Template:Critter at a Glance: Difference between revisions

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|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top"| Skinnable || align="center" | {{#if: {{{Skinnable|}}} | {{{Skinnable}}} | ''Unknown''}}
| valign="top"| Skinnable || align="center" | {{#switch: {{lc:{{{Skinnable}}}}} |y|yes=[[creature is skinnable::Yes]]|n|no=[[creature is skinnable::No]]| ''Unknown''}}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top"| Has Coins || align="center" | {{#if: {{{Has Coins|}}} | {{{Has Coins}}} | ''Unknown''}}
| valign="top"| Has Coins || align="center" | {{#switch: {{lc:{{{Has Coins}}}}} |y|yes=[[creature has coins::Yes]]| n|no=[[creature has coins::No]]| ''Unknown''}}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top"| Has Gems || align="center" | {{#if: {{{Has Gems|}}} | {{{Has Gems}}} | ''Unknown''}}
| valign="top"| Has Gems || align="center" | {{#switch: {{lc:{{{Has Gems}}}}} |y|yes=[[creature has gems::Yes]] |n|no=[[creature has gems::No]] | ''Unknown''}}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top"| Has Boxes || align="center" | {{#if: {{{Has Boxes|}}} | {{{Has Boxes}}} | ''Unknown''}}
| valign="top"| Has Boxes || align="center" | {{#switch: {{lc:{{{Has Boxes}}}}} | y|yes=[[creature has boxes::Yes]] |n|no=[[creature has boxes::No]] | ''Unknown''}}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top"| Evil / Undead || align="center" | {{#if: {{{Evil|}}} | {{{Evil}}} | ''Unknown''}}
| valign="top"| Evil / Undead || align="center" | {{#switch: {{lc:{{{Evil}}}}} |y|yes=[[creature is evil/undead::Yes]] |n|no=[[creature is evil/undead::No]] | ''Unknown''}}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top"| Corporeal || align="center" | {{#if: {{{Corporeal|}}} | {{{Corporeal}}} | ''Unknown''}}
| valign="top"| Corporeal || align="center" | {{#switch: {{lc:{{{Corporeal}}}}} | y|yes=[[creature is corporeal::Yes]] |n|no=[[creature is corporeal::No]] | ''Unknown''}}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top"| BackStabbable || align="center" | {{#if: {{{BackStabbable|}}} | {{{BackStabbable}}} | ''Unknown''}}
| valign="top"| Stealth Attack || align="center" | {{#switch: {{lc:{{{BackStabbable}}}}} |y|yes=[[creature is backstabbable::true|Back Stab]] |n|no=[[creature is poachable::true|Poach]] | ''Unknown''}}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top"| Poachable || align="center" | {{#if: {{{Poachable|}}} | {{{Poachable}}} | ''Unknown''}}
| valign="top"| Casts Spells || align="center" | {{#switch: {{lc:{{{Casts Spells}}}}} | y|yes=[[creature casts spells::Yes]] |n|no=[[creature casts spells::No]] | ''Unknown''}}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top"| Attack Range || align="center" | {{#switch: {{lc:{{{Attack Range}}}}} | all=[[creature attack range is::1 - melee|Melee]]/[[creature attack range is::2 - pole|Pole]]/[[creature attack range is::3 - ranged|Ranged]] | melee=[[creature attack range is::1 - melee|Melee]] | pole=[[creature attack range is::2 - pole|Pole]] | ranged=[[creature attack range is::3 - ranged|Ranged]] | ranged/melee=[[creature attack range is::3 - ranged|Ranged]]/[[creature attack range is::1 - melee|Melee]] | ''Unknown''}}
| valign="top"| Casts Spells || align="center" | {{#if: {{{Casts Spells|}}} | {{{Casts Spells}}} | ''Unknown''}}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top"| Attack Range || align="center" | {{#if: {{{Attack Range|}}} | {{{Attack Range}}} | ''Unknown''}}
| valign="top"| Stealthy || align="center" | {{#switch: {{lc:{{{Stealthy}}}}} | y|yes=[[creature is stealthy::Yes]] |n|no=[[creature is stealthy::No]] | ''Unknown''}}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top"| Stealthy || align="center" | {{#if: {{{Stealthy|}}} | {{{Stealthy}}} | ''Unknown''}}
| valign="top"| Special Attacks || align="center" | {{#switch: {{lc:{{{Special|}}}}} | y|yes=[[creature has special attacks::Yes]] |n|no=[[creature has special attacks::No]] | ''Unknown''}}
|- bgcolor="#FFFFFF"
| valign="top"| Special Attacks || align="center" | {{#if: {{{Special|}}} | {{{Special}}} | ''Unknown''}}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top" colspan="2" align="left" | Located:
| valign="top" colspan="2" align="left" | Located:

Revision as of 17:00, 15 August 2008

Warning: Creature information missing!
{{{Critter Name}}}
Unknown creature.jpg
Agi Ref Str
? ? ?
Skinnable Unknown
Has Coins Unknown
Has Gems Unknown
Has Boxes Unknown
Evil / Undead Unknown
Corporeal Unknown
Stealth Attack Unknown
Casts Spells Unknown
Attack Range Unknown
Stealthy Unknown
Special Attacks Unknown
Located:

Unknown

Usage Documentation:

Leave unknown fields BLANK!

Variable Supported Values Usage
Critter Name
Image File filename on the elanthipedia server
Agi # The creature's Agility as determined by APPRAISE. Put a range such as 10< if exact numbers are not available.
Ref # The creature's Reflex as determined by APPRAISE. Put a range such as 10< if exact numbers are not available.
Str # The creature's Strength as determined by APPRAISE. Put a range such as 10< if exact numbers are not available.
Skinnable yes/y/no/n Can the creature be skinned?
Has Coins yes/y/no/n Does the creature directly drop coins?
Has Gems yes/y/no/n Does the creature directly drop coins?
Has Boxes yes/y/no/n Does the creature drop boxes?
Evil yes/y/no/n Is the creature evil, undead, or cursed, such as the type affected by blessed equipment?
Corporeal yes/y/no/n Must blessed weapons be used to strike the creature?
BackStabbable yes/y/no/n Can the creature be backstabbed?
Poachable yes/y/no/n Can the creature be poached?
Casts Spells yes/y/no/n Does the creature cast spells?
Attack Range All/Melee/Pole/Ranged/(Ranged/Melee) What range can the creature attack from?
Stealthy yes/y/no/n Does the creature use stealth on a regular basis?
Special yes/y/no/n Does the creature have a special non-spell attack, including but not limited to poison or disease? Please give details in the main entry if so.
MapList# * [[Ranik map link|location name]] List the locations the creature can be found.





{{Critter at a Glance | 
      Critter Name    = |
      Image File      = |
      Skinnable       = |
      Has Coins       = |
      Has Gems        = | 
      Has Boxes       = |
      Evil            = |
      Corporeal       = |
      BackStabbable   = |
      Poachable       = |
      Casts Spells    = |
      Attack Range    = | 
      Stealthy        = |
      Special         = |
      MapList         = |
      MapList2        = |
      MapList3        = |
}}