Sand sprite: Difference between revisions
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{{Critter |
{{Critter |
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|Critter Name=Sand Sprite |
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|Image File=sand_sprite.jpg |
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|MinCap=50 |
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|MaxCap=100 |
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|BodyType=Biped |
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|Skinnable=No |
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|Has Coins=Yes |
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|Has Gems=Yes |
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|Has Boxes=Yes |
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|Evil=No |
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|Corporeal=Yes |
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|BackStabbable=Yes |
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|Attack Range=Melee |
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|Skin Name = |
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|Skin Type = |
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|Weight = |
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|Tannable = |
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|NumPieces = |
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|Crushable = |
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|RequiredRanks = |
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|MaxVal = |
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|MaxArrangedVal = |
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==Description== |
==Description== |
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The sand sprite is a lithe, agile creature with pinkish skin and long, fine golden hair. Her wild, sea-green eyes flash mischievously as she tries to wreak havok on all that cross her path. |
The sand sprite is a lithe, agile creature with pinkish skin and long, fine golden hair. Her wild, sea-green eyes flash mischievously as she tries to wreak havok on all that cross her path. |
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Need 55-65 ranks in melee weapon |
Need 55-65 ranks in melee weapon |
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Will teach defense until 110ish. |
Will teach defense until 110ish. |
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Will teach hiding/stalking until 112.<br /> |
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Will teach stalking to 112. |
Will teach stalking to 112. |
Revision as of 19:27, 17 February 2012
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Description
The sand sprite is a lithe, agile creature with pinkish skin and long, fine golden hair. Her wild, sea-green eyes flash mischievously as she tries to wreak havok on all that cross her path.
In Depth
Casts Tingle.
The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!
Giggling childishly the sand sprite throws the sparkling sand towards you!
Need 65-70 defensive average to start hunting
Need 55-65 ranks in melee weapon
Will teach defense until 110ish.
Will teach hiding/stalking until 112.
Will teach stalking to 112.
Equipment/Loot
- Boxes require 40 ranks of Lockpicking & Disarm
-- Paladin with 24 agility and 48/42 in Disarm/lockpick can successfully open about 20% of boxes.
-- Necro with 21 agility and 42/37 was able to barely open boxes with generous use of the careful option. At 56/53 boxes appraise slightly difficult but open easily with an unmodified disarm
-- Barb with 16 agil and 39/37 was also able to barely open all of the boxes. Quickly taught disarm/lockp too, went to 48/45 in a matter of about 5 full backpacks over a couple of days.
-- Thief with 19 agility and Khri Focus, 40/40 disarm/lockpick (and 68 perception) is still not a surefire thing. Very few failures on the disarm attempts, though, but it takes a few tries.
-- moon mage with 20 agility, 100 perception, 69/70 lock/disarm has a 100% chance of disarming and picking