Zombie mauler: Difference between revisions
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{{Critter |
{{Critter |
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|Critter Name=Zombie Mauler |
|Critter Name=Zombie Mauler |
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|naturallevel=100 |
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|weaponlevel=96 |
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|defenselevel=84 |
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|MinCap=500 |
|MinCap=500 |
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|MaxCap=670 |
|MaxCap=670 |
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|BodyType=biped |
|BodyType=biped |
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|Has Coins=yes |
|Has Coins=yes |
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|Has Gems=yes |
|Has Gems=yes |
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|Corporeal=yes |
|Corporeal=yes |
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|Special=no |
|Special=no |
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|BackStabbable=yes |
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|Casts Spells=no |
|Casts Spells=no |
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|Stealthy=no |
|Stealthy=no |
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|hasskin=No |
|hasskin=No |
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|haspart=No |
|haspart=No |
Revision as of 15:48, 11 June 2020
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Description
Bits of rotting flesh drop off this large rotting biped. The tattered remains of a once-colorful jersey hang from its torso, and flaps of leather hang from ancient boots on its massive feet. The whole horrid mess is covered in a thick layer of mud. A look of combined rage and puzzlement adorns what's left of its face. Perhaps dinner is late?
In Depth
Loot and Equipment
It is wearing some rotting leather boots, the tatters of a mud-soaked togball uniform.
It is carrying nothing!
Recall
Years ago, Boar Clan had a different togball field than the slick modern one used today. Unfortunately, it was placed on top of an ancient graveyard, whose spirits did not appreciate the use to which their final resting place as a playground. Details are shrouded in mystery, but the players became cursed to wander the field as undead. The field itself fell into swampy disrepair.
DR 3.1 Skill Caps
Armor: ~700 soft cap
Defending: ~690 soft cap
Parry: >662
Shield: ~680 soft cap
Weapons: ~580 soft cap
Immune to elemental damage.