Drathrok's Duskruin 448/Raffle: Difference between revisions

From Elanthipedia
< Drathrok's Duskruin 448
Jump to navigation Jump to search
mNo edit summary
 
Line 96: Line 96:
! scope=row style="text-align:left;" | Katamba's Eclipse Set
! scope=row style="text-align:left;" | Katamba's Eclipse Set
| [[Vaerek]] (827)
| [[Vaerek]] (827)
| [[Exeret]] (281)
|
| [[Rahanar]] (40)
| [[Rahanar]] (40)
| [[Ludeus]] (32)
| [[Ludeus]] (32)
Line 104: Line 104:
! scope=row style="text-align:left;" | Midnight Rider Set
! scope=row style="text-align:left;" | Midnight Rider Set
| [[Imroth]] (495)
| [[Imroth]] (495)
| [[Aeoa]] (175)
|
| [[Uzmam]] (10)
| [[Uzmam]] (10)
| [[Kayki]] (5)
| [[Kayki]] (5)

Latest revision as of 19:05, 7 April 2024

Dispenser Rules

Raffle Details
You can SHOP and purchase an origami "ticket" from any dispenser. The ticket's noun is aligned to the grand prize from that dispenser. You can purchase as many tickets as you wish from all dispensers during the course of the event. Each ticket purchased will increase your odds of winning that dispenser's random draw.

Toward the end of the event, all dispenser ticket sales will stop. After that, TWO winners will be selected from EACH dispenser and they will BOTH win a copy of the grand prize. Winner 1 and Winner 2 will be selected in the following manner:

Winner 1 will be the player with the highest individual ticket total from that dispenser. In the case of a tie, there will be a random drawing for just those individuals. Winner 1's tickets will then be removed from the pool.

Winner 2 will be drawn at random from the entire remaining pool of tickets purchased from that dispenser. You do not need to be present or even logged in at the time of this drawing to be selected as Winner 2.

If you do not win a grand prize from an individual dispenser, then all of your tickets purchased from that dispenser will instead count toward a memory orb prize which will gain 25% drain per ticket you purchased. This singular memory orb prize is created based on all tickets purchased across all dispensers from this event, excluding any dispenser you win a grand prize from.

Examples:

  • 1 ticket = 25%; 1 use at 25% drain
  • 2 tickets = 50%; 1 use at 50% drain
  • 3 tickets = 75%; 1 use at 75% drain
  • 4 tickets = 100%; 1 use at 100% drain
  • 5 tickets = 125%; 1 use at 100% drain and 1 use 25% drain
  • 14 tickets = 350%; 3 uses at 100% drain and 1 use at 50% drain
  • 52 tickets = 1300%; 13 uses at 100% drain
  • 143 tickets = 3575%; 35 uses at 100% drain and 1 use at 75% drain

The memory orb can be activated to immediately drain field experience into ranks. The orb will always try to drain 100% when activated, and it will not be destroyed until the balance is completely used up. There is a 100-minute cooldown between using 100% drain across any combination of memory orbs. The orb will be unaligned at first, and you can TURN it to a specific skill of your choosing before its first use. After you select the skill for the orb it will remain aligned to that skill and cannot be changed again.

The memory orb prize can be retrieved using the CLAIM MEMORYORB command, which will be set up and available within 24 hours of the grand prize drawings. We will post here again when the updated CLAIM MEMORYORB is available after the event.

You can read the ledger on each dispenser throughout the event to see current ticket totals for that dispenser.

Raffle Dispensers

[Dispenser Hall]
Centered in the middle of the floor, a luxurious carpet covers the polished wooden floor underneath a cut-crystal chandelier. Oak paneling covers the walls while pale ecru plaster coats the spaces between the coffered ceiling. A few leather armchairs provide seating for those needing time to contemplate their choices.
You also see an IMPORTANT NOTICE placed near the dispensers, a scorpion dispenser with a couple of things on it, a heart dispenser with a couple of things on it, a puppy dispenser with a couple of things on it, a moon dispenser with a couple of things on it, a wyvern dispenser with a couple of things on it, a bucket of viscous gloop and some double doors.
Obvious exits: none.



scorpion dispenser (Shadow Sting Set)
Item Price Done
origami scorpion - a shadowy backpack pinned with a midnight diamond scorpion which contained: 200   No
heart dispenser (Dark Heart Set)
Item Price Done
origami heart - a shadowy satchel pinned with a midnight diamond heart which contained: 200   No
puppy dispenser (Penumbral Pet Set)
Item Price Done
origami puppy - a shadowy bag pinned with a midnight diamond puppy which contained: 200   No
moon dispenser (Katamba's Eclipse Set)
Item Price Done
origami moon - a shadowy pack pinned with a midnight diamond moon which contained: 200   No
wyvern dispenser (Midnight Rider Set)
Item Price Done
origami wyvern - a shadowy rucksack pinned with a midnight diamond wyvern which contained: 200   No


Raffles and Winners

The live drawing will occur at approximately 8:30pm (Prime), 8:45pm (Plat), and 9pm (TF) ET on Sunday, April 7th.

Prize Prime Platinum The Fallen
Highest
Total
Random
Draw
Highest
Total
Random
Draw
Highest
Total
Random
Draw
Shadow Sting Set Xadel (85) Sabrax (3) Uzmam (10) Kayki (5) Deefective (2)
Dark Heart Set Binu (103) Salubrie (10) Kayki (46) Ludeus (35) Deefective (2)
Penumbral Pet Set Tishra (240) Purnay (20) Hok (46) Shadowbait (45)
Katamba's Eclipse Set Vaerek (827) Exeret (281) Rahanar (40) Ludeus (32) Deestroyer (5)
Midnight Rider Set Imroth (495) Aeoa (175) Uzmam (10) Kayki (5) Deefective (3)

Raffle Dispenser Syntax

  • BUY <PRIZENAME>: Purchases a single raffle ticket to the specified item's drawing.
A nearby clerk snatches back the origami <PrizeName> and says, "Oh, no need to hang on to that. We'll handle all the paperwork. See here?" He holds up a ledger for you to see and points at a line with your name. "We've got you covered."
You decide to purchase the <PrizeName>, and pay the sales clerk 200 bloodscrip.
The clerk hands you your ticket.
  • STUDY LEDGER ON <PRIZENAME> DISPENSER:
You can TURN LEDGER to see additional pages. As a matter of manners for others, you'll automatically turn back to the beginning upon READing the last page with information.
  • READ LEDGER ON <PRIZENAME> DISPENSER:
Reads the total raffle ticket purchase history for the specified raffle dispenser.
  • READ <PRIZENAME> DISPENSER:
For raffle prize and memory orb information related below:

To claim your raffle consolation prize memory orb(s):