Weaponsmithing techniques: Difference between revisions

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Reduces weight without reducing the puncture and slice of an item.
Reduces weight without reducing the puncture and slice of an item.
===Weapon Balancing===
===Weapon Balancing===

{{cat|Creation Systems,Techniques}}

Revision as of 14:28, 30 July 2011

Techniques for the Weaponsmithing discipline.


#Basic Metal SmeltingWeaponsmithing Techs.PNG

All techniques directly linked to a technique are required to learn that technique.

Techniques

Basic Bladed Weapon Design

Proficient Bladed Weapon Design

Advanced Bladed Weapon Design

Expert Bladed Weapon Design

Basic Blunt Weapon Design

Proficient Blunt Weapon Design

Advanced Blunt Weapon Design

Expert Blunt Weapon Design

Basic Polearm Weapon Design

Advanced Polearm Weapon Design

Expert Polearm Weapon Design

Simple Martial Weapon Design

Complex Martial Weapon Design

Advanced Swappable Weapon Design

Expert Swappable Weapon Design

Basic Weapon Repair

Advanced Weapon Repair

Proper Weapon Care

Weaponcraft Metallurgy

Gives a phantom bonus to material purity if it's below the 99 cap.

Weaponcraft Theory

Gives a bonus if using less than perfect tools or techniques.

Weaponcraft Acumen

Decreases forging RTs by a decent amount (>20%).

Metal Weapon Tempering

Rare-Metal Weapon Tempering

Weapon Honing

Reduces weight without reducing the puncture and slice of an item.

Weapon Balancing