Weaponsmithing techniques: Difference between revisions
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Reduces weight without reducing the puncture and slice of an item. |
Reduces weight without reducing the puncture and slice of an item. |
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===Weapon Balancing=== |
===Weapon Balancing=== |
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{{cat|Creation Systems,Techniques}} |
Revision as of 14:28, 30 July 2011
Techniques for the Weaponsmithing discipline.
All techniques directly linked to a technique are required to learn that technique.
Techniques
Basic Bladed Weapon Design
Proficient Bladed Weapon Design
Advanced Bladed Weapon Design
Expert Bladed Weapon Design
Basic Blunt Weapon Design
Proficient Blunt Weapon Design
Advanced Blunt Weapon Design
Expert Blunt Weapon Design
Basic Polearm Weapon Design
Advanced Polearm Weapon Design
Expert Polearm Weapon Design
Simple Martial Weapon Design
Complex Martial Weapon Design
Advanced Swappable Weapon Design
Expert Swappable Weapon Design
Basic Weapon Repair
Advanced Weapon Repair
Proper Weapon Care
Weaponcraft Metallurgy
Gives a phantom bonus to material purity if it's below the 99 cap.
Weaponcraft Theory
Gives a bonus if using less than perfect tools or techniques.
Weaponcraft Acumen
Decreases forging RTs by a decent amount (>20%).
Metal Weapon Tempering
Rare-Metal Weapon Tempering
Weapon Honing
Reduces weight without reducing the puncture and slice of an item.