YASSE Hitbasic-Loot (script): Difference between revisions
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m (Version 2.2) |
m (updated to 2.3 added limited fest-drop Spider Part support) |
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==Updates== |
==Updates== |
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Last Updated: |
Last Updated: |
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*'''10/10/2011''': Revision 2.3, added support for the four major Spider parts. |
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*'''04/01/2011''': Revision 2.2, fixed a nasty hang when jadeite or kyanite stones were dropped. |
*'''04/01/2011''': Revision 2.2, fixed a nasty hang when jadeite or kyanite stones were dropped. |
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*'''03/30/2011''': Revision 2, now uses global variables for multi-character support and ease of use, fixed bug with first gem pouch being full and not being able to fill the secondary pouch. |
*'''03/30/2011''': Revision 2, now uses global variables for multi-character support and ease of use, fixed bug with first gem pouch being full and not being able to fill the secondary pouch. |
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<pre> |
<pre> |
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set predefined on |
set predefined on |
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action [You find nothing of interest.] goto return |
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#Change these to no if you do not want to collect. |
#Change these to no if you do not want to collect. |
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setvariable ammo yes |
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setvariable boxes yes |
setvariable boxes yes |
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setvariable coins yes |
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setvariable collectables yes |
setvariable collectables yes |
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setvariable gems yes |
setvariable gems yes |
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setvariable magic yes |
setvariable magic yes |
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setvariable moonie yes |
setvariable moonie yes |
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setvariable |
setvariable fest yes |
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lootit: |
lootit: |
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if $ammo$ eq yes |
if $ammo$ eq yes |
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begin |
begin |
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if %youalsosee contains [quadrello] gosub stowammo |
if %youalsosee contains [quadrello] gosub stowammo quadrello |
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if %youalsosee contains [basilisk head arrow] gosub stowammo arrow |
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if %youalsosee contains [cane arrow] gosub stowammo arrow |
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end |
end |
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if %youalsosee contains [wax tablet] gosub stow tablet |
if %youalsosee contains [wax tablet] gosub stow tablet |
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if %youalsosee contains [faded vellum] gosub stow vellum |
if %youalsosee contains [faded vellum] gosub stow vellum |
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end |
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if $fest$ eq yes |
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begin |
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if %youalsosee contains [flarmencrank] gosub stow flarmencrank |
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if %youalsosee contains [glarmencoupler] gosub stow glarmencoupler |
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if %youalsosee contains [rackensprocket] gosub stow rackensprocket |
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if %youalsosee contains [spangleflange] gosub stow spangleflange |
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end |
end |
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end |
end |
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if $coins$ eq yes |
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begin |
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if %youalsosee contains coin gosub getcoin |
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end |
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if %youalsosee contains [worn and tattered map] gosub map |
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exit |
exit |
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map: |
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put stow map |
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return |
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getcoin: |
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match getcoin You pick up |
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match return referring to? |
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put get coin |
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matchwait |
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stow: |
stow: |
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match return stow what? |
match return stow what? |
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match return That can't be picked up. |
match return That can't be picked up. |
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put stow |
put stow %w |
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matchwait |
matchwait |
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Revision as of 13:38, 11 October 2011
YASSE Hitbasic-Loot (script) | |
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Category | combat |
Front-end | YASSE |
Author | Hithrael |
Description
This is part of the YASSE Combat Package.
Syntax
Set global variables through YASSE Global Variables (script), set the local variables in this script (at the top) and see note for those using ranged (lodging) weapons.
Updates
Last Updated:
- 10/10/2011: Revision 2.3, added support for the four major Spider parts.
- 04/01/2011: Revision 2.2, fixed a nasty hang when jadeite or kyanite stones were dropped.
- 03/30/2011: Revision 2, now uses global variables for multi-character support and ease of use, fixed bug with first gem pouch being full and not being able to fill the secondary pouch.
- No support for treasure maps, since I haven't seen one drop yet.
- Replace the various finds under ammo to pick up the appropriate ammo (under the first area under #Pick up this stuff and after the first stow area).
