Crafting: Difference between revisions
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There will soon be mining locations available, most notably obsidian mines at Dirge. |
There will soon be mining locations available, most notably obsidian mines at Dirge. |
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Commands used with the system are {{com|craft}}, {{com|assemble}}, {{com|apply}} (for polishing), {{com|analyze}} (for any info). |
Commands used with the system are {{com|craft}}, {{com|assemble}}, {{com|apply}} (for polishing), {{com|scrape}}, {{com|rub}}, {{com|analyze}} (for any info). |
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Mining will primarily be based on {{skill|foraging}}. |
Mining will primarily be based on {{skill|foraging}}. |
Revision as of 19:47, 5 July 2010
General crafting notes right now.
Only stone carving is available right now.
There will be 5 skills, each broken down into 3 disciplines, each with approximately 30 techniques.
Technique slots are earned through skill, up to 12 at 900 ranks for each skill.
Players can specialize in a discipline by choosing careers and hobbies.
Lore Primararies will gain 2 careers and 1 hobby, Lore secondaries 1 career and 2 hobbies, and Lore Terts will have 1 career and 1 hobby.
Each career gives 12 additional technique slots in the chosen discipline. Each hobby gives 6 additional technique slots.
All guilds receive 3 bonus technique slots in an area selected by their guild.
You can never rechoose a hobby or career, but can forget a technique by talking to Talia.
Right now the system uses mechanical lore, but not forever.
Impossible to identify an item that hasn't been marked with a maker's mark.
Currently, furniture making is disabled.
Granite is currently the best material.
There will soon be mining locations available, most notably obsidian mines at Dirge.
Commands used with the system are CRAFT, ASSEMBLE, APPLY (for polishing), SCRAPE, RUB, ANALYZE (for any info).
Mining will primarily be based on foraging skill.