Granite gargoyle: Difference between revisions
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|Province=Ilithi, Zoluren |
|Province=Ilithi, Zoluren |
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|City=Shard, Crossing |
|City=Shard, Crossing |
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|MapList=*{{rmap|6 | Crossing Monastery Field (6 |
|MapList=*{{rmap|6 | Crossing Monastery Field (6)}} |
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*{{rmap|64 | Dragon Spine Mountains (64)}} |
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|Skin Name=a stone grey hide |
|Skin Name=a stone grey hide |
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|Skin Type=hide |
|Skin Type=hide |
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|Weight= |
|Weight=4 |
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|Tannable=Yes |
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|RequiredRanks=130? - starting to get hides with 58 ranks, 21 agility (Syllanthis). |
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|NumPieces=5 |
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|Crushable=No |
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|RequiredRanks=60 |
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|NumPieces=5 |
|NumPieces=5 |
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|MaxVal=248 Dokoras |
|MaxVal=248 Dokoras |
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|InitCost=61 |
|InitCost=61 |
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|Poachable=No |
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}} |
}} |
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Revision as of 19:13, 13 February 2011
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Description
Composed of rock, the gargoyle is a statue come to life at the hand of an ambitious mage. Mostly irate at the world and grumbling to itself about anything from the state of the Elven nation to the weather, the gargoyle does not look so much inclined to fight as it is to curl up in a corner and look frightening. Still, it knows its task as a protector of its creator's domain, and will do its best to keep invaders from treading on its turf.
In Depth
Special Attacks
Gargoyles have a charge attack. If they miss, they will rush themselves out of combat.
Box Details
I am able to open boxes carefully with 60 ranks in lockpick and disarm. Agility: 20. Perception: 165 (Syllanthis)
Categories:
- Pages using duplicate arguments in template calls
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures with special attacks
- Shard creatures
- Crossing creatures
- Bestiary
- Ilithi creatures
- Zoluren creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures