Dusk ogre: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
{{Critter |
{{Critter |
||
|Critter Name = Dusk Ogre |
|Critter Name = Dusk Ogre |
||
|Image File = |
|Image File = Duskogre.jpg |
||
|MinCap = 60 |
|MinCap = 60 |
||
|MaxCap = 85? |
|MaxCap = 85? |
Revision as of 06:19, 15 July 2010
Missing or Incomplete Creature Information Needed |
Incomplete Article
|
To add any of the missing information listed above, use THIS FORM. |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Description
Slightly smaller than a troll, this dusk ogre looks like it has been covered in a skin of hardened lava. Its face is a twisted mask of hatred, its eyes large and glowing red as hot coals. Its hands flex open, flex closed slowly, continuously, as though fed by the memory of some fond dismemberment.
In Depth
Area
Some rooms are filled with roots that will catch you and put you in roundtime, up to 30 seconds. Escaping skill will reduce the roundtime by 1 second for each rank of escaping. 30 ranks in escaping is enough to avoid them completely.
Equipment/Loot
- Boxes require 50 ranks of Lockpicking & Disarm
North of Passage:
- It is wearing a studded leather coat.
- It is carrying an oval shield, a mace.
South of Passage:
- It is wearing a studded leather coat.
- It is carrying an oval shield, a cudgel.
Categories:
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Riverhaven creatures
- Bestiary
- Therengia creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Ogre