Arc Light (2.0): Difference between revisions

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==Notes==
==Notes==
*May also disrupt a target's prepared spell.
*May also disrupt a target's prepared spell.
*If the target is a player, can cause slight RT in the target.
*Compatible with the [[Warrior_Mage_Cantrips#Pattern_Hues|Pattern Hues]] cantrip.
*Compatible with the [[Warrior_Mage_Cantrips#Pattern_Hues|Pattern Hues]] cantrip.
[[Category:First Tier Spells]]
[[Category:First Tier Spells]]

Revision as of 05:46, 13 March 2008


Wm thumb.jpgWarrior Mage Guild


Arc Light
Abbreviation: AL
Prerequisites: 2nd Circle
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 1 / Unknown
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Others, Critters
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Arc Light spell uses small amounts of raw electrical energy to produce a blinding flash of light which throws the target off balance. Though non-lethal, use caution since it's possible to ignite naphtha with the flashes.
Effect: Unknown
Example Messaging: A brilliant flash of light issues from your hands.
The bright flash disorients the fendryad.
Devices/Tattoos: No devices or tattoos documented.

Notes

  • May also disrupt a target's prepared spell.
  • If the target is a player, can cause slight RT in the target.
  • Compatible with the Pattern Hues cantrip.