Manifest Force (2.0): Difference between revisions
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(New page: {{spell |name=Manifest Force |abbrev=MaF |prereqs= Ease Burden |minprep= |castcap=70 |validtarget= Self, Others |desc=The Manifest Force pattern simply attempts to channel spell energy...) |
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{{Spell |
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|name=Manifest Force |
|name=Manifest Force |
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|castcap=70 |
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|validtarget=Self, Others |
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|desc=The Manifest Force pattern simply attempts to channel spell energy into a brute physical force. While it lacks the finesse necessary for any kind of assault or delicate manipulation, it can serve as an effective barrier against attacks. The barrier absorbs a portion of incoming blows, but suffers structural damage in the process.<br> |
|desc=The Manifest Force pattern simply attempts to channel spell energy into a brute physical force. While it lacks the finesse necessary for any kind of assault or delicate manipulation, it can serve as an effective barrier against attacks. The barrier absorbs a portion of incoming blows, but suffers structural damage in the process.<br> |
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Due to the physical and somewhat imprecise nature of this spell, the caster will find it easier to manage when casting on other people, although sufficient skill can help overcome this constraint. While the spell does not require active concentration from the caster, the structure of the pattern is such that recipients straying far from the caster will find the force loses its cohesion and collapses. |
Due to the physical and somewhat imprecise nature of this spell, the caster will find it easier to manage when casting on other people, although sufficient skill can help overcome this constraint. While the spell does not require active concentration from the caster, the structure of the pattern is such that recipients straying far from the caster will find the force loses its cohesion and collapses. |
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|messaging=Your magical senses detect the Manifest Force spell surrounding you with a blinding yellow luminescence. |
|messaging=Your magical senses detect the Manifest Force spell surrounding you with a blinding yellow luminescence. |
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|notes=*MaF is designed to facilitate group combat and dull the effect of open rolls. |
|notes=*MaF is designed to facilitate group combat and dull the effect of open rolls. |
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*The damage reduction that Manifest Force provides is very potent, capable of exceeding [[Cage of Light]] and [[Minor Physical Protection]] outside of their specific niches (elemental and undead, respectively). The gotcha of the spell is its ablative nature. It'll protect you wonderfully from that first hit, but its protection can rapidly get stripped away. Comparing it to [[Psychic Shield]] or [[Shear]] in this regard is reasonable, and the perception message is similar in that it doesn't last for a set amount of time but rather a set amount of attacks. |
*The damage reduction that Manifest Force provides is very potent, capable of exceeding [[Cage of Light]] and [[Minor Physical Protection]] outside of their specific niches (elemental and undead, respectively). The gotcha of the spell is its ablative nature. It'll protect you wonderfully from that first hit, but its protection can rapidly get stripped away. Comparing it to [[Psychic Shield]] or [[Shear]] in this regard is reasonable, and the perception message is similar in that it doesn't last for a set amount of time but rather a set amount of attacks. |
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*Under any kind of sustained abuse, any other damage resistance ability will generally be superior. In the best circumstances, however, it is still capable of providing very powerful absorption. It is also modestly more capable of entirely blocking weaker attacks, so may be appealing to those of you who loathe the single scuff hunting experience. |
*Under any kind of sustained abuse, any other damage resistance ability will generally be superior. In the best circumstances, however, it is still capable of providing very powerful absorption. It is also modestly more capable of entirely blocking weaker attacks, so may be appealing to those of you who loathe the single scuff hunting experience. |
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*Keep in mind that MaF will only be at its most potent when cast on other players. Self cast MaF could still provide more resistance in the right circumstance, but typically if you can cap CoL, it will likely still be the more potent choice. Of course, please experiment and see how you like the feel of MaF. The spells function a little differently, so one may suit a certain play style more than another. |
*Keep in mind that MaF will only be at its most potent when cast on other players. Self cast MaF could still provide more resistance in the right circumstance, but typically if you can cap CoL, it will likely still be the more potent choice. Of course, please experiment and see how you like the feel of MaF. The spells function a little differently, so one may suit a certain play style more than another. |
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Revision as of 09:30, 29 August 2008
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| Abbreviation: | MAF | |
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| Prerequisites: | Ease Burden | |
| Signature: | No | |
| Spell Slots: | Unknown | |
| Mana Type: | Unknown | |
| Spell Type: | Unknown / Unknown | |
| Difficulty: | Unknown | |
| Prep (min/max): | 10 / 70 | |
| Skill Range (min/max): | Unknown / Unknown | |
| Valid Spell Target: | Self, Others | |
| Duration (min/max): | Unknown minutes / | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | The Manifest Force pattern simply attempts to channel spell energy into a brute physical force. While it lacks the finesse necessary for any kind of assault or delicate manipulation, it can serve as an effective barrier against attacks. The barrier absorbs a portion of incoming blows, but suffers structural damage in the process.
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| Effect: | Unknown | |
| Example Messaging: | Your magical senses detect the Manifest Force spell surrounding you with a blinding yellow luminescence. | |
| Devices/Tattoos: | No devices or tattoos documented. | |