magics exploded from an attacker's blade at a critical moment to turn the tide.
Whether this is one of the original weapons or not may never be known.