Daydream command: Difference between revisions
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[[page type is::command| ]] |
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{{cat|Commands,Role-Playing Commands}} |
{{cat|Commands,Role-Playing Commands}} |
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{{RTOC}} |
{{RTOC}} |
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<tt>DAYDREAM</tt> is a roleplaying |
<tt>DAYDREAM</tt> is a roleplaying [[page type is::command]] with a special AFK-signifying function for [[Premium]] players. |
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==Syntax |
==Syntax== |
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:{{tt|daydream}} <person> |
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:{{tt|daydream}} <person | object | creture> <good | evil> |
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: ? |
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==Messaging== |
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:You try to lose yourself in a daydream, but feel too distracted. |
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:''<Player>'' 's face takes on a dreamy look for only a moment. |
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;Person |
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:You stare at ''<person>'', not really thinking about anything at all. |
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: ? |
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: ''<Player>'' stares at you with a unreadable look of utter blankness. |
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* {{tt|daydream}} ''<creature>'' {{tt|good}}: ? |
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: ? |
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* {{tt|daydream}} ''<creature>'' {{tt|evil}}: ? |
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: ? |
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:Evil: You daydream about throttling the life out of ''<person>''. |
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;Object |
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;Creature: |
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:Good: You stare at <creature>, lost in a wistful daydream. |
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:: ''<Player>'' gives <<creature> a wistful, dreamy look. |
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:Evil: You daydream about throttling the life out of <creature>. |
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:: ''<Player>'' smirks and stares at <creature> with malicious, dreamy look. |
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==[[Premium]] Bonus== |
==[[Premium]] Bonus== |
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To Start: |
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;{{tt|DAYDREAM}}: You lose yourself completely in a daydream... |
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: ''<Player>'''s eyes glaze over as he/she loses him/herself in a daydream. |
: ''<Player>'''s eyes glaze over as he/she loses him/herself in a daydream. |
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: You gaze about sleepily, still lost in your daydream... |
: You gaze about sleepily, still lost in your daydream... |
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To End: |
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To end your daydream, simply type <tt>DAYDREAM</tt> again. |
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;{{tt|DAYDREAM}}: You wake up from your daydream, and begin paying attention again. |
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: ''<Player>'' suddenly blinks and wakes up from ''<his/her>'' daydream. |
: ''<Player>'' suddenly blinks and wakes up from ''<his/her>'' daydream. |
Revision as of 03:08, 1 February 2011
DAYDREAM is a roleplaying command with a special AFK-signifying function for Premium players.
Syntax
- DAYDREAM
- DAYDREAM <person>
- DAYDREAM <person | object | creture> <good | evil>
Messaging
- You try to lose yourself in a daydream, but feel too distracted.
- <Player> 's face takes on a dreamy look for only a moment.
- Person
- You stare at <person>, not really thinking about anything at all.
- <Player> stares at you with a unreadable look of utter blankness.
- Good: You daydream about running off with <person> and keeping him/her all to yourself.
- <Player> gives you a dreamy look.
- Evil: You daydream about throttling the life out of <person>.
- <Player> gives you a disturbingly dreamy look.
- Object
- Good: You stare at <item>, pleasantly daydreaming about it.
- <Player> stares dreamily at an <item> with a pleasant smile on <his/her> face.
- Evil: You lose yourself in a daydream about stealing the <item>.
- <Player> stares dreamily at an <item>, as if <he/she> wanted to steal it.
- Creature
- Good: You stare at <creature>, lost in a wistful daydream.
- <Player> gives <<creature> a wistful, dreamy look.
- Evil: You daydream about throttling the life out of <creature>.
- <Player> smirks and stares at <creature> with malicious, dreamy look.
Premium Bonus
To Start:
- DAYDREAM
- You lose yourself completely in a daydream...
- <Player>'s eyes glaze over as he/she loses him/herself in a daydream.
When looking at a daydreaming player, others seen this highlighted text at the top of the player's description:
- You notice a glassy look in <player>'s eyes, and realize that <he/she> is in a daydream -- <he/she> probably isn't even aware you're here.
If you try to look at yourself while daydreaming:
- That's kinda like trying to see what you look like asleep, isn't it?
If you try to do something before ending your daydream, you see:
- You gaze about sleepily, still lost in your daydream...
To End:
- DAYDREAM
- You wake up from your daydream, and begin paying attention again.
- <Player> suddenly blinks and wakes up from <his/her> daydream.