Akigwe's Legacy: Secrets of the Tower: Difference between revisions
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==Spoilers== |
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[http://forums.play.net/forums/DragonRealms/Events%20and%20Happenings%20in%20DragonRealms'%20Elanthia/Paid%20Events%20%60%20Quests/view/3207 Play.Net Spoiler Post by GM Zadraes] |
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{{Cat|Quests}} |
Revision as of 14:28, 22 March 2012
Description
Akigwe's Tower once stood as a bastion of research into lores both magical and mundane. The Elemental mage had sought a place to share his knowledge and to encourage others to push for great discoveries, but some took advantage of the opportunity to further darker pursuits. Lives were lost, lines were crossed, and Akigwe and all under him were ousted, leaving the tower quiet and abandoned for decades.
...but someone uninvited has returned. Lights that should not be lit shine through the upper windows. Peace Keeper Idwuro has put out a call for assistance, seeking all who would venture within. Will you brave the traps and puzzles inside to learn who's behind the revived activity before harm again befalls the Dwarves of Inner Hibarnhvidar?
Up to 15 players can participate in the next DragonRealms Adventure, a small-scale "quest" that takes roughly an hour to complete. Unlike the task-based Quelling the Riot, Akigwe's Legacy is a throwback to our older, puzzle-based quests. Race the clock to collect hidden treasures and slay foes while solving puzzles that block your ascent.
Want to team up with your friends with a private run? Pick a time and date for your group and contact quests@simutronics.com and your specially scheduled Adventure will have up to 15 reserved slots that can only be purchased by those who know the password!
History
Centuries ago, the vast caverns of Inner Hibarnhvidar were coaxed from the surrounding stone. Dwarven architecture is as strong as the rock it's cut from, built to withstand the passage of time as readily as its stalwart makers. But what visitors see today hasn't always been.
Nestled within one particular cavern is a series of terraces, and at its base rests a tower. None living can recall when it was built, but records of its history and evolution have survived the ages. In its infancy, it was a simple, single-storied structure that housed honored guests of the Dwarven people who traveled far to visit the kingdom.
In time, as fashions and tastes changed, other structures were built to fulfill such a purpose, and the humble hovel changed hands time and time again from one institution to another, each leaving their mark with an expansion to the grounds or the addition of rooms to serve its new purpose.
Within the earlier parts of the past century, a mage who dedicated most of his life to furthering the studies of magic, alchemy and similar endeavors gained considerable respect, wealth and influence among his peers. He sought a place to share his knowledge and to encourage and inspire the same drive to further the great works in others. As it happened, the lonely abode stood abandoned at the time and was eventually his chosen residence.
As quickly as his power had grown, the structure was likewise lifted up, restored and expanded to greater prowess than it had ever known before. Those respected in many fields of study from many walks of life traveled to apply for a position within the tower, each hoping to access the vast resources available to those within to push their studies to new and greater levels.
Noble though their intentions were, such a pooling of power slowly, but inevitably, lead to decisions being made that should not have been. In the name of furthering research, certain rules were bent or broken entirely. Most of the time, it indeed lead to greater discoveries, and none but those involved were the wiser. But there were also incidents that escaped the tower and caused harm to the ignorant citizenry. Those were harder to explain away.
The carefully built power began to crumble. The leadership's grip on those below was weakened as others sought the freedom to bend the rules, and more mistakes were made. To protect the citizens from further harm, the guards of Inner Hibarnhvidar were mobilized to forcefully evict those still within the tower who hadn't already fled from their peers' dangerous works. Much of the tower was damaged in the struggle, but in the end the guards were successful is closing it down.
When contact was recently re-established with the other provinces, a flood of visitors brought a renewed interest to the languishing cavern. The Estate Holder Council in particular was quick to establish housing and to stake a claim to the tower within. Considerable resources were expended to begin repairs and renovations, but finding survivors from the lost fleet in Fang Cove has diverted those resources and attention.
In the absence of the Council's scrutiny, someone has seized upon the opportunity to get back inside. Just what's going on inside? Is it simply a worker uninformed of the delays? Are looters seeking treasures long forgotten? Or has one of the former students of the tower returned to resurrect an unfinished project, to again unleash terror upon the locals?
