Health-Walk Leth (script): Difference between revisions
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==Changelog== |
==Changelog== |
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*'''08/05/2011''': Fixed avenger-related bug. |
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*'''03/30/2011''': The script will no longer hang if you fumble while humming. |
*'''03/30/2011''': The script will no longer hang if you fumble while humming. |
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waitforre ^With a sad look, (a|an) .+ (avenger|colepexy|dirnel|guardian|narmorbreth|woodwisp)|^To whom are you speaking |
waitforre ^With a sad look, (a|an) .+ (avenger|colepexy|dirnel|guardian|narmorbreth|woodwisp)|^To whom are you speaking |
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send close my compendium |
send close my shalswar-hide compendium |
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waitforre ^You close|^That is already|^What were |
waitforre ^You close|^That is already|^What were |
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| Line 56: | Line 57: | ||
waitforre ^You .+ hum|^You are already performing something |
waitforre ^You .+ hum|^You are already performing something |
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send open my compendium |
send open my shalswar-hide compendium |
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pause |
pause |
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| Line 68: | Line 69: | ||
if ($Scholarship.LearningRate >= 34) && ($First_Aid.LearningRate >= 34) || ($First_Aid.LearningRate >= 34) then goto MAGIC |
if ($Scholarship.LearningRate >= 34) && ($First_Aid.LearningRate >= 34) || ($First_Aid.LearningRate >= 34) then goto MAGIC |
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if ("$righthandnoun" = "$cambrinth") then put stow my $cambrinth |
if ("$righthandnoun" = "$cambrinth") then put stow my $cambrinth |
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put get my compendium |
put get my shalswar-hide compendium |
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waitforre o |
waitforre o |
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put turn my compendium |
put turn my shalswar-hide compendium |
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waitforre o |
waitforre o |
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put study my compendium |
put study my shalswar-hide compendium |
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wait |
wait |
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pause .2 |
pause .2 |
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if ($mana < 85) then goto APPRAISE |
if ($mana < 85) then goto APPRAISE |
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else if ($Harness_Ability.LearningRate >= 34) && ($Arcana.LearningRate >= 34) && ($Primary_Magic.LearningRate >= 34) then goto COMP |
else if ($Harness_Ability.LearningRate >= 34) && ($Arcana.LearningRate >= 34) && ($Primary_Magic.LearningRate >= 34) then goto COMP |
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if ("$righthandnoun" = "compendium") then put stow my compendium |
if ("$righthandnoun" = "compendium") then put stow my shalswar-hide compendium |
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send stop hum |
send stop hum |
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waitforre ^You stop|^In the name |
waitforre ^You stop|^In the name |
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| Line 177: | Line 178: | ||
PERC1: |
PERC1: |
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save |
save MAGIC |
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var ROOMID 165 |
var ROOMID 165 |
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var ROOMDESC Madame Orris' Perfumerie, Salon |
var ROOMDESC Madame Orris' Perfumerie, Salon |
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gosub PHMOVE |
gosub PHMOVE |
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gosub HPERC |
gosub HPERC |
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PERC2: |
PERC2: |
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save |
save APPRAISE |
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var ROOMID 186 |
var ROOMID 186 |
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var ROOMDESC Arthianna's Clinic, Healing Tent |
var ROOMDESC Arthianna's Clinic, Healing Tent |
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gosub PHMOVE |
gosub PHMOVE |
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gosub HPERC |
gosub HPERC |
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PERC3: |
PERC3: |
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save |
save FORAGE |
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var ROOMID 157 |
var ROOMID 157 |
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var ROOMDESC Khushi's, Back Room |
var ROOMDESC Khushi's, Back Room |
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gosub PHMOVE |
gosub PHMOVE |
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gosub HPERC |
gosub HPERC |
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PERC4: |
PERC4: |
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save |
save COMP |
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var ROOMID 170 |
var ROOMID 170 |
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var ROOMDESC Ongadine's Garb and Gear, Showroom |
