Climbing skill: Difference between revisions

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{{ClimbItem|Barb Guild Chain|Outer Hibarnhvidar|||>80|wall type of climb}}
{{ClimbItem|Barb Guild Chain|Outer Hibarnhvidar|||>80|wall type of climb}}
{{ClimbItem|Various precipices, escarpments, cliffs, and slopes|Ain Ghazal|>80|||}}
{{ClimbItem|Various precipices, escarpments, cliffs, and slopes|Ain Ghazal|>80|||}}
{{ClimbItem|Sinkhole into Cave Trolls|Ain Ghazal|<80|||slight difficulties at 80}}
|}
|}



Revision as of 18:39, 24 July 2007

This is the skill for getting across obstacles in your way. A wide variety of such obstacles exist, from the easiest stairs and ramps to the hardest sheer cliff walls and barricades.

What to Climb (thanks to Simu accountholder Nikpack for the list)

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Items still to categorize:

  • Quarry Chute and Cliff (Crossing, Temple Hill)
  • Undergondola Red Leucros Cliffs
  • Tree in Leth Manor
  • Mason in Kartais
  • Sinkhole in/out of Germish'din
  • Forlon(sp?) Hope Cave
  • Ladders into the Guard Houses (riverhaven)
  • Chimney (aesry)
  • Boulder (ratha)
  • Empath Guild Pole (Crossing)
  • Oak tree middle branch (barghest)
  • Oak tree upper branch (barghest)
  • Ironwood and Pine Trees (darkling wood)
  • Ladder to Rossman's Pier
  • Tree in Peccarries (Rossman's Landing)
  • Trees in Caracals
  • Linden tree (willow walk)
  • vineyards terraced hills (crossing, 3 climbs)
  • Hota'grathi Theater drainpipe (ratha)
  • Crossing paladin guild manure pit wall (you smell like manure, can't climb up the wall)