Peace Keeper Idwuro has put out a call for brave adventurers. Will you journey within to explore the depths and heights for lost treasures? Will you answer the summons and assist with securing Akigwe Tower once more?
Incidental Loot
End Loot
Winning each stage of the quest unlocks a different portion of the loot table.
Treasure Hunt
Set Items
variegated greaves
worn dark leather siege greaves covered in thick cobwebs
badly misshapen bone greaves with raised and hardened ridges
Familiars
deep green talisman case embroidered with a gerbil
deep green talisman case embroidered with a guinea-pig
deep green talisman case embroidered with a turtle
Other
Dwarven mining helm
metal yoyo with a pair of cambrinth stones embedded on each side
shimmering black sapphire
Assistant Kills
Set Items
blackened mail gauntlets
worn dark leather siege gloves wrapped in thick cobwebs
misshapen bone gauntlets with sharpened talons
Familiars
white talisman case embroidered with a bat
white talisman case embroidered with a squirrel
white talisman case embroidered with a rat
white talisman case embroidered with a piglet
Other
plate gauntlets enameled on the backs with a pearl grey tower being hit by a bright white lightning bolt
Dwarven mining helmet
ashcloak sewn heavily with misshapen shards of scarlet rhodochrosite
simple wooden wristcuff
Tile Trap
Set Items
variegated mail shirt
worn dark leather siege coat covered in thick cobwebs
misshapen bone breastplate with pitted grooves
Familiars
black talisman case embroidered with a cat black talisman case embroidered with a falcon black talisman case embroidered with a dog black talisman case embroidered with a goose
Other
full plate enameled with a pearl grey tower being hit by a bright white lightning bolt
steel throwing hammer with a leather-wrapped handle
tattered burlap pouch with a white cloth drawstring
jaguar-pelt ashcloak with crimson rhodochrosite dust encrusted in its rosettes
Boss Kill
Set Items
variegated helm
worn dark leather siege mask covered in thick cobwebs
misshapen bone mask
Familiars
pale blue talisman case embroidered with an owl
pale blue talisman case embroidered with a bear
pale blue talisman case embroidered with a panther
pale blue talisman case embroidered with a lynxl
Other
great helm enameled with a pearl grey tower being hit by a bright white lightning bolt
steel-tipped staff
bronze statue
dark silverweave lootsack
gnarled wand painted a deep chocolate brown
wooden-handled marlingspike engraved with a skull
Everything Completed
Set Items
soot stained repeating crossbow of blackened ironwood
soot stained variegated buckler
ironwood siege bow covered in thick cobwebs
darkened leather siege shield
bone hafted repeating arbalest with pitted grooves
badly misshapen bone shield
Familiars
deep green talisman case embroidered with a lizard
white talisman case embroidered with a crow
white talisman case embroidered with a rabbit
black talisman case embroidered with a raven
pale blue talisman case embroidered with a leopard
Other
blackened steel helm wrought into the malevolent visage of a saber-toothed beast
metal war shield enameled with a pearl grey tower being hit by a bright white lightning bolt
ebony-handled broadaxe
sterak axe instructions
large andesite icon chiseled into the shape of a roaring lion
white silk bandage
ivory statuette of a Dwarf with a whip
steel-framed monocle
blue crystal amulet shaped like a conical wizard's hat
mahogany earring shaped like a tiny bookshelf
snow-white hiro bearskin with gold-flecked bloodstone eyes
shield-shaped violet glass tablet
shield-shaped grey glass tablet
cloudy glass vial with a cork-tipped sapphire stopper
blue pouch
green pouch
platinum-hued pouch
red pouch
simple wooden medallion
dark leather hip pouch
wooden pin with a silver goat charm suspended within
green linen sack embroidered with a horn-of-plenty
Token Prizes
carved flamethorn ledger case embellished with a majestic phoenix
carved ivory contract case clasped with a platinum raven
ebony earring shaped like a tiny bookshelf
bronze-framed monocle
yellow crystal amulet shaped like a conical wizard's hat
jade statuette of a Dwarf with a whip
white gauze bandage