- 03/21/2011: Revision 1.1b, added limited support for ammunition
- 03/14/2011: Revision 1.1, added additional functionality
- 11/20/2010: Revision 1.0
Script
set predefined on #Change these to no if you do not want to collect. setvariable ammo yes setvariable boxes yes setvariable coins yes setvariable collectables yes setvariable gems yes setvariable magic yes setvariable moonie yes setvariable fest yes lootit: put loot pause 4 put look nextroom pause #Pick up this stuff batch1: if $moonie$ eq yes begin if %youalsosee contains [jadeite stone] gosub stowenchant stone if %youalsosee contains [kyanite stone] gosub stowenchant stone if %youalsosee contains [ju'uladan oil] gosub stowenchant oil end batch2: if $ammo$ eq yes begin if %youalsosee contains [quadrello] gosub stowammo quadrello if %youalsosee contains [basilisk head arrow] gosub stowammo arrow if %youalsosee contains [cane arrow] gosub stowammo arrow end if $magic$ eq yes begin if %youalsosee contains [hhr'lav'geluhh bark] gosub stow bark if %youalsosee contains [seishaka leaf] gosub stow leaf if %youalsosee contains [ostracon] gosub stow ostracon if %youalsosee contains [tattered papyrus] gosub stow papyrus if %youalsosee contains [smudged parchment] gosub stow parchment if %youalsosee contains [papyrus roll] gosub stow roll if %youalsosee contains [fine scroll] gosub stow scroll if %youalsosee contains [illuminated scroll] gosub stow scroll if %youalsosee contains [moldering scroll] gosub stow scroll if %youalsosee contains [tattered scroll] gosub stow scroll if %youalsosee contains [yellowed scroll] gosub stow scroll if %youalsosee contains [clay tablet] gosub stow tablet if %youalsosee contains [wax tablet] gosub stow tablet if %youalsosee contains [faded vellum] gosub stow vellum end if $fest$ eq yes begin if %youalsosee contains [flarmencrank] gosub stow flarmencrank if %youalsosee contains [glarmencoupler] gosub stow glarmencoupler if %youalsosee contains [rackensprocket] gosub stow rackensprocket if %youalsosee contains [spangleflange] gosub stow spangleflange end if $collectables$ eq yes begin if %youalsosee contains card gosub stow card if %youalsosee contains dira gosub stow dira end if $boxes$ eq yes begin if %youalsosee contains skippet gosub stow skippet if %youalsosee contains casket gosub stow casket if %youalsosee contains crate gosub stow crate if %youalsosee contains coffer gosub stow coffer if %youalsosee contains chest gosub stow chest if %youalsosee contains trunk gosub stow trunk if %youalsosee contains caddy gosub stow caddy if %youalsosee contains [ box] gosub stow box if %youalsosee contains strongbox gosub stow strongbox end if $gems$ eq yes begin if %youalsosee contains agate gosub stow agate if %youalsosee contains alexandrite gosub stow alexandrite if %youalsosee contains amber gosub stow amber if %youalsosee contains amethyst gosub stow amethyst if %youalsosee contains andalusite gosub stow andalusite if %youalsosee contains aquamarine gosub stow aquamarine if %youalsosee contains beryl gosub stow beryl if %youalsosee contains bloodstone gosub stow bloodstone if %youalsosee contains bar gosub stow bar if %youalsosee contains carnelian gosub stow carnelian if %youalsosee contains chalcedony gosub stow chalcedony if %youalsosee contains chrysoberyl gosub stow chrysoberyl if %youalsosee contains chrysoprase gosub stow chrysoprase if %youalsosee contains citrine gosub stow citrine if %youalsosee contains coral gosub stow coral if %youalsosee contains crystal gosub stow crystal if %youalsosee contains diamond gosub stow diamond if %youalsosee contains diopside gosub stow diopside if %youalsosee contains emerald gosub stow emerald if %youalsosee contains garnet gosub stow garnet if %youalsosee contains jade gosub stow jade if %youalsosee contains jasper gosub stow jasper if %youalsosee contains hematite gosub stow hematite if %youalsosee contains iolite gosub stow iolite if %youalsosee contains ivory gosub stow ivory if %youalsosee contains kunzite gosub stow kunzite if %youalsosee contains lazuli gosub stow lazuli if %youalsosee contains moonstone gosub stow moonstone if %youalsosee contains morganite gosub stow morganite if %youalsosee contains nugget gosub stow nugget if %youalsosee contains onyx gosub stow onyx if %youalsosee contains opal gosub stow opal if %youalsosee contains pearl gosub stow pearl if %youalsosee contains peridot gosub stow peridot if %youalsosee contains quartz gosub stow quartz if %youalsosee contains ruby gosub stow ruby if %youalsosee contains sapphire gosub stow sapphire if %youalsosee contains spinel gosub stow spinel if %youalsosee contains star-stone gosub stow star-stone if %youalsosee contains sunstone gosub stow sunstone if %youalsosee contains tanzanite gosub stow tanzanite if %youalsosee contains topaz gosub stow topaz if %youalsosee contains tourmaline gosub stow tourmaline if %youalsosee contains tsavorite gosub stow tsavorite if %youalsosee contains turquoise gosub stow turquoise if %youalsosee contains sunstone gosub stow sunstone if %youalsosee contains zircon gosub stow zircon end if $coins$ eq yes begin if %youalsosee contains coin gosub getcoin end if %youalsosee contains [worn and tattered map] gosub map exit map: put stow map return getcoin: match getcoin You pick up match return referring to? put get coin matchwait stow: match checkpouch You've already got a wealth of gems in there! match checkpouch You can't fit anything else match return stow what? match stow you put match stow you open match return That can't be picked up. put stow %w matchwait stowenchant: match return stow what? match stowenchant2 pick up match stowenchant3 you get match return That can't be picked up. put get stone matchwait stowenchant2: pause match return stow what? match stowenchant you put match return That can't be picked up. put put stone in $magiccontainer$ matchwait stowenchant3: put put stone in $magiccontainer$ goto batch2 stowammo: pause match stowammo you put match return stow what? match return That can't be picked up. put stow %w matchwait checkpouch: if $gems$ eq yes begin gosub tiepouch pause put fill my $gemtied$ with my $gemcontainer$ boxmessage Waiting to fill $gemtied$ with $gemcontainer$ waitfor pouch gosub tiepouch2 pause goto stow end boxmessage Second gem pouch is full, ending loot script. exit tiepouch: pause put sheath $huntingweapon$ put get my $gemtied$ from my $gemtiedcontainer$ boxmessage Waiting to get pouch from $gemtiedcontainer$ waitfor pouch return tiepouch2: put put my $gemtied$ in my $gemtiedcontainer$ waitfor you put put wield my $huntingweapon$ return return: return