Fatigue: Difference between revisions

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(Added table of Fatigue Levels and changed some wording. Removed STUB.)
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[[Fatigue]] affects how often your character can perform a strenuous action. Many actions can cause fatigue including, but not limited to, casting [[spells]], attacking with a weapon, [[Swimming skill|swimming]], and running [[RTS|Ranger trails]].
[[Fatigue]] affects how often your character can perform a strenuous action. Many actions can cause fatigue including, but not limited to, casting [[spells]], attacking with a weapon, [[Swimming skill|swimming]] and running [[RTS|Ranger trails]].



==Formulas==
==Formulas==
*Fatigue = (2 x [[Stamina]]) + [[Discipline]]
*Fatigue = (2 x [[Stamina]]) + [[Discipline]]
*Fatigue recovered per pulse = [[Stamina]]/5
*Fatigue recovered per pulse = [[Stamina]]/5



==Fatigue Levels==
==Fatigue Levels==

Revision as of 21:55, 3 January 2010

Fatigue affects how often your character can perform a strenuous action. Many actions can cause fatigue including, but not limited to, casting spells, attacking with a weapon, swimming and running Ranger trails.


Formulas


Fatigue Levels

Percentage Combat Message HEALTH Message
100% No Message No Message
99%-90% slightly fatigued winded
89%-80% somewhat tired tired
79%-70% tired tired
69%-60% fatigued fatigued
59%-50% very tired worn-out
49%-40% very fatigued worn-out
39%-30% extremely tired worn-out
29%-20% extremely fatigued beat
19%-10% on the verge of complete exhaustion exhausted
9%-0% completely exhausted exhausted