var ROOMDESC Ongadine's Garb and Gear, Showroom |
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gosub PHMOVE |
gosub PHMOVE |
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gosub HPERC |
gosub HPERC |
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PERC5: |
PERC5: |
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save |
save MAGIC |
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var ROOMID 146 |
var ROOMID 146 |
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var ROOMDESC Reena's Rainbow, Salesroom |
var ROOMDESC Reena's Rainbow, Salesroom |
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gosub PHMOVE |
gosub PHMOVE |
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gosub HPERC |
gosub HPERC |
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PERC6: |
PERC6: |
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save |
save APPRAISE |
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var ROOMID 148 |
var ROOMID 148 |
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var ROOMDESC Dove's Delightful Dwellings |
var ROOMDESC Dove's Delightful Dwellings |
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gosub PHMOVE |
gosub PHMOVE |
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gosub HPERC |
gosub HPERC |
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PERC7: |
PERC7: |
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save |
save FORAGE |
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var ROOMID 151 |
var ROOMID 151 |
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var ROOMDESC Sinjian's Bardic Requisites, Sales Room |
var ROOMDESC Sinjian's Bardic Requisites, Sales Room |
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gosub PHMOVE |
gosub PHMOVE |
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gosub HPERC |
gosub HPERC |
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PERC8: |
PERC8: |
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save |
save COMP |
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var ROOMID 154 |
var ROOMID 154 |
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var ROOMDESC Blanca's Basketry and Wickerworks, Showroom |
var ROOMDESC Blanca's Basketry and Wickerworks, Showroom |
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gosub PHMOVE |
gosub PHMOVE |
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gosub HPERC |
gosub HPERC |
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PERC9: |
PERC9: |
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save |
save MAGIC |
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var ROOMID 156 |
var ROOMID 156 |
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var ROOMDESC Leth Deriel, Wooden Shack |
var ROOMDESC Leth Deriel, Wooden Shack |
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gosub PHMOVE |
gosub PHMOVE |
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gosub HPERC |
gosub HPERC |
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PERC10: |
PERC10: |
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save |
save APPRAISE |
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var ROOMID 160 |
var ROOMID 160 |
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var ROOMDESC Huyelm's Trueflight Bow and Arrow Shop, Salesroom |
var ROOMDESC Huyelm's Trueflight Bow and Arrow Shop, Salesroom |
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gosub PHMOVE |
gosub PHMOVE |
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gosub HPERC |
gosub HPERC |
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PERC11: |
PERC11: |
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save |
save FORAGE |
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var ROOMID 162 |
var ROOMID 162 |
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var ROOMDESC Morikai's, Salesroom |
var ROOMDESC Morikai's, Salesroom |
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gosub PHMOVE |
gosub PHMOVE |
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gosub HPERC |
gosub HPERC |
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gosub skill.check |
gosub skill.check |
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goto PERC1 |
goto PERC1 |
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send ask %gs for leave |
send ask %gs for leave |
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waitforre ^With a sad look, (a|an) .+ (avenger|colepexy|dirnel|guardian|narmorbreth|woodwisp)|^To whom are you speaking |
waitforre ^With a sad look, (a|an) .+ (avenger|colepexy|dirnel|guardian|narmorbreth|woodwisp)|^To whom are you speaking |
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send close my compendium |
send close my shalswar-hide compendium |
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waitforre ^You close|^That is already|^What were |
waitforre ^You close|^That is already|^What were |
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send stow right |
send stow right |
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Revision as of 12:37, 5 August 2011
| Health-Walk Leth (script) | |
|---|---|
| Category | training |
| Front-end | Genie |
| Author | Isharon |
Run this script anywhere in Leth Deriel to start health-walking. I've avoided popular destinations such as the gem-selling room, because health-walking tends to annoy the occupants.
