Bone Armor skill: Difference between revisions
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The '''Bone Armor skill''' determines your ability to manuever in and protect yourself while wearing Bone Armor. |
The '''Bone Armor skill''' determines your ability to manuever in and protect yourself while wearing Bone Armor. |
Revision as of 22:34, 7 February 2013
The Bone Armor skill determines your ability to manuever in and protect yourself while wearing Bone Armor.
Usage
Simply WEAR one or more pieces of Bone Armor in combat to learn this skill.
Training Strategies
The bone armor that is currently available protects primarily against slicing damage. Hindrance for Bone armor lies somewhere between heavy chain and heavy plate. Stealth hindrance for bone lies between leather and light chain.[1] Protection against piercing damage is not good and is terrible versus impact. High hindrance and poor overall protection makes bone armor's usefulness extremely limited as most slicing attacks are coupled with impact damage.
Notes
Bone armor is generally any armor that's not made primarily from metal, leather, or cloth. Anything from bamboo armor with interwoven finger bones to a giant tortoise shell would fall under this category.
Standard Statistics
The base protection of bone armor follows this template:
Protection | Absorbtion | Damage Type | ||
---|---|---|---|---|
Fair | (3/11) | Fair | (3/11) | puncture |
High | (6/11) | Moderate | (4/11) | slice |
Low | (2/11) | Low | (2/11) | impact |
High | (6/11) | Good | (5/11) | fire |
Low | (2/11) | Low | (2/11) | cold |
High | (6/11) | Good | (5/11) | electrical |
The base weight in stones for bone items follows this template:
Type | Weight | Coverage |
---|---|---|
Armor | 600 | chest,abdomen,back,arms,legs |
Shirt | 400 | chest,abdomen,back,arms |
Greaves | 75 | legs |
Mask/Helm | 75 | head,neck,eyes |
Vambraces | 50 | arms |
Gauntlets | 35 | hands |
Note: Not all bone items have been weighed by MAMA's, but the ones that have all follow this template.
Without considering total hindrance, it seems the best setup for bone armor is a 5 piece set from the shops. They all appear to have the same stats but weigh up to 250 stones less. The total hindrance could be different, and is worthy of investigation.
Armor Sets
There are a number of festival and store-bought bone armor sets available. Access to the always available store items is restricted by either guild or Premium subscriber status. It is currently undetermined whether the festival bone armor is superior in defense to the store-bought armor.
The sets come in three different types, a three piece, four piece and five piece. Below are examples of each type.
- Yellowed Bear Bones - 710 stones - Essential Sects Shop
- Mask crafted from a large yellowed bear skull
- Gauntlets shaped from discolored bear bones tipped with sharp claws
- Suit of armor crafted from yellowed bear bones
- Ironwood Plates - 585 stones - Goods for Life
- black leather helm reinforced with a multitude of ironwood plates
- scale shirt crafted from a multitude of overlapping ironwood plates
- pair of articulated ironwood gauntlets
- pair of articulated ironwood greaves
- Matte Black Woven Reed - 460 stones - Skin and Bones
- matte black woven reed breastplate
- matte black woven reed vambraces
- matte black woven reed greaves
- matte black woven reed gauntlets
- matte black woven reed mask
Minimum Hindrance
As a community effort, if anyone is using bone armor, please post hindrance values for wearing only full sets of bone armor.
- Necromancer with 71 ranks is fairly/fairly in the Yellowed Bear Bones set.
- Necromancer with 74 ranks is fairly/fairly in the Matte Black Woven Reed set.
- Necromancer with 92 ranks is lightly/fairly in the Ironwood set.
Commentary
Bone armor is mostly trained at this point for:
- Extra TDPs
- Those who want to be able to create this armor when it can be crafted by players
- RP Purposes
- Those who want to do something a bit out of the ordinary.
- The expectation that higher quality bone armor in future releases will be a viable "Heavy armor" option for stealth characters.