Huldah's Pall (2.0): Difference between revisions
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{{spell |
{{spell |
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|name=Huldah's Pall |
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|abbrev=HULP |
|abbrev=HULP |
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|prereqs=[[Uncurse]] |
|prereqs=[[Uncurse]] |
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|castcap=65 |
|castcap=65 |
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|validtarget=Spellcasters |
|validtarget=Spellcasters |
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|desc=Huldah's Pall is a trickster's spell. It sets up a lattice of magic around its hapless target that drains any attempt to channel mana into a spell pattern! This means that whomever is afflicted by Huldah's Pall will be unable to cast spells for a time, including those already prepared when you cast. |
|desc=[[Huldah]]'s Pall is a trickster's spell. It sets up a lattice of magic around its hapless target that drains any attempt to channel mana into a spell pattern! This means that whomever is afflicted by Huldah's Pall will be unable to cast spells for a time, including those already prepared when you cast. |
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Calling upon this spell's namesake is risky business, so make sure your target really is a spellcaster, or you will be the one afflicted with the curse! One can remove Huldah's Pall from its victim with Uncurse, so remember this if you forget the nature of Huldah! |
Calling upon this spell's namesake is risky business, so make sure your target really is a spellcaster, or you will be the one afflicted with the curse! One can remove Huldah's Pall from its victim with Uncurse, so remember this if you forget the nature of Huldah! |
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|notes= |
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|messaging=You gesture, muttering a quiet riddle to invoke Huldah's trickery.<br>A pair of immense ghostly hands sweep forward to grasp a goblin shaman in a translucent embrace!<br>The ghostly hands interlock their wispy fingers, locking themselves tightly around a goblin shaman. |
|messaging=You gesture, muttering a quiet riddle to invoke Huldah's trickery.<br>A pair of immense ghostly hands sweep forward to grasp a goblin shaman in a translucent embrace!<br>The ghostly hands interlock their wispy fingers, locking themselves tightly around a goblin shaman. |
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|guild=Cleric |
|guild=Cleric |
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|spelltype=Versus Will |
|spelltype=Versus Will |
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}} |
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==Notes== |
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Revision as of 20:58, 6 May 2007
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| Abbreviation: | HULP | |
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| Prerequisites: | Uncurse | |
| Signature: | No | |
| Spell Slots: | Unknown | |
| Mana Type: | Unknown | |
| Spell Type: | Unknown / Unknown | |
| Difficulty: | Unknown | |
| Prep (min/max): | 10 / 65 | |
| Skill Range (min/max): | Unknown / Unknown | |
| Valid Spell Target: | Spellcasters | |
| Duration (min/max): | Unknown minutes / | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | Huldah's Pall is a trickster's spell. It sets up a lattice of magic around its hapless target that drains any attempt to channel mana into a spell pattern! This means that whomever is afflicted by Huldah's Pall will be unable to cast spells for a time, including those already prepared when you cast.
Calling upon this spell's namesake is risky business, so make sure your target really is a spellcaster, or you will be the one afflicted with the curse! One can remove Huldah's Pall from its victim with Uncurse, so remember this if you forget the nature of Huldah! | |
| Effect: | Unknown | |
| Example Messaging: | You gesture, muttering a quiet riddle to invoke Huldah's trickery. A pair of immense ghostly hands sweep forward to grasp a goblin shaman in a translucent embrace! The ghostly hands interlock their wispy fingers, locking themselves tightly around a goblin shaman. | |
| Devices/Tattoos: | No devices or tattoos documented. | |