This script trains the following skills: appraisal, arcana, empathy, first aid, foraging, harness ability, life magic, mechanical lore, perception, power perceive, scholarship, and vocals. You probably won't lock all of these skills while running this script, but it will keep them draining.
Required Genie Settings
The script hums and uses cambrinth. You need to open your character's variables file and define variables for cambrinth and hum. For example:
#var {cambrinth} {kingsnake armband}
#var {hum} {bolero}
I also recommend adding my humming triggers:
#trigger {^You finish humming} {#send hum $hum}
#trigger {^You should stop playing before you do that} {#send stop hum;#send 1 $lastcommand}
You must be using the official Genie maps my map to run this script.
Changelog
- 08/05/2011: Fixed avenger-related bug.
- 03/30/2011: The script will no longer hang if you fumble while humming.
Script
setvariable gs avenger
put #class arrive off
put avoid !drag
waitforre ^You're now avoiding
put avoid !hold
waitforre ^You're now avoiding
put avoid !join
waitforre ^You're now avoiding
send ask %gs for leave
waitforre ^With a sad look, (a|an) .+ (avenger|colepexy|dirnel|guardian|narmorbreth|woodwisp)|^To whom are you speaking
send close my shalswar-hide compendium
waitforre ^You close|^That is already|^What were
send stow right
waitforre ^You put|^Stow what
send stow left
waitforre ^You put|^Stow what
send hum $hum
waitforre ^You .+ hum|^You are already performing something
send open my shalswar-hide compendium
pause
put #mapper load Map61_Leth_Deriel
put look
action put #queue clear;send $lastcommand when ^(\.\.\.wait|Sorry,)
goto PERC1
COMP:
if ($Scholarship.LearningRate >= 34) && ($First_Aid.LearningRate >= 34) || ($First_Aid.LearningRate >= 34) then goto MAGIC
if ("$righthandnoun" = "$cambrinth") then put stow my $cambrinth
put get my shalswar-hide compendium
waitforre o
put turn my shalswar-hide compendium
waitforre o
put study my shalswar-hide compendium
wait
pause .2
goto HPERC
MAGIC:
if ($mana < 85) then goto APPRAISE
else if ($Harness_Ability.LearningRate >= 34) && ($Arcana.LearningRate >= 34) && ($Primary_Magic.LearningRate >= 34) then goto COMP
if ("$righthandnoun" = "compendium") then put stow my shalswar-hide compendium
send stop hum
waitforre ^You stop|^In the name
put prep GS
wait
put charge my $cambrinth 11
waitfor Roundtime
pause .1
pause .1
put focus my $cambrinth
gs1:
pause 2
match gs2 not understanding your question.
match castgs1 ^With a sad look
put ask %gs for leave
castgs1:
matchwait 1.5
put cast %gs
waitforre ^With a warrior's calm|^With a gracious smile|^A spotted fungus colepexy gracefully flitters into the area^Howling, a hairy dog-faced dirnel bounds in^A salty bulbous-eyed narmorbreth swims in|^Your heart skips a beat, but you are unable
send hum $hum
waitforre ^You .+ hum|^You are already performing something
goto HPERC
gs2:
pause 2
match gs3 not understanding your question.
match castgs2 ^With a sad look
put ask second %gs for leave
castgs2:
matchwait 1.5
put cast %gs
waitforre ^With a warrior's calm|^With a gracious smile|^A spotted fungus colepexy gracefully flitters into the area^Howling, a hairy dog-faced dirnel bounds in^A salty bulbous-eyed narmorbreth swims in|^Your heart skips a beat, but you are unable
send hum $hum
waitforre ^You .+ hum|^You are already performing something
goto HPERC
gs3:
pause 2
match gs1 not understanding your question.
