Blue-belly crocodile (1): Difference between revisions
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|City=Shard, Throne City, Greater Fist |
|City=Shard, Throne City, Greater Fist |
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|MapList=*{{rmap|68| Outside the South Gate of Shard }} |
|MapList=*{{rmap|68| Outside the South Gate of Shard }} |
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*{{rmap|35a|Faldesu Inlet near Throne City (35a)}} |
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*{{rmap|14| North Road }} |
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|Skin Name=a crocodile skin |
|Skin Name=a crocodile skin |
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|Skin Type=skin |
|Skin Type=skin |
Revision as of 23:37, 16 August 2011
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Description
The blue-belly crocodile is large, approximately 30 feet in length from snout to tail. Bony plates cover its back and tail forming a kind of armor on its thick skin. The crocodile has a long, triangular snout. Its teeth, 30 to 40 in each jaw, are set into sockets in the jawbones and interlock when the mouth is closed; the fourth tooth from the front on each side of the jaw can always be seen, even when its mouth is shut. It is amphibious, spending most of time in the water, where it swims with rhythmic strokes of its tail. The tail is also used to capture prey, sweeping it from shallow to deeper water, where it can be devoured more easily. As it floats almost completely submerged, the crocodile's protruding nostrils and eyes and a portion of its back are the only parts visible as it stalks its prey. It moves most quickly in a belly crawl, but can also walk on all four legs.
In Depth
Hard cap defense 165+ ranks. Teaches evasion until 183, teaches shield to 170
If you fight the in the Marsh, you'll quickly notice that you can move in the eight directions. The Marsh is a maze, but it is static. To find your way out, walk around until you find the shack. From there, go west, go northwest, and GO REED to get leave. Do take note that if you go one direction, immediately backtracking may not land you in the same room.
Additionally, Rangers can SEARCH to find the direction of both the reeds leading out as well as to the shack. Not certain if this is based on skill, circle or a combination, but should be possible by the time the creatures can be hunted.
- Incomplete articles
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