Item:Circular pane of flawless aevirerest glass: Difference between revisions

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New mechanic! Remote viewing glass that player can set to a room and then initiate a remote viewing session on that room at a later time.
New mechanic! Remote viewing glass that player can set to a room and then initiate a remote viewing session on that room at a later time.

Stores 7 rooms and has a cooldown of ??? by default.


TIER 1: -LOCKED- Stores up to 8 rooms and has a cooldown of 6 hours.<br/>
TIER 1: -LOCKED- Stores up to 8 rooms and has a cooldown of 6 hours.<br/>

Revision as of 16:45, 27 March 2022


circular pane of flawless aevirerest glass
Look: Light reflects off the glass in a distinctive kaleidoscope of color and slightly distorted images.
Weight: 5 stones
Metal: Unknown
Appraised Cost: 81,250,000 Kronars65,000,000 Lirums <br />58,630,000 Dokoras <br />81,250 LTBpoints <br />81,250 Tickets <br />81,250 Scrips <br />
Properties: This is an item.
  • This item has more than normal or unusual verbs.
  • This item is magical.
Dimensions: 1 length x 1 width x 1 height
Sources: Source is Droughtman's Challenge 441/Raffle, Canvas carryall pinned with an agonite map

New mechanic! Remote viewing glass that player can set to a room and then initiate a remote viewing session on that room at a later time.

Stores 7 rooms and has a cooldown of ??? by default.

TIER 1: -LOCKED- Stores up to 8 rooms and has a cooldown of 6 hours.
TIER 2: -LOCKED- Stores up to 9 rooms and has a cooldown of 3 hours.
TIER 3: -LOCKED- Stores up to 10 rooms and has a cooldown of 1.5 hours.
TIER 4: -LOCKED- Allows two additional uses of PULL to allow others in the room to GAZE into a circular pane of flawless aevirerest glass. This would bring the total uses to 2.

An infuser stone will clear the cooldown on a circular pane of flawless aevirerest glass.


Verb Actions
STUDY First Person: You believe you could ALIGN the glass to add the current room to the list of available locations to watch.

You believe you could BRUSH the glass to swap between added locations to watch.
You believe you could CLEAN the glass to remove the current room from the list of locations to watch.
You believe you could GAZE the glass to begin watching the selected room.
You believe you can view the following rooms:
[list] You believe you could PULL the glass to allow others in the room to GAZE into the glass. However, you don't believe your glass has this capability yet.

No messaging for second person.
Third person messaging needed.
ALIGN First Person: You focus your will on your aevirerest glass, and feel it align to the area around you.

Adds room to watch list
No messaging for second person.
Third person messaging needed.
ALIGN (room already on list) First Person: You focus your will on your aevirerest glass, and it shivers but does not respond further.
No messaging for second person.
Third person messaging needed.
BRUSH First Person: With a gentle brush of your fingers you catch a glimpse of <location>
No messaging for second person.
Third person messaging needed.
BRUSH (no rooms on list) First Person: You gently brush your fingers across your aevirerest glass, but it fails to respond in the manner you wish.
No messaging for second person.
Third person messaging needed.
CLEAN First Person: You wipe your hand across your aevirerest glass, and it feels somehow changed.

Removes currently selected room from watch list
No messaging for second person.
Third person messaging needed.
CLEAN (no rooms on list) First Person: You clean a speck of dust from your aevirerest glass.
No messaging for second person.
Third person messaging needed.
GAZE First Person: You gaze into your aevirerest glass.

[The Crossing, Town Green Northeast]
The cool, welcome expanse of the Town Green is a pleasant place to gather and exchange news, gossip and adventuring pointers with all the folk and races of Elanthia who are drawn to town. A soft, spongy carpet of well-manicured grass underfoot affords a comfortable cushion for sitting or sprawling out to enjoy a rare moment of rest in the warm sun. An ancient oak tree provides shelter for those so inclined. You also see a trodden dirt path, a small cobblestone walkway, some carved wooden benches and a stone water trough.
Also here: GameMaster Lawbrite.
Obvious paths: south, southwest, west.


Can start watching room similar to how you would with a familiar or zombie or other farsight ability.

No messaging for second person.
Third person messaging needed.
GAZE (no rooms on list) First Person: You gaze into your aevirerest glass, but see only a distorted reflection of yourself.
No messaging for second person.
Third person messaging needed.
PULL (ability not unlocked) First Person: You attempt to shunt your aevirerest glass's magic into the room, but it fails to respond.
No messaging for second person.
Third person messaging needed.