match castgs3 ^With a sad look
put ask second %gs for leave
castgs3:
matchwait 1.5
put cast %gs
waitforre ^With a warrior's calm|^With a gracious smile|^A spotted fungus colepexy gracefully flitters into the area^Howling, a hairy dog-faced dirnel bounds in^A salty bulbous-eyed narmorbreth swims in|^Your heart skips a beat, but you are unable
send hum $hum
waitforre ^You .+ hum|^You are already performing something
goto HPERC
APPRAISE:
if ($Appraisal.LearningRate >= 34) then goto FORAGE
if matchre ("$monsterlist", "(%gs)") then goto APPRAISE2
waitforre ^With a warrior's calm|^With a gracious smile|^A spotted fungus colepexy gracefully flitters into the area^Howling, a hairy dog-faced dirnel bounds in^A salty bulbous-eyed narmorbreth swims in
APPRAISE2:
send appraise %gs quick
wait
pause
return
goto HPERC
FORAGE:
if ($Perception.LearningRate >= 34) then goto OTHER
send collect torn cloth
wait
pause
send collect torn cloth
wait
pause
KICK:
send kick pile
waitforre Assuming you mean a pile|^I could not find what you were referring to
send kick pile
waitforre Assuming you mean a pile|^I could not find what you were referring to
goto HPERC
OTHER:
pause 5
goto HPERC
HPERC:
pause .5
match %s You're not ready to do that again, yet.
match RETURN You close your eyes, drawing all your thoughts inward,
put perceive health
matchwait
PHMOVE:
pause .5
put #mapper walk %ROOMID
waitfor %ROOMDESC
pause .5
return
RETURN:
pause .5
return
PERC1:
save MAGIC
var ROOMID 165
var ROOMDESC Madame Orris' Perfumerie, Salon
gosub PHMOVE
gosub HPERC
PERC2:
save APPRAISE
var ROOMID 186
var ROOMDESC Arthianna's Clinic, Healing Tent
gosub PHMOVE
gosub HPERC
PERC3:
save FORAGE
var ROOMID 157
var ROOMDESC Khushi's, Back Room
gosub PHMOVE
gosub HPERC
PERC4:
save COMP
var ROOMID 170
var ROOMDESC Ongadine's Garb and Gear, Showroom
gosub PHMOVE
gosub HPERC
PERC5:
save MAGIC
var ROOMID 146
var ROOMDESC Reena's Rainbow, Salesroom
gosub PHMOVE
gosub HPERC
PERC6:
save APPRAISE
var ROOMID 148
var ROOMDESC Dove's Delightful Dwellings
gosub PHMOVE
gosub HPERC
PERC7:
save FORAGE
var ROOMID 151
var ROOMDESC Sinjian's Bardic Requisites, Sales Room
gosub PHMOVE
gosub HPERC
PERC8:
save COMP
var ROOMID 154
var ROOMDESC Blanca's Basketry and Wickerworks, Showroom
gosub PHMOVE
gosub HPERC
PERC9:
save MAGIC
var ROOMID 156
var ROOMDESC Leth Deriel, Wooden Shack
gosub PHMOVE
gosub HPERC
PERC10:
save APPRAISE
var ROOMID 160
var ROOMDESC Huyelm's Trueflight Bow and Arrow Shop, Salesroom
gosub PHMOVE
gosub HPERC
PERC11:
save FORAGE
var ROOMID 162
var ROOMDESC Morikai's, Salesroom
gosub PHMOVE
gosub HPERC
gosub skill.check
goto PERC1
skill.check:
if $Empathy.LearningRate > 33 then
goto end
else
return
end:
send echo YOU ARE MIND LOCKED IN EMPATHY.
put #class arrive on
put avoid all
waitforre ^All AVOID options cleared
send ask %gs for leave
waitforre ^With a sad look, (a|an) .+ (avenger|colepexy|dirnel|guardian|narmorbreth|woodwisp)|^To whom are you speaking
send close my shalswar-hide compendium
waitforre ^You close|^That is already|^What were
send stow right
waitforre ^You put|^Stow what
send stow left
waitforre ^You put|^Stow what
send hum $hum