Soul Sickness (2.0): Difference between revisions

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|tier=second
|tier=second
|notes=* The contest is weighted in favor of the Cleric and is easier to win than most disablers.
|notes=* The contest is weighted in favor of the Cleric and is easier to win than most disablers.
* Inflicts roundtime on the target if successful, while critical success causes the target to kneel.
* Inflicts roundtime of up to 30 seconds on the target if successful, while critical success causes the target to kneel.
:* 10-second RT is within the bottommost sixth of results.
* Works on cursed creatures. Does not work on undead creatures.
* Works on cursed creatures. Does not work on undead creatures.
|planned=No
|planned=No

Revision as of 08:54, 28 December 2008


Cleric thumb.jpgCleric Guild


Soul Sickness
Abbreviation: SICK
Prerequisites: Rejuvenation
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 5 / 49
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Others
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: Soul Sickness is the most elementary spell available to aspiring spiritual warriors. Rather than directly blast at the health of the soul, it creates a spiritual 'weight' to crush down on the victim.
Effect: Unknown
Example Messaging: You gesture at a ship's rat.

Slippery as an eel, a spiritual tendril creeps into its soul. The ship's rat begins to mope around obliviously.
It suddenly drops to its knees before you. Praise Be'ort!

Devices/Tattoos: No devices or tattoos documented.