Gatekeeper skeleton: Difference between revisions
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{{Critter |
{{Critter |
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|Critter Name=Gatekeeper Skeleton |
|Critter Name=Gatekeeper Skeleton |
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|MaxCap=85 |
|MaxCap=85 |
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|BodyType=biped |
|BodyType=biped |
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|new=Yes |
|new=Yes |
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==In Depth== |
==In Depth== |
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Gatekeeper Skeletons are summoned when someone |
Gatekeeper Skeletons are summoned when someone tries to pass through the warding gate in Kweld Andu without [[Protection from Evil]]. |
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===Recall=== |
===Recall=== |
Revision as of 07:41, 17 July 2018
Missing or Incomplete Creature Information Needed |
Incomplete Article
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Description
Standing on two legs, the gatekeeper skeleton is humanoid size. It is obviously aggressive and looking for a fight.
In Depth
Gatekeeper Skeletons are summoned when someone tries to pass through the warding gate in Kweld Andu without Protection from Evil.
Recall
You recall everything noteworthy about a gatekeeper skeleton... which is apparently nothing. They are not known to cast any recognized spells. They are known to carry loot in locked boxes.
Death Messages
A gatekeeper skeleton quickly disassembles into a pile of lifeless bones.
Categories:
- Incomplete articles
- Creatures with coins
- Creatures with boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures without special defenses
- El'Bain's creatures
- Bestiary
- Therengia creatures
- Corporeal creatures
- Evil corporeal creatures
- Evil creatures