Consume Flesh (2.0): Difference between revisions
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|prereqs=[[Siphon Vitality]], 15th Circle |
|prereqs=[[Siphon Vitality]], 15th Circle |
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|desc=Consume Flesh draws from the power of a [[Necromantic Rituals|ritual]] of consumption that has been placed upon a corpse, utilizing it to destroy part of the corpse in order to repair the caster. It should go without saying that it is impossible to consume something that does not exist, so casters should take care to leave the part of the prey they wish to utilize undamaged. |
|desc=Consume Flesh draws from the power of a [[Necromantic Rituals|ritual]] of consumption that has been placed upon a corpse, utilizing it to destroy part of the corpse in order to repair the caster. It should go without saying that it is impossible to consume something that does not exist, so casters should take care to leave the part of the prey they wish to utilize undamaged. |
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|messaging=You gesture.<br />Tiny |
|messaging=You gesture.<br />[Tiny/Small/Moderate/Large/Huge/Massive] streams of viridian and copper leap from your outstretched hand, coalescing around the [target]'s [body part] and exploiting the thanatological link. The streams flare a sanguine red, consuming the [body part] as your own mends. |
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|spelltype=Healing |
|spelltype=Healing |
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|tier=third |
|tier=third |
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|planned=No |
|planned=No |
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}} |
}} |
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* Must perform the [[Thanatology|Consume Ritual]] before using. |
* Must perform the [[Thanatology#CONSUME_FLESH|Consume Flesh Ritual]] before using. |
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* Can be used on dead [[PC|player characters]]. |
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* Syntax is CAST [BODY PART] |
* Syntax is CAST [BODY PART]. |
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* A complete [[Empath_Healing#List_of_body_parts| list of body parts]]. |
* A complete [[Empath_Healing#List_of_body_parts| list of body parts]]. |
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* Casting on a badly damaged part will reduce the spell potency, casting on a destroyed part will cause the spell to fail. |
* Casting on a badly damaged part will reduce the spell potency, casting on a destroyed part will cause the spell to fail. |
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* More mana means more healing done. |
* More mana means more healing done. |
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* Can cast at cap around 260 PM |
* Can cast at cap around 260 PM. |
Revision as of 19:39, 31 July 2012
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Abbreviation: | CF | |
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Prerequisites: | Siphon Vitality, 15th Circle | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | 12 / 42 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Corpses | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Consume Flesh draws from the power of a ritual of consumption that has been placed upon a corpse, utilizing it to destroy part of the corpse in order to repair the caster. It should go without saying that it is impossible to consume something that does not exist, so casters should take care to leave the part of the prey they wish to utilize undamaged. | |
Effect: | Unknown | |
Example Messaging: | You gesture. [Tiny/Small/Moderate/Large/Huge/Massive] streams of viridian and copper leap from your outstretched hand, coalescing around the [target]'s [body part] and exploiting the thanatological link. The streams flare a sanguine red, consuming the [body part] as your own mends. | |
Devices/Tattoos: | No devices or tattoos documented. |
- Must perform the Consume Flesh Ritual before using.
- Can be used on dead player characters.
- Syntax is CAST [BODY PART].
- A complete list of body parts.
- Casting on a badly damaged part will reduce the spell potency, casting on a destroyed part will cause the spell to fail.
- More mana means more healing done.
- Can cast at cap around 